@Amon-Sul turn complete!
G40League Oysteillo Allies vs Karl7 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Volgograd to Turkey
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 artillery and 1 infantry moved from France to Southern FranceCombat - Italians
Battle in Turkey
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Turkey, round 2 : 1/4 hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the British lost in Bulgaria
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 3 : 1/4 hits
British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
2 fighters moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,3,5,6,1,1,6,1,1
Italians collect 2 PUs (12 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
4 fighters moved from India to Northwest PersiaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Albania
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Syria
Germans take Syria from French
2 fighters and 3 tactical_bombers moved from Southern Italy to AlbaniaCombat - Germans
Battle in Albania
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Albania, round 2 : 2/8 hits
British roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits
British roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
32 armour and 58 mech_infantrys moved from Caucasus to Syria
3 aaGuns, 25 artilleries and 7 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 fighters and 3 tactical_bombers moved from Albania to Southern Italy
11 bombers moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Romania to Yugoslavia
3 fighters moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
1 infantry placed in Caucasus
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
Germans undo move 7.
1 artillery and 2 infantry placed in Romania
Germans undo move 7.
Germans undo move 5.
1 artillery and 2 infantry placed in Russia
3 infantry placed in Romania
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from 21 Sea Zone to Guam
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Manchuria to Burma
2 fighters moved from 6 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Amur
1 bomber moved from Manchuria to Amur
1 bomber moved from Manchuria to Burma
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to GuamCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Amur, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Guam, round 2 : 5/12 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Guam to 21 Sea Zone
3 tactical_bombers moved from Guam to 21 Sea Zone
3 carriers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
8 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Manchuria
3 bombers moved from Burma to Shan State
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs -
I dont know. How is this going?
I am considering to give you the win before the end of the year, but on the other hand I see some opportunities
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Hmm, Europe is now in movement, we’ll see how that goes. Maybe I’ve got you on the run, maybe not.
Better for me is I think Japan is going to go on the offensive finally, so that will be an issue for you.
If you want to call it we could cue up a new one for 2018. Start fresh. :-)
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Yeah I will call it.
India will fall soon (I think), but you are still many rounds away from taking hawaii or Australia I think. The problem is I still need many rounds with 20 US troops in Europe. That will benefith Japan of course.
I am kind of surprised I have not managed to give Germany a bigger scratch than i have, pretty much around 80 IPC from USA a round and around 40-50 British IPC a round against GermANY, still it is a nightmare to make significant progress
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Understood.
Good game!





