0%

G40League Oysteillo Allies vs Karl7 BM3

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 3 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to French Indo China
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Suiyuyan to Chahar
                1 mech_infantry moved from Chahar to Kweichow
                2 artilleries and 3 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 armour and 2 mech_infantrys moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kwangsi to French Indo China
                8 armour, 1 artillery, 14 infantry and 6 mech_infantrys moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery moved from Borneo to 43 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 11 armour, 1 artillery, 14 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 11 armour, 1 artillery, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 battleship and 1 carrier moved from 35 Sea Zone to 44 Sea Zone
                2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                4 fighters and 4 tactical_bombers moved from Celebes to 44 Sea Zone
                1 infantry moved from Siberia to Amur
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Shensi to Kweichow

    Place Units - Japanese
                3 armour placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    triplea_40476_Jap12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    still thight?

  • 22 20 19 18 17 16 15 14 12

    @oysteilo:

    still thight?

    ha, well, The Axis haven’t won yet!

  • 22 20 19 18 17 16 15 14 12

    KIll!

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Northwest Persia to Volgograd
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 armour, 1 artillery and 3 infantry moved from Western United States to British Columbia
                1 submarine moved from 30 Sea Zone to 12 Sea Zone
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 4 Sea Zone to 1 Sea Zone
                1 bomber moved from Volgograd to Northwest Persia
                1 bomber moved from Egypt to India
                2 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Normandy Bordeaux
                2 submarines placed in 110 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40476_Ame12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 artilleries, 1 fighter and 10 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                        AA fire in Kweichow :  0/1 hits
                        Chinese roll dice for 5 artilleries, 1 fighter and 10 infantry in Kweichow, round 2 :  6/16 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Kweichow, round 2 :  6/10 hits
                        4 infantry owned by the Japanese, 6 infantry owned by the Chinese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 5 artilleries, 1 fighter and 4 infantry in Kweichow, round 3 :  4/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kweichow, round 3 :  2/5 hits
                        2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese and 5 artilleries owned by the Chinese retreated to Szechwan
                    Japanese win with 1 armour remaining. Battle score for attacker is 13
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 1 aaGun, 2 artilleries, 4 infantry and 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    triplea_40476_Chi12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Northwest Persia to Caucasus
                2 bombers moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 bombers, 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 bombers, 3 fighters and 2 infantry in Caucasus, round 2 :  4/7 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Caucasus to Northwest Persia
                2 bombers moved from Caucasus to Northwest Persia
                7 armour, 3 artilleries and 4 mech_infantrys moved from Persia to Northwest Persia
                3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 artilleries and 4 infantry moved from India to Burma
                3 infantry moved from West India to India
                1 bomber moved from Burma to India
                1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                3 armour placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_40476_UK_12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 infantry moved from Rostov to Volgograd

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_40476_Ita12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry and 1 tactical_bomber placed in Queensland
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40476_ANZ12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_40476_Fre12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 80 PUs;
                Germans buy 3 armour, 2 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Volgograd to Caucasus
                3 tactical_bombers moved from Volgograd to Caucasus
                2 infantry moved from France to Normandy Bordeaux
                3 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Holland Belgium
                3 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  5/9 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 3 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 3 infantry and 3 tactical_bombers in Caucasus, round 2 :  0/6 hits
                        British roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 2 infantry and 3 tactical_bombers in Caucasus, round 3 :  2/5 hits
                        British roll dice for 2 infantry in Caucasus, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 bombers moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Romania to Western Germany
                3 mech_infantrys moved from Rostov to Volgograd
                3 tactical_bombers moved from Caucasus to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Western Ukraine to Tambov
                1 tactical_bomber moved from Western Germany to Germany
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Volgograd
                Germans undo move 1.
                2 artilleries and 1 infantry placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Western Ukraine
                6 mech_infantrys placed in Romania
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
                EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_40476_Ger13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40476_Rus13.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Kwangsi to India
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                1 bomber and 2 tactical_bombers moved from Kwangsi to Shan State
                11 armour, 1 artillery, 10 infantry and 6 mech_infantrys moved from Yunnan to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Japan to 8 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Borneo, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 12 armour, 1 artillery, 10 infantry and 6 mech_infantrys
                    Chinese defend with 5 artilleries, 1 fighter and 4 infantry
                        Japanese roll dice for 12 armour, 1 artillery, 10 infantry and 6 mech_infantrys in Szechwan, round 2 :  9/29 hits
                        Chinese roll dice for 5 artilleries, 1 fighter and 4 infantry in Szechwan, round 2 :  1/10 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Szechwan
                        Japanese roll dice for 12 armour, 1 artillery, 9 infantry and 6 mech_infantrys in Szechwan, round 3 :  8/28 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 12 armour, 1 artillery, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36
                    Casualties for Chinese: 5 artilleries, 1 fighter and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                3 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from 20 Sea Zone to Kwangtung
                4 tactical_bombers moved from Borneo to 43 Sea Zone
                4 fighters moved from Borneo to 43 Sea Zone
                1 bomber and 2 tactical_bombers moved from Shan State to Kwangsi
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs

    triplea_40476_Jap13.tsvg

  • 22 20 19 18 17 16 15 14 12

    kill?

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    coming up in not very long

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 bomber moved from India to Kwangtung
                1 bomber moved from Northwest Persia to Volgograd
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  5/9 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from British Columbia to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from 4 Sea Zone to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 mech_infantry moved from Siberia to Soviet Far East
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 carrier, 1 destroyer and 2 submarines moved from 1 Sea Zone to 4 Sea Zone
                2 fighters moved from 1 Sea Zone to 4 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                2 fighters moved from Western United States to 4 Sea Zone
                1 fighter moved from Queensland to Wake Island
                1 fighter moved from Queensland to Wake Island
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 bombers moved from Western United States to Soviet Far East
                7 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from Volgograd to Caucasus
                1 bomber moved from Kwangtung to Burma
                1 fighter moved from Northwest Persia to Caucasus
                1 submarine moved from 12 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Western United States
                2 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40476_Ame13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 bomber moved from Yunnan to Caucasus
                17 armour, 10 artilleries, 2 bombers, 3 fighters, 20 infantry and 20 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 bomber moved from Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                3 armour moved from Egypt to Iraq
                1 artillery and 7 infantry moved from India to Burma
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone

    Place Units - British
                1 factory_minor placed in Caucasus
                2 artilleries and 1 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_40476_UK_13.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_40476_Ita13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_40476_ANZ13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 fighter and 2 infantry moved from Northwest Persia to Caucasus
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Turn Complete - French

    triplea_40476_Fre13.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 15
  • 61
  • 81
  • 78
  • 209
  • 86
  • 237
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.8k

Topics

1.8m

Posts