Desert_Admiral + 18 Allies -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Greece to 96 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Greece to Syria
                3 bombers moved from Greece to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 3 bombers in 81 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 81 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Syria
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Syria, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Syria to Greece
                3 bombers moved from 81 Sea Zone to Greece
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Germany to Greece
                7 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany
                1 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_40841_Ger3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    triplea_40841_Rus3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 2 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 5 artilleries and 20 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 4 armour, 5 infantry and 4 mech_infantrys
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 4 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 28
        ANZAC : 13 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Chahar to Kwangsi
                1 tactical_bomber moved from Anhwe to Yunnan
                1 mech_infantry moved from Suiyuyan to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    triplea_40841_Jap3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans

    triplea_40841_Ame3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        101 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 79
        Chinese : 2 / 5
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 28
        ANZAC : 13 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_Ame3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    triplea_40841_Chi3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 4 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 34 / 46
        Americans : 52 / 79
        Chinese : 4 / 6
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 28
        ANZAC : 13 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_40841_Chi3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    triplea_40841_Bri3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 fighters moved from Scotland to 109 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 mech_infantry
        Shensi : 5 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 4 infantry
        Sikang : 1 infantry
        Burma : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 1 cruiser
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 5 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery
        80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        109 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 transports
        82 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 46
        Americans : 52 / 79
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 26 / 31
        Italians : 17 / 28
        ANZAC : 13 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Neutral_Axis Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40841_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from Morocco to 92 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Tunisia to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Albania to Northern Italy
                1 armour moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tunisia
                2 fighters moved from Tunisia to Gibraltar
                2 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_40841_Ita3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    triplea_40841_ANZ3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 46
        Americans : 52 / 79
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 26 / 31
        Italians : 17 / 32
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_ANZ3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    triplea_40841_Fre3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 46
        Americans : 52 / 79
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 26 / 31
        Italians : 17 / 32
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
                2 infantry moved from Poland to Baltic States
                2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Romania to Bessarabia
                10 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Southern Italy to Gibraltar
                2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
                4 bombers moved from Greece to Southern Italy
                1 bomber moved from Southern France to Southern Italy

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 15 armour, 6 artilleries, 19 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 6 artilleries, 19 infantry and 7 mech_infantrys in Eastern Poland, round 2 :  9/47 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 15 armour, 6 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Finland to Karelia
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 bomber and 2 infantry placed in Western Germany
                2 infantry placed in Western Germany
                1 infantry placed in France
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_40841_Ger4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                3 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                2 artilleries moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    triplea_40841_Rus4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                3 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                2 artilleries moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                8 infantry moved from Western Ukraine to Bryansk
                4 artilleries moved from Belarus to Bryansk
                8 infantry moved from Belarus to Bryansk
                5 infantry moved from Belarus to Bryansk
                2 aaGuns and 1 artillery moved from Belarus to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,1,4,4,1,4,2,6,6
                Russians collect 35 PUs (3 lost to blockades); end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 2 aaGuns and 17 infantry
        Belarus : 1 infantry
        Baltic States : 3 infantry
        Bryansk : 4 aaGuns, 5 armour, 9 artilleries, 27 infantry and 5 mech_infantrys
        Vyborg : 1 artillery and 1 infantry
        Bessarabia : 1 artillery
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 38 / 41
        Japanese : 28 / 46
        Americans : 52 / 79
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 26 / 31
        Italians : 17 / 32
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.314
            Median : 3.000
            Variance : 0.265
            Standard Deviation : 0.514
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 4.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    triplea_40841_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 3 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from 36 Sea Zone to Celebes
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    British defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  5/8 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Kweichow
                    Chinese win with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Celebes, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                1 bomber moved from 42 Sea Zone to Hainan
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 bomber moved from Kansu to Kweichow
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 bomber moved from Kweichow to Anhwe

    Place Units - Japanese
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs

    triplea_40841_Jap4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    triplea_40841_Ame4.tsvg

Suggested Topics

  • 73
  • 52
  • 166
  • 64
  • 95
  • 109
  • 118
  • 241
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts