@pacifiersboard scramble orders for 36?
Karl (Allies +19) vs StuckTojo (Axis) Re-match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 fighter moved from Burma to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Cyprus
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Cyprus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 factory_minor
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
2 fighters moved from Yunnan to Shensi
1 aaGun, 4 artilleries and 4 infantry moved from Burma to Yunnan
1 fighter moved from India to Persia
2 fighters moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Cyprus to 98 Sea Zone
1 bomber moved from Cyprus to Northwest Persia
1 tactical_bomber moved from Malta to Iraq
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 factory_minor placed in Iraq
1 artillery and 2 fighters placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
3 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Caucasus
1 bomber moved from Bulgaria to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to KazakhstanCombat - Italians
Battle in Eastern Persia
Italians attack with 4 armour and 3 mech_infantrys
ANZAC defend with 1 fighter
Italians win, taking Eastern Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Battle in Caucasus
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from Caucasus to Rostov
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,1,2,1,4,1,2,5
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Malaya to Shan StateCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 artilleries and 2 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from France to 99 Sea Zone
1 infantry and 1 mech_infantry moved from France to Holland Belgium
2 bombers moved from France to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Germany to Bulgaria
2 bombers moved from Holland Belgium to Bulgaria
1 bomber moved from 99 Sea Zone to Bulgaria
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Volgograd to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Germany to France
1 artillery moved from Rostov to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from France to Germany
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
5 mech_infantrys and 1 tactical_bomber placed in Germany
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,5,3,4,5,3,3
Germans collect 55 PUs (6 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Vologda to Russia
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Japan to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Alaska to British ColumbiaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
French defend with 1 destroyer; ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for ANZAC: 2 transports
Battle in British Columbia
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 bomber
Japanese win, taking British Columbia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 bombers moved from 43 Sea Zone to Borneo
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Japanese collect 23 PUs (1 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 fighters, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Western United States to British Columbia
4 bombers moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
3 bombers moved from Hawaiian Islands to 16 Sea Zone
8 fighters moved from 17 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in British Columbia
Americans attack with 1 armour, 4 bombers and 1 mech_infantry
Japanese defend with 1 artillery and 3 infantry
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 16 Sea Zone
Americans attack with 3 bombers, 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 bombers moved from British Columbia to Iwo Jima
3 bombers moved from 16 Sea Zone to Iwo Jima
8 fighters moved from 16 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 bomber and 1 tactical_bomber moved from Philippines to Iwo Jima
3 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
5 infantry placed in Central United States
Americans undo move 1.
2 infantry placed in Western United States
4 infantry placed in Central United States
3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hopei to JeholNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hopei to JeholNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
That’s not Curtmungas posting. That’s me… sigh… I let him login on triple a once on my computer and his stupid login populates sometime when I start the triple a engine…
I thought I had fixed… this… ugh…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from French Indo China to YunnanCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Volgograd to Russia
2 fighters moved from Shensi to Russia
1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 98 Sea Zone to Persia
1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from India to West India
1 fighter moved from Yunnan to India
1 aaGun, 4 artilleries and 4 infantry moved from Yunnan to Szechwan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
3 armour placed in Iraq
5 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
2 fighters moved from Rostov to Caucasus
1 bomber moved from France to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Caucasus
Italians attack with 2 armour and 2 fighters
British defend with 2 infantry
Italians win, taking Caucasus from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
4 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 aaGun moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from United Kingdom to France
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Caucasus to RomaniaPlace Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,3,2,1,3,5,4
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total -
That’s not Curtmungas posting. That’s me… sigh… I let him login on triple a once on my computer and his stupid login populates sometime when I start the triple a engine…
I thought I had fixed… this… ugh…
Darn! I was hoping you were so terrified by my playing prowess that you brought in some reinforcements. Oh well. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to Szechwan
1 artillery moved from Shan State to BurmaCombat - ANZAC
ANZAC creates battle in territory 43 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 artillery and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Timguska to Vologda
1 mech_infantry moved from Urals to Vologda
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Eastern Persia to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
3 fighters and 3 tactical_bombers moved from Bryansk to Vologda
3 bombers moved from Bulgaria to Northwest Persia
4 bombers moved from Bulgaria to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Vologda from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 2 artilleries
Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Germans
4 bombers moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Bryansk
2 bombers moved from Northwest Persia to Bulgaria
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
3 fighters and 3 tactical_bombers moved from Vologda to Bryansk
1 infantry moved from Bryansk to TambovPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,6,4,5,2,4,1
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 19 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 fighters moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Manchuria to Korea
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,2,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Japanese collect 19 PUs (4 lost to blockades); end with 19 PUs total





