Game set-Up:
Bid Spending.jpg
Sorry Kevin. Looks like you will have to wait until I get back from Vienna.
Hope you have a great time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 fighters moved from Western Germany to Sicily
Combat - Italians
Battle in Sicily
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Sicily, round 2 : 3/5 hits
British roll dice for 1 infantry in Sicily, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Sicily
Italians win, taking Sicily from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Sicily to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Hi Kevin. Sorry missed your earlier message re your 10th wedding anniversary. Congrats!
Also - forgot about your US fig in Aleutians - please do move that.
Cheers
Adam
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Burma to Persia
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 factory_minor and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Evenkiyskiy to Kansu
7 armour moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
5 bombers moved from Southern Italy to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 7 armour, 7 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 5 fighters and 4 infantry
Germans roll dice for 7 armour, 7 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 16/22 hits
Russians roll dice for 2 armour, 5 fighters and 4 infantry in Northwest Persia, round 2 : 7/11 hits
4 armour owned by the Germans, 3 mech_infantrys owned by the Germans, 4 infantry owned by the British, 5 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour, 7 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 4 armour and 3 mech_infantrys
Casualties for British: 2 armour, 5 fighters and 4 infantry
Non Combat Move - Germans
2 fighters moved from Northwest Persia to Caucasus
3 tactical_bombers moved from Northwest Persia to Caucasus
7 bombers moved from Northwest Persia to Caucasus
10 artilleries moved from Volgograd to Caucasus
3 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 mech_infantrys moved from Russia to Rostov
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 fighter moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to Southern Italy
1 fighter moved from Germany to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Germans
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 artilleries and 1 bomber placed in Western Germany
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Kevin - just noticed - you did not move your US fig.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 fighter
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Combat Hit Differential Summary :
@Private:
Kevin - just noticed - you did not move your US fig.
Thank you for the friendly reminder, Adam.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 carriers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 mech_infantry moved from French Indo China to Hunan
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
@aequitas:
Thank you for the friendly reminder, Adam.
Hey - what are friends for! :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to Northern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/4 hits, 0,67 expected hits
Bombing raid in Northern Italy rolls: 6,8,4,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers moved from Northern Italy to Malta
1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 96 Sea Zone
4 infantry and 2 marines moved from 96 Sea Zone to Malta
1 carrier and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 91 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from Egypt to Malta
2 fighters moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 96 Sea Zone to Libya
1 bomber moved from Sumatra to India
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 25 Sea Zone
Place Units - Americans
1 airfield placed in Libya
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry, 1 marine and 1 mech_infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Suiyuyan
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 aaGuns, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 armour moved from Persia to Northwest Persia
5 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 armour
British roll dice for 1 armour, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1,50 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 1 fighter and 2 infantry in Northwest Persia, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 artillery, 9 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 9 infantry and 1 tactical_bomber in Shan State, round 2 : 3/11 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Malta: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Northwest Persia to Persia
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
4 infantry moved from Morocco to Algeria
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 aaGun moved from 96 Sea Zone to Libya
5 fighters moved from United Kingdom to Gibraltar
2 bombers moved from Gibraltar to Libya
1 tactical_bomber moved from Shan State to India
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,17
British : 1,67
Americans : 0,67
AA fire in Northern Italy : : -0,67
Chinese : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
3 destroyers moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Americans scrambles 2 units out of Libya to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Italians attack with 2 cruisers, 3 destroyers and 3 fighters
British defend with 1 battleship, 2 cruisers, 1 submarine and 3 transports; Americans defend with 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 3 transports
Italians roll dice for 2 cruisers, 3 destroyers and 3 fighters in 96 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 7 fighters and 6 transports in 96 Sea Zone, round 2 : 8/15 hits
1 submarine owned by the Americans, 3 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the British and 3 fighters owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 7 fighters and 6 transports remaining. Battle score for attacker is -66
Casualties for Italians: 2 cruisers, 3 destroyers and 3 fighters
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Moving scrambled unit from 96 Sea Zone back to originating territory: Libya
Moving scrambled unit from 96 Sea Zone back to originating territory: Libya
1 fighter owned by the Americans forced to land in Libya
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Hi Kevin. I scrambled your figs which must be right. You may want to review the casualties I took?
Cheers
Adam
@Private:
Hi Kevin. I scrambled your figs which must be right. You may want to review the casualties I took?
Cheers
Adam
Good morning Adam.
Thank you for scrambling my Ftr’s. I will adjust my casualty choice.
Bringing right up my CV and killing a US DD instead.
The possibilty exist that you may start a 1-2 blow with Axis and i left for this reason a cargo spot open for another Ftr.
Will post Anzak turn now.
Good luck on your Turn, it could seal the deal for you.
But it is risky. I wish you well gameplay.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Libya: 1 fighter
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Persia to 96 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 bombers moved from Caucasus to 96 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 96 Sea Zone
4 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
10 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
Combat - Germans
Americans scrambles 2 units out of Libya to defend against the attack in 96 Sea Zone
Battle in Northwest Persia
Germans attack with 10 artilleries, 2 fighters, 9 mech_infantrys and 3 tactical_bombers
British defend with 1 armour and 1 infantry
Germans roll dice for 10 artilleries, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 9/24 hits
British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 10 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in 96 Sea Zone
Germans attack with 8 bombers, 7 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 cruisers and 3 transports; Americans defend with 3 carriers, 1 cruiser, 7 fighters and 3 transports; ANZAC defend with 1 fighter
Germans roll dice for 8 bombers, 7 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 10/17 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 8 fighters and 6 transports in 96 Sea Zone, round 2 : 9/15 hits
1 cruiser owned by the Americans, 2 cruisers owned by the British, 7 fighters owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans and 2 tactical_bombers owned by the Germans lost in 96 Sea Zone
Germans roll dice for 8 bombers in 96 Sea Zone, round 3 : 3/8 hits
Americans roll dice for 1 battleship, 7 fighters and 6 transports in 96 Sea Zone, round 3 : 4/8 hits
1 fighter owned by the ANZAC, 4 bombers owned by the Germans and 2 fighters owned by the Americans lost in 96 Sea Zone
Germans roll dice for 4 bombers in 96 Sea Zone, round 4 : 3/4 hits
Americans roll dice for 1 battleship, 4 fighters and 6 transports in 96 Sea Zone, round 4 : 2/5 hits
2 bombers owned by the Germans and 3 fighters owned by the Americans lost in 96 Sea Zone
Germans roll dice for 2 bombers in 96 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 6 transports in 96 Sea Zone, round 5 : 2/2 hits
2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 96 Sea Zone
Americans win with 1 battleship and 6 transports remaining. Battle score for attacker is -24
Casualties for Germans: 8 bombers, 7 fighters and 2 tactical_bombers
Casualties for British: 2 cruisers
Casualties for Americans: 3 carriers, 1 cruiser and 7 fighters
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
6 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern France
3 aaGuns moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Northwest Persia to Bulgaria
1 tactical_bomber moved from Northwest Persia to Bulgaria
Place Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 73 PUs (1 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Well that was a little unlucky - my odds were 60% - so it could have been much worse … :|
If I had won it would have been game over. :cry:
Yeah that would have been it.
Now with all your Flying Aces gone….
You can do Japan Adam. :-D