Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 artillery and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 armour moved from Northwest Persia to Caucasus
Americans take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 111 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber and 1 fighter moved from 94 Sea Zone to Morocco
1 aaGun and 1 marine moved from Morocco to 92 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 marine moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to Kweichow
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 artillery and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
5 artilleries and 8 infantry moved from Northwest Persia to Iraq
3 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Persia to Egypt
3 armour moved from Egypt to Iraq
1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 aaGun and 4 infantry moved from Burma to India
2 fighters moved from India to Iraq
Place Units - British
1 airfield and 3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,2,3,1,5,5,6,5,5,3,4,1,2,5,6,6,1,2,4,4,6,5,3,1,5,2,1,3,1,2,1,2,2,4,2,2,2,2,3,5,4,3,3,6,6,2,2,5,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
KILL!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Caucasus
Italians take Caucasus from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Morocco to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
Germans take Norway from British
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits
British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
retreated to Northwest Persia
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 7 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Caucasus
7 armour, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 bombers moved from Russia to Southern Italy
1 mech_infantry moved from Vologda to Russia
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Russia
4 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
20 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 artilleries and 15 infantry moved from Yenisey to Timguska
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Persia
8 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Malaya to 37 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Japanese roll dice for 3 fighters and 3 tactical_bombers in Persia, round 2 : 3/6 hits
British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 2/3 hits
2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Persia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 5/10 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
2 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 5 infantry, 4 marines, 5 submarines and 5 transports moved from 39 Sea Zone to 80 Sea Zone
8 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
1 fighter moved from French Indo China to Ceylon
1 tactical_bomber moved from Malaya to Ceylon
1 bomber moved from 37 Sea Zone to Ceylon
Place Units - Japanese
1 infantry placed in French Indo China
1 infantry placed in Malaya
10 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5,4,1,3,4,6,6,3,4,2,3,2,1,6,6,5,1,4,1,2
Japanese collect 15 PUs (17 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Timguska: 1 aaGun
EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kweichow to Volgograd
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
5 fighters moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking 35 Sea Zone from Japanese, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 37 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 carriers and 3 destroyers moved from 6 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 9 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Morocco to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Shensi to Tsinghai
1 artillery and 4 infantry moved from Kweichow to Yunnan
Place Units - Chinese
9 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kweichow to Volgograd
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
5 fighters moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking 35 Sea Zone from Japanese, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 37 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 carriers and 3 destroyers moved from 6 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 9 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Morocco to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Shensi to Tsinghai
1 artillery and 4 infantry moved from Kweichow to Yunnan
Place Units - Chinese
9 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
7 armour, 7 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to 98 Sea Zone
Non Combat Move - British
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from India to Burma
1 armour moved from India to West India
5 artilleries moved from India to West India
6 infantry moved from India to West India
1 aaGun moved from India to West India
2 infantry moved from India to West India
2 infantry moved from India to West India
Place Units - British
3 armour placed in Egypt
3 fighters placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship and 1 carrier
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by Americans from Egypt: 1 marine
EDIT: Adding units owned by Americans to Morocco: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,3,5,2,1,6,5,2,6,1,6,6,3,5,1,4,6,5,5,1,3,3,3,1,2,2,2,4,2,5,5,4,4,3,2,3,4,4,4,3,5,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Hey, I didn’t intercept for you in Stalingrad, feel free to role on forum if you want to.
I will take the opportunity to roll against SBR here on the Forum.
Attacking SB @1:
Rolls: 1@1; Total Hits: 01@1: (6)
Defending Ftr @2:
Rolls: 1@2; Total Hits: 11@2: (1)
Result will be an edit on the Ita map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Removing units owned by Americans from Tsinghai: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Holland Belgium to Northern Italy
1 aaGun and 1 infantry moved from France to Northern Italy
1 infantry moved from Holland Belgium to France
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Volgograd to 80 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Hawaiian Islands to Central America
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Hawaiian Islands to Central America
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Non Combat Move - Germans
7 armour and 4 mech_infantrys moved from Caucasus to Persia
2 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Germany to Western Germany
2 bombers moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Place Units - Germans
3 infantry placed in Russia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 bombers and 1 infantry placed in Western Germany
2 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 19 infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 submarines moved from 80 Sea Zone to 76 Sea Zone
10 fighters and 4 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Ceylon to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Ceylon to 76 Sea Zone
Combat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 bomber, 11 fighters, 6 submarines and 5 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 destroyer
Japanese roll dice for 6 submarines in 76 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Japanese roll dice for 1 bomber, 11 fighters and 5 tactical_bombers in 76 Sea Zone, round 2 : 10/17 hits
British roll dice for 1 battleship, 1 carrier and 1 destroyer in 76 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the British, 1 carrier owned by the British, 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 1 bomber, 11 fighters, 5 submarines and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 1 battleship, 1 carrier and 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun, 1 armour, 2 artilleries and 15 infantry
EDIT: Removing units owned by Japanese from Timguska: 1 aaGun, 1 armour, 2 artilleries and 15 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 76 Sea Zone to Persia
4 fighters and 4 tactical_bombers moved from 76 Sea Zone to Persia
6 fighters moved from 76 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
2 armour, 3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 4 marines and 5 transports moved from 80 Sea Zone to 76 Sea Zone
Place Units - Japanese
1 artillery placed in French Indo China
1 artillery placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,5,4,5,1,5,4,3,2,6,3,2,5,5,3,4,6,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,3,4,1,4,2
Japanese collect 8 PUs (15 lost to blockades); end with 8 PUs