Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
L17 - G40 BM3 - AetV (Allies) vs PP (Axis)
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@Private:
Blimey! I had not realised that figs from western US could reach sz6. Rookie or what! :-D
But I am obviously missing something as I don’t see how the 4 figs there can land? In which case is it not an illegal move?
No scramble from Italy.
Assumed no scramble from Japan.
Also on UK’s turn for Sicilly.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 5 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 transports
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 transports in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Crete
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 1/1 hits
1 bomber owned by the Italians lost in Bryansk
Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 2/2 hits
2 mech_infantrys owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk
Russians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 aaGunNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs -
Damn! I played that all wrong!!! :x
What were your odds in S Italy?
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I think arround 23 but can be wrong.
It was low but i planned on a 1-2 combo. US needed to chip away a few units more. :-(
No worries they come back!!He he
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Good luck!!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 marine placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
French take 37 Sea Zone from Japanese
French take 43 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
4 fighters moved from Ukraine to Russia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
5 artilleries and 5 infantry moved from Belarus to Bryansk
8 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
5 tactical_bombers moved from Ukraine to Rostov
10 armour moved from Ukraine to Bryansk
12 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Bryansk
Germans attack with 10 armour, 17 artilleries, 5 infantry and 18 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 10 armour, 17 artilleries, 5 infantry and 18 mech_infantrys in Bryansk, round 2 : 17/50 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 17 artilleries, 4 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 5 tactical_bombers in Rostov, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from Russia to Ukraine
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Ukraine
5 tactical_bombers moved from Rostov to Ukraine
2 bombers moved from Russia to Ukraine
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Poland to Western Ukraine
27 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 armour placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
1 artillery placed in France
2 artilleries and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,4,4
Germans collect 53 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
I assumed that you would not intercept in Moscow Kevin.
If that was wrong we can replay that bombing raid using forum dice.
Cheers
Adam -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 fighters moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to Korea
1 mech_infantry moved from Burma to IndiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 fighters, 10 infantry and 1 tactical_bomber moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 bombers moved from French Indo China to Korea
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
Japanese roll dice for 2 battleships, 4 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/9 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 3 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 65
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 12 infantry and 1 tactical_bomber
Americans defend with 2 infantry and 2 marines; Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 0/6 hits
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 12 infantry and 1 tactical_bomber in Korea, round 2 : 7/22 hits
Americans roll dice for 2 aaGuns, 20 infantry and 2 marines in Korea, round 2 : 7/22 hits
7 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 1 tactical_bomber in Korea, round 3 : 7/15 hits
Americans roll dice for 15 infantry and 2 marines in Korea, round 3 : 3/17 hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Korea, round 4 : 7/12 hits
Americans roll dice for 8 infantry and 2 marines in Korea, round 4 : 4/10 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Korea, round 5 : 2/8 hits
Americans roll dice for 1 infantry and 2 marines in Korea, round 5 : 1/3 hits
1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 marine owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 6 : 2/7 hits
Americans roll dice for 1 marine in Korea, round 6 : 0/1 hits
1 marine owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 2 infantry and 2 marines
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 12 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/14 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
retreated to 44 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
4 carriers moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers moved from Korea to Manchuria
1 fighter moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I was a bit lucky there despite sz44! :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Rhodesia to South West Africa
British take South West Africa from ItaliansCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Italians: 1 submarine and 2 transportsNon Combat Move - Americans
1 fighter moved from 99 Sea Zone to Egypt
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
2 fighters moved from 54 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
2 fighters moved from Western United States to Midway
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 artillery, 3 bombers and 2 fighters placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 artillery, 2 bombers and 1 fighter placed in Western United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 bomber, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Caucasus to Rostov
3 fighters moved from Persia to Rostov
1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan StateCombat - British
Battle in Rostov
British attack with 2 armour and 3 fighters
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 armour and 3 fighters in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 infantry and 7 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits
Japanese roll dice for 3 artilleries, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 4/11 hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/10 hits
Japanese roll dice for 3 artilleries and 4 mech_infantrys in Yunnan, round 3 : 3/7 hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 1/7 hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/4 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 3/5 hits
Japanese roll dice for 3 artilleries in Yunnan, round 5 : 1/3 hits
1 mech_infantry owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 8 infantry and 2 mech_infantrys
Casualties for Japanese: 3 artilleries, 1 infantry and 7 mech_infantrys
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 aaGun and 9 infantry moved from India to Burma
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Persia
6 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
3 fighters moved from Rostov to Caucasus
3 fighters moved from Rhodesia to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers and 2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 bomber placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
9 armour, 17 artilleries, 4 infantry and 43 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Ukraine to Russia
4 tactical_bombers moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Rostov
4 fighters and 1 tactical_bomber moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 12 armour, 17 artilleries, 3 bombers, 5 fighters, 4 infantry, 49 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 9 armour, 18 artilleries, 1 factory_major, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 4 infantry, 49 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 34/94 hits
Russians roll dice for 3 aaGuns, 9 armour, 18 artilleries, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/70 hits
1 mech_infantry owned by the Russians, 30 infantry owned by the Russians, 4 infantry owned by the Germans, 3 aaGuns owned by the Russians and 26 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 23 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/64 hits
Russians roll dice for 9 armour, 18 artilleries, 4 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/39 hits
7 mech_infantrys owned by the Russians, 18 artilleries owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 24/48 hits
Russians roll dice for 9 armour, 4 fighters and 1 tactical_bomber in Russia, round 4 : 7/14 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 9 armour owned by the Russians and 7 artilleries owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 10 artilleries, 3 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 7 artilleries, 1 fighter, 4 infantry and 42 mech_infantrys
Casualties for Russians: 3 aaGuns, 9 armour, 18 artilleries, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
Battle in Rostov
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 fighter moved from Rostov to Novgorod
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
4 tactical_bombers moved from Russia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Poland to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 bomber, 3 infantry and 5 mech_infantrys placed in Western Germany
1 fighter placed in 113 Sea Zone
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 armour, 1 bomber, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,6,2
Germans collect 60 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
9 armour, 17 artilleries, 4 infantry and 43 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Ukraine to Russia
4 tactical_bombers moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Rostov
4 fighters and 1 tactical_bomber moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 12 armour, 17 artilleries, 3 bombers, 5 fighters, 4 infantry, 49 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 9 armour, 18 artilleries, 1 factory_major, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 4 infantry, 49 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 34/94 hits
Russians roll dice for 3 aaGuns, 9 armour, 18 artilleries, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/70 hits
1 mech_infantry owned by the Russians, 30 infantry owned by the Russians, 4 infantry owned by the Germans, 3 aaGuns owned by the Russians and 26 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 23 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/64 hits
Russians roll dice for 9 armour, 18 artilleries, 4 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/39 hits
7 mech_infantrys owned by the Russians, 18 artilleries owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 17 artilleries, 3 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 24/48 hits
Russians roll dice for 9 armour, 4 fighters and 1 tactical_bomber in Russia, round 4 : 7/14 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 9 armour owned by the Russians and 7 artilleries owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 10 artilleries, 3 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 7 artilleries, 1 fighter, 4 infantry and 42 mech_infantrys
Casualties for Russians: 3 aaGuns, 9 armour, 18 artilleries, 4 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
Battle in Rostov
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 fighter moved from Rostov to Novgorod
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
4 tactical_bombers moved from Russia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Poland to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 bomber, 3 infantry and 5 mech_infantrys placed in Western Germany
1 fighter placed in 113 Sea Zone
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 armour, 1 bomber, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,6,2
Germans collect 60 PUs (2 lost to blockades); end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode -
I enjoyed that turn!!! :-o
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I believe you :-D
Keep it up and victory will be yours! -
Fingers crossed!
R does have 2 units left. Do you want to do anything with them or shall I get on with J?
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If they don’t influence any J action please proceed Adam.
Will catch up on you.Am happy you have run now!





