Please use the second file, I messed up the first one. No scramble for 110.
L17 - G40 BM2 - AetV (Allies) vs PP (Axis)
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Unless you pull something out of your sleeve; YES!!
Dead through ecco win over axis :lol: -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 marine and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 marine and 1 mech_infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
5 mech_infantrys moved from Southern Italy to Western Germany
3 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
7 infantry moved from France to Western Germany
1 armour moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Timguska to Kazakhstan
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Germany
2 fighters moved from Bryansk to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
7 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Southern Italy to BryanskPlace Units - Germans
3 mech_infantrys placed in Ukraine
6 artilleries and 4 infantry placed in Western Germany
1 infantry and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
@aequitas:
Unless you pull something out of your sleeve; YES!!
Dead through ecco win over axis :lol:Phew! :|
There is nothing up my sleeve Kevin. :-(
What does “dead through ecco win over axis” mean? :?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun and 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to SakhaPlace Units - Russians
1 aaGun and 3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Shantung
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
2 transports placed in 36 Sea Zone
Japanese undo move 2.
1 artillery and 1 infantry placed in French Indo China
2 transports placed in 20 Sea Zone
Japanese undo move 3.
1 transport placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 artillery and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in French Indo China
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Persia to Caucasus
1 submarine moved from 26 Sea Zone to 16 Sea Zone -
Scramble or Intercept sz112/W. Germany?
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Hold on Adam, Please wait.
I need to rework this and send a new file and map tonight.
I was a little bit to hasty with this 8-) :lol: :-D :-D -
Ok ok, i think I got it.
That scramble and intercept question remains.
I am just not going to attack Paris.
Do you need a new map or can I just edit them out? -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 2 armour, 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Persia to Burma -
@aequitas:
Scramble or Intercept sz112/W. Germany?
Please use 2nd file Adam.
It needed way more thinking that I thought. (It was tooo late yesterday :-)) -
No scramble Kevin, but I will intercept those bombers please.
Thanks
Adam -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 2 armour, 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Persia to BurmaCombat - Americans
Battle in Denmark
Battle in Norway
Battle in Malaya
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the attackers have all died
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win, taking Denmark from Germans, taking Norway from Germans, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 1 fighter
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 aaGun, 1 airfield and 2 armour placed in Normandy Bordeaux
Americans undo move 1.
1 airfield and 2 armour placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 aaGun placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - British
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour, 3 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from India to Burma
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Burma
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from India to Burma -
Scramble 113?
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No thanks Kevin
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour, 3 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from India to Burma
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Burma
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from India to BurmaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
British roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
British roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
British roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits
British roll dice for 1 infantry in Caucasus, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Caucasus, round 7 : 1/1 hits
1 infantry owned by the British lost in Caucasus
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 2 armour, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_major, 2 infantry and 8 mech_infantrys
AA fire in Germany : 1/3 hits
1 fighter owned by the British lost in Germany
British roll dice for 2 battleships and 2 cruisers in Germany, round 2 : 3/4 hits
British roll dice for 2 armour, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry in Germany, round 2 : 5/10 hits
Germans roll dice for 1 aaGun, 2 infantry and 8 mech_infantrys in Germany, round 2 : 3/10 hits
5 mech_infantrys owned by the Germans, 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 2 armour, 3 fighters, 1 marine and 1 mech_infantry in Germany, round 3 : 3/7 hits
Germans roll dice for 3 mech_infantrys in Germany, round 3 : 1/3 hits
3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Germany
British captures 79PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 armour, 3 fighters and 1 marine remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 2 infantry and 8 mech_infantrys
Casualties for British: 1 fighter, 3 infantry and 1 mech_infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
3 fighters moved from Germany to Norway
1 fighter moved from Sicily to 113 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Persia to Russia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to YunnanPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 120 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 123 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 126 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 129 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 132 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine





