@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Whackamatt Allies -vs- dawgoneit Axis "#A2"
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 9
Combat Move - Americans
1 Infantry moved from South Africa to Mozambique
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Tank moved from Belgian Congo to Darfur
British take Darfur from Italians
1 Artillery and 1 Infantry moved from Angola to 38 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 38 Sea Zone to 68 Sea Zone
1 Artillery and 1 Infantry moved from 68 Sea Zone to Mozambique
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery and 1 Elite moved from Bahia to 35 Sea Zone
1 Transport moved from 32 Sea Zone to 26 Sea Zone
1 Infantry moved from Cape Verde to 33 Sea Zone
1 Infantry and 1 Transport moved from 33 Sea Zone to 34 Sea Zone
1 Artillery moved from Mauritania to 34 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
2 Transports moved from 38 Sea Zone to 35 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 S.Submarine moved from 31 Sea Zone to 34 Sea Zone
1 Infantry moved from Cape Verde to 34 Sea Zone
1 Infantry and 1 S.Submarine moved from 34 Sea Zone to 31 Sea Zone
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Rio de Oro to Mauritania
1 Artillery and 4 Infantrys moved from 31 Sea Zone to Andalusia
1 Infantry moved from Tarawa to Tabiteuea
British take Tabiteuea from Yamamoto
3 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Carrier, 1 Battleship, 2 Destroyers, 3 Infantrys, 4 Submarines and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
3 Infantrys moved from 91 Sea Zone to Johnston
1 S.Bomber moved from San Francisco to 103 Sea ZonePurchase Units - Americans
Americans buy 1 Battleship, 3 Destroyers, 2 Fighters, 9 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in 103 Sea Zone
Americans attack with 1 S.Bomber
Yamamoto defend with 1 S.Submarine
1 S.Submarine owned by the Yamamoto lost in 103 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Battle in Mozambique
Americans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Americans loses 0 PUs for violating Mozambiques neutrality.
Americans win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Andalusia
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Bunker
Units damaged: 1 Bunker owned by the Neutral
Americans loses 0 PUs for violating Andalusias neutrality.
Americans win, taking Andalusia from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - Americans
1 S.Bomber moved from 103 Sea Zone to Milne BayPlace Units - Americans
1 Battleship placed in 31 Sea Zone
3 Infantrys placed in Rio de Oro
2 Infantrys placed in Salvador
2 Infantrys placed in Bahia
2 Infantrys placed in South Atlantic USA
3 Destroyers placed in 91 Sea Zone
2 Fighters placed in San Francisco
3 L.Fighters placed in WashingtonTurn Complete - Americans
Americans collect 118 PUs; end with 118 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Germans
2 Infantrys moved from Krakow to Vinnytsia
4 Mech.Infs moved from Warsaw to Vinnytsia
5 Mech.Infs moved from Bohemia to Vinnytsia
1 Mech.Inf moved from Latvia to Vinnytsia
1 Mech.Inf moved from Novgorod to Vinnytsia
1 Infantry moved from Estonia to Latvia
1 Tank moved from Latvia to Novgorod
2 ArmoredCars moved from N.Karelia to Vyborg
3 Infantrys moved from Danzig to East Prussia
1 Elite moved from Pomerania to Danzig
3 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Destroyers, 2 S.Submarines and 4 Submarines moved from 22 Sea Zone to 20 Sea Zone
2 Infantrys moved from Berlin to BrandenburgPurchase Units - Germans
Germans buy 2 Destroyers, 1 Elite, 7 Infantrys, 5 Mech.Infs, 4 Submarines and 4 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 20 Sea Zone
Germans attack with 1 Battleship, 2 Carriers, 1 Cruiser, 12 Destroyers, 4 Fighters, 6 S.Submarines and 8 Submarines
British defend with 1 T.Boat
1 T.Boat owned by the British lost in 20 Sea Zone
Germans win with 1 Battleship, 2 Carriers, 1 Cruiser, 12 Destroyers, 4 Fighters, 6 S.Submarines and 8 Submarines remaining. Battle score for attacker is 6
Casualties for British: 1 T.BoatNon Combat Move - Germans
Place Units - Germans
4 Tanks placed in Warsaw
5 Mech.Infs placed in Bohemia
2 Destroyers and 4 Submarines placed in 22 Sea Zone
1 Elite and 7 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 110 PUs; end with 110 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Hisaichi
1 Infantry moved from N.Buryat Mongolia to Chita
Russians take Chita from Hisaichi
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Bomber moved from Olyokminsk to Ayan
3 Infantrys moved from Stalingrad to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Smolensk to Minsk
Russians take Minsk from Romanians
4 Infantrys moved from Smolensk to Novgorod
1 Fighter moved from Kursk to Novgorod
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Zhigansk to OlyokminskPurchase Units - Russians
Russians buy 2 Bunkers, 27 Infantrys, 3 Mech.Rockets and 1 Tank; Remaining resources: 2 PUs;Combat - Russians
Battle in Ayan
Russians attack with 1 Bomber and 3 Infantrys
Yamamoto defend with 2 ArmoredCars and 2 Infantrys
retreated to Ayan
Yamamoto win with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Yamamoto: 2 ArmoredCars
Battle in Novgorod
Russians attack with 1 Fighter and 4 Infantrys
Germans defend with 1 Tank
Russians win, taking Novgorod from Germans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 TankNon Combat Move - Russians
1 Fighter moved from Novgorod to Kursk
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Bomber moved from Ayan to Olyokminsk
2 Fighters moved from Sibirsky to OlyokminskPlace Units - Russians
1 Bunker placed in Donetsk
2 Infantrys and 1 Tank placed in Georgia
1 Bunker and 4 Infantrys placed in Leningrad
5 Infantrys placed in Stalingrad
7 Infantrys and 3 Mech.Rockets placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 92 PUs; end with 94 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Italians
2 Infantrys moved from New Valley to Lower Egypt
2 Infantrys moved from Kufra to Darfur
4 Infantrys moved from New Valley to Nubia
1 HeavyTank moved from New Valley to Nubia
1 ArmoredCar moved from New Valley to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
1 Infantry moved from Kufra to Darfur
1 ArmoredCar moved from Hun to Darfur
1 Submarine moved from 45 Sea Zone to 41 Sea Zone
4 ArmoredCars moved from Tunis to N.Algeria
4 ArmoredCars moved from N.Algeria to E.Morocco
1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
1 Submarine moved from 48 Sea Zone to 45 Sea Zone
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
1 S.Submarine moved from 46 Sea Zone to 45 Sea Zone
1 Cruiser moved from 46 Sea Zone to 48 Sea Zone
5 Transports moved from 48 Sea Zone to 46 Sea Zone
1 ArmoredCar and 4 Infantrys moved from Rome to 46 Sea Zone
1 ArmoredCar, 4 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Lombardy to TuscanyPurchase Units - Italians
Italians buy 31 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 1 ArmoredCar and 3 Infantrys
British defend with 1 Infantry
Italians win, taking Lower Egypt from British with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Darfur
Italians attack with 1 ArmoredCar and 3 Infantrys
Americans defend with 1 Tank
Italians win, taking Darfur from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Nubia
Italians attack with 1 HeavyTank and 4 Infantrys
British defend with 1 Infantry and 1 Tank
Italians win, taking Nubia from British with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry and 1 TankNon Combat Move - Italians
1 Infantry moved from Kufra to New Valley
1 ArmoredCar and 4 Infantrys moved from 48 Sea Zone to Tobruk
1 HeavyTank and 1 Tank moved from Hun to Tobruk
4 ArmoredCars moved from Tripoli to KufraPlace Units - Italians
2 S.Submarines placed in 46 Sea Zone
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
8 Infantrys placed in Rome
5 Infantrys placed in Lombardy
4 Infantrys placed in Provence
3 Infantrys placed in NormandyTurn Complete - Italians
Italians collect 82 PUs; end with 82 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - French
1 Fighter moved from Syria to Donetsk
1 Infantry moved from Syria to PalestinePurchase Units - French
French buy 1 Adv.Fighter, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - French
Place Units - French
1 Adv.Fighter and 1 Infantry placed in Syria
1 Bunker placed in French Equatorial AfricaTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Yamamoto
2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from Davao to 109 Sea Zone
1 Elite moved from Nauru to 109 Sea Zone
1 Adv.Fighter, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 1 Elite, 5 Fighters and 6 S.Submarines moved from 109 Sea Zone to 103 Sea Zone
1 Elite moved from 103 Sea Zone to Kwajalein
Yamamoto take Kwajalein from Americans
1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Fighter moved from 95 Sea Zone to 103 Sea Zone
2 Infantrys moved from Ayan to Chita
3 Bombers moved from Heilungchiang to Suiyuan
1 S.Bomber moved from Heilungchiang to Suiyuan
1 Bomber and 1 S.Bomber moved from Heilungchiang to Chita
1 Bomber moved from Heilungchiang to Kweichow
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
2 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 1 Tank moved from Tokyo to 84 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Tank moved from 75 Sea Zone to Kolyma
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Mech.Inf moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Mech.Inf moved from 75 Sea Zone to Ayan
1 Destroyer moved from 84 Sea Zone to 75 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Destroyers, 1 Factory, 5 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kolyma
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Tank
Russians defend with 1 Infantry
Yamamoto win, taking Kolyma from Russians with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Yamamoto attack with 3 Bombers and 1 S.Bomber
Chinese defend with 1 Infantry and 2 Tanks
Yamamoto win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 Bombers
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in Kweichow
Yamamoto attack with 1 Bomber
Chinese defend with 1 Infantry
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Bomber
Casualties for Chinese: 1 Infantry
Battle in Chita
Yamamoto attack with 1 Bomber, 2 Infantrys and 1 S.Bomber
Russians defend with 1 Infantry
Yamamoto win, taking Chita from Russians with 1 Bomber, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Yamamoto
1 Bomber and 1 S.Bomber moved from Chita to Heilungchiang
1 Bomber and 1 S.Bomber moved from Suiyuan to ChaharPlace Units - Yamamoto
1 Factory placed in Chubu
2 Destroyers and 2 Submarines placed in 107 Sea Zone
3 Mech.Infs placed in Kwangsi
2 ArmoredCars and 5 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 84 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Chinese
2 ArmoredCars moved from Lanchow to Shensi
1 Mech.Inf moved from Hsining to Shensi
1 Mech.Inf moved from Sikang to Shansi
Chinese take Hupeh from Hisaichi
1 Adv.Fighter moved from Szechwan to Shansi
6 Infantrys moved from Lanchow to Szechwan
3 Artillerys and 1 Infantry moved from E.Qinghai to Sikang
5 Infantrys moved from Hsining to E.QinghaiPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 2 ArmoredCars and 1 Mech.Inf
Hisaichi defend with 3 ArmoredCars
1 Mech.Inf owned by the Chinese and 1 ArmoredCar owned by the Hisaichi lost in Shensi
Hisaichi win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Chinese: 2 ArmoredCars and 1 Mech.Inf
Battle in Shansi
Chinese attack with 1 Adv.Fighter and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCarNon Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Szechwan
1 AAGun moved from Lanchow to E.QinghaiPlace Units - Chinese
1 Bunker and 2 Tanks placed in Szechwan
2 Artillerys and 3 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Infantry moved from N.French Indochina to N.Thailand
2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Elites moved from 107 Sea Zone to Hollandia
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
1 ArmoredCar moved from Shantung to Hupeh
Hisaichi take Hupeh from Chinese
1 ArmoredCar moved from Peking to Shansi
1 Infantry moved from Peking to Chahar
1 Mech.Inf moved from Peking to Shensi
2 Tanks moved from Shantung to Shansi
1 Mech.Inf moved from Peking to Shansi
1 Bomber moved from Anhwei to Assam
2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Chita
1 Infantry moved from Okhotsk to Zhigansk
Hisaichi take Zhigansk from Russians
7 Infantrys moved from Okhotsk to Yakutsk
Hisaichi take Yakutsk from Russians
4 Transports moved from 75 Sea Zone to 84 Sea Zone
7 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
7 Infantrys moved from 84 Sea Zone to Shantung
5 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Koryakia to Kolyma
1 Infantry moved from 84 Sea Zone to ShantungPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Elite, 1 Factory, 23 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hollandia
Hisaichi attack with 2 Artillerys and 2 Elites
Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi win, taking Hollandia from Dutch with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Artillery and 2 Elites
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks
Chinese defend with 1 Mech.Inf
1 Mech.Inf owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Assam
Hisaichi attack with 1 Bomber
British defend with 1 Tank
British win with no units remaining. Battle score for attacker is -9
Casualties for Hisaichi: 1 Bomber
Casualties for British: 1 TankNon Combat Move - Hisaichi
Place Units - Hisaichi
1 Factory placed in Hulunbuir
1 ArmoredCar, 1 Elite and 2 Infantrys placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kwangtung: 6 Infantrys
EDIT: Adding units owned by Hisaichi to Hunan: 6 Infantrys
EDIT: Removing units owned by Hisaichi from Hong Kong: 2 ArmoredCars and 4 Infantrys
EDIT: Adding units owned by Hisaichi to Kwangtung: 4 Infantrys
EDIT: Adding units owned by Hisaichi to Hunan: 2 ArmoredCars
EDIT: Turning off Edit Mode
6 Infantrys placed in Hong Kong
1 ArmoredCar, 1 Infantry and 1 Tank placed in Shantung
3 Infantrys placed in Peking
3 Infantrys placed in Heilungchiang
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - British
4 Infantrys moved from Cairo to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Fighter moved from Kordofan to French Equatorial Africa
2 Cruisers and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
2 Cruisers, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to S.ThailandPurchase Units - British
British buy 2 Bunkers, 6 Destroyers, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in S.Thailand
British attack with 5 Infantrys
Thai defend with 5 ArmoredCars
British win, taking S.Thailand from Thai with 4 Infantrys remaining. Battle score for attacker is 18
Casualties for British: 1 Infantry
Casualties for Thai: 5 ArmoredCars
Battle in Lower Egypt
British attack with 4 Infantrys
Italians defend with 1 ArmoredCar and 3 Infantrys
British win, taking Lower Egypt from Italians with 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 ArmoredCar and 3 InfantrysNon Combat Move - British
1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Transport moved from 62 Sea Zone to 59 Sea Zone
1 Transport moved from 63 Sea Zone to 64 Sea Zone
1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 AAGun moved from Belgian Congo to French Equatorial Africa
1 Fighter moved from French Equatorial Africa to EquatoriaPlace Units - British
1 Bunker placed in Burma
4 Destroyers placed in 56 Sea Zone
1 Bunker and 2 Tanks placed in Cairo
2 Destroyers placed in 18 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in DelhiTurn Complete - British
British collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Anzac
10 Infantrys moved from West Papua to Hollandia
2 Marines moved from Broome to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Adv.Fighter, 1 Carrier, 4 Cruisers, 2 Destroyers, 1 Elite, 1 Infantry, 2 Marines, 2 Submarines and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
1 Elite and 1 Infantry moved from Sumatra to 66 Sea Zone
1 Adv.Fighter, 1 Carrier, 4 Cruisers, 2 Destroyers, 2 Elites, 2 Infantrys, 2 Marines, 2 Submarines and 1 Transport moved from 66 Sea Zone to 65 Sea Zone
1 Adv.Fighter, 2 Elites, 2 Infantrys and 2 Marines moved from 65 Sea Zone to Malaya
1 Bomber moved from Townsville to Malaya
1 Artillery and 11 Infantrys moved from Port Moresby to West PapuaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Bunker, 3 Elites and 3 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Hollandia
Anzac attack with 10 Infantrys
Hisaichi defend with 1 Artillery
Anzac win, taking Hollandia from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Malaya
Anzac attack with 1 Adv.Fighter, 1 Bomber, 2 Elites, 2 Infantrys and 2 Marines
Thai defend with 1 AAGun, 1 ArmoredCar, 1 Elite, 2 Fighters and 2 Infantrys
Anzac win, taking Malaya from Thai with 1 Adv.Fighter, 1 Bomber, 2 Elites, 1 Infantry and 2 Marines remaining. Battle score for attacker is 25
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 ArmoredCar, 1 Elite, 2 Fighters and 2 InfantrysNon Combat Move - Anzac
1 Adv.Fighter moved from Malaya to 65 Sea Zone
1 Bomber moved from Malaya to SumatraPlace Units - Anzac
1 Bunker placed in West Papua
1 Adv.Fighter and 2 Infantrys placed in Port Moresby
3 Elites placed in Broome
1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Dutch
2 Adv.Fighters moved from Soembawa to Lombok
2 Infantrys moved from Java to LombokPurchase Units - Dutch
Dutch buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - Dutch
Battle in Lombok
Dutch attack with 2 Adv.Fighters and 2 Infantrys
Thai defend with 1 Infantry
Dutch win, taking Lombok from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Dutch
2 Adv.Fighters moved from Lombok to SoembawaPlace Units - Dutch
1 Infantry and 1 Tank placed in Java
1 Bunker placed in Soembawa
2 Infantrys placed in SumatraTurn Complete - Dutch
Dutch collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
2 ArmoredCars, 1 Elite and 2 Infantrys moved from Oulu to Vyborg
1 Elite and 3 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Elite and 4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from Kiev to MinskPurchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Artillery and 3 Elites moved from Kiev to Vinnytsia
1 Infantry moved from Vinnytsia to Kiev
3 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
2 Artillerys and 2 Elites placed in Vinnytsia
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Thai
1 ArmoredCar moved from Yunnan to Calcutta
Thai take Assam from British
Thai take Calcutta from British
1 ArmoredCar moved from Yunnan to Bihar
Thai take Bihar from BritishPurchase Units - Thai
Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 3 Tanks placed in BangkokTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs total -
would you be interested in a team game
captain walker
Entek
you and I? -
Me and you vs. entek and Walker?
Sure! I love discussing strategy. Would we draw for axis and allies?
-
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 10
Combat Move - Americans
1 Elite moved from 38 Sea Zone to French Equatorial Africa
1 Artillery moved from 38 Sea Zone to French Equatorial Africa
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
4 Infantrys and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
1 Artillery and 5 Infantrys moved from 38 Sea Zone to French Equatorial Africa
1 Artillery and 1 Infantry moved from Mozambique to 68 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 68 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Italian East Africa
Americans take Italian East Africa from Italians
1 S.Bomber moved from Milne Bay to Kwajalein
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Transport moved from 31 Sea Zone to 34 Sea Zone
2 Infantrys moved from Cape Verde to 34 Sea Zone
2 Infantrys and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to Andalusia
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 Transport moved from 33 Sea Zone to 26 Sea Zone
1 Destroyer moved from 31 Sea Zone to 17 Sea Zone
3 Infantrys moved from Rio de Oro to 31 Sea Zone
3 Infantrys moved from 31 Sea Zone to Andalusia
3 Infantrys moved from Pearl Harbor to 91 Sea Zone
3 Infantrys moved from 91 Sea Zone to Johnston
1 S.Submarine moved from 68 Sea Zone to 122 Sea ZonePurchase Units - Americans
Americans buy 1 B.Carrier, 2 Bunkers, 3 Destroyers, 13 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Kwajalein
Americans attack with 1 S.Bomber
Yamamoto defend with 1 Elite
Americans win with 1 S.Bomber remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 EliteNon Combat Move - Americans
1 S.Bomber moved from Kwajalein to Port Moresby
2 Fighters moved from San Francisco to 91 Sea Zone
3 L.Fighters moved from Washington to 31 Sea ZonePlace Units - Americans
1 B.Carrier placed in 31 Sea Zone
1 Bunker and 3 Infantrys placed in Rio de Oro
3 L.Fighters placed in Washington
3 Destroyers placed in 91 Sea Zone
1 Bunker placed in Andalusia
2 Infantrys placed in Bahia
2 Infantrys placed in Salvador
2 Infantrys placed in South Atlantic USA
4 Infantrys placed in San FranciscoTurn Complete - Americans
Americans collect 120 PUs; end with 120 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 11
Combat Move - Germans
1 Mech.Inf moved from Vinnytsia to Smolensk
Germans take Smolensk from Russians
4 Tanks moved from Warsaw to Vinnytsia
5 Mech.Infs moved from Bohemia to Vinnytsia
2 Destroyers and 4 Submarines moved from 22 Sea Zone to 20 Sea Zone
4 Infantrys moved from Normandy to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Wales
4 Fighters moved from 20 Sea Zone to Wales
1 Elite and 7 Infantrys moved from Berlin to Brandenburg
2 Infantrys moved from Brandenburg to PomeraniaPurchase Units - Germans
Germans buy 4 HeavyTanks, 5 Mech.Infs, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Wales
Germans attack with 4 Fighters and 4 Infantrys
British defend with 1 Factory and 2 Infantrys
Germans win, taking Wales from British with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 InfantrysNon Combat Move - Germans
4 Fighters moved from Wales to 20 Sea Zone
3 Transports moved from 23 Sea Zone to 22 Sea ZonePlace Units - Germans
6 Submarines placed in 22 Sea Zone
4 HeavyTanks placed in Warsaw
5 Mech.Infs placed in Bohemia
2 Tanks placed in BavariaTurn Complete - Germans
Germans collect 113 PUs; end with 113 PUs total -
Me and you vs. entek and Walker?
Sure! I love discussing strategy. Would we draw for axis and allies?
sorry man,
not all of us want to play -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 11
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Tank moved from Georgia to Donetsk
3 Infantrys moved from Rostov to Donetsk
6 Infantrys moved from Kursk to Donetsk
5 Infantrys moved from Stalingrad to Rostov
7 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Leningrad to Estonia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Kursk to Latvia
1 Infantry moved from Novgorod to Latvia
1 Tank moved from Leningrad to Estonia
2 Mech.Rockets moved from Moscow to Minsk
2 Infantrys moved from Novgorod to Minsk
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Bomber and 2 Fighters moved from Olyokminsk to Chita
7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Evenkia to Olyokminsk
1 Mech.Rocket moved from Moscow to ChimkentPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Artillerys, 5 Bunkers and 23 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Chita
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Fighter and 2 Infantrys; Yamamoto defend with 2 Infantrys
Russians win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Fighter and 2 Infantrys
Casualties for Russians: 2 Fighters and 2 Infantrys
Casualties for Yamamoto: 2 Infantrys
Battle in Estonia
Russians attack with 1 Infantry and 1 Tank
Germans defend with 1 Artillery
Russians win, taking Estonia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 2 Infantrys and 2 Mech.Rockets
Romanians defend with 1 Artillery and 1 Infantry
Russians win, taking Minsk from Romanians with 1 Infantry and 2 Mech.Rockets remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in Smolensk
Russians attack with 10 Infantrys
Germans defend with 1 Mech.Inf
1 Mech.Inf owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.InfNon Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from Chita to SibirskyPlace Units - Russians
1 Adv.Fighter, 2 Artillerys, 1 Bunker and 1 Infantry placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Bunker placed in S.Karelia
1 Bunker placed in Kursk
1 Bunker placed in Donetsk
1 Bunker and 6 Infantrys placed in Sibirsky
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 89 PUs; end with 90 PUs total





