@axis-dominion no thanks
G40 BM axis-dominion vs Karl (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Borneo: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 80 Sea Zone to 75 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 72 Sea Zone to 70 Sea ZoneCombat - British
British creates battle in territory 125 Sea ZoneNon Combat Move - British
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 fighters moved from Algeria to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 17 infantry moved from Shan State to Burma
3 artilleries and 4 infantry moved from Yunnan to Burma
2 infantry moved from Kwangsi to Yunnan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 aaGun, 8 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun moved from Hunan to YunnanPlace Units - British
2 armour and 1 artillery placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,4,5,3,2,1,2,5,6,5,2,5,2,2,3,3,4,3,1,1,2,1,2
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 10 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Volgograd
3 tactical_bombers moved from Persia to Volgograd
1 bomber moved from Persia to Volgograd
3 artilleries, 9 infantry and 5 mech_infantrys moved from Archangel to Belarus
3 armour, 3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Egypt to Western Ukraine
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter moved from Caucasus to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 12 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
14 armour and 37 mech_infantrys moved from Kazakhstan to Rostov
2 aaGuns, 5 armour and 2 artilleries moved from Caucasus to Rostov
1 bomber and 3 tactical_bombers moved from Volgograd to Rostov
1 aaGun moved from Archangel to Belarus
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Egypt to Iraq
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 artillery and 4 infantry moved from Western Germany to Northern Italy
3 artilleries and 3 infantry moved from Germany to Western Germany
1 aaGun, 2 artilleries and 12 infantry moved from Normandy Bordeaux to France
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 fighter moved from Egypt to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Western Ukraine to RostovPlace Units - Germans
3 armour placed in Novgorod
6 infantry placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
once again, forgot to move UK pac shite… forgive…
Also my french dd made contact with your Italian sub: I will roll here.
A
Rolls: 1@2; Total Hits: 11@2: (1)D
Rolls: 1@1; Total Hits: 01@1: (2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 fighters
EDIT: Adding units owned by British to Szechwan: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 68 Sea Zone: 1 submarine
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 68 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 109 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 10 armour, 11 artilleries, 33 infantry and 2 mech_infantrys moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
Alas, I am off to bed.
I am playing a bunch of fellow nerds tomorrow in Concord CA. We are firing up anniversary 1941. I will be a little at sea in the game.
Nonetheless, I will be out of contact for most of tomorrow. I will be sure to move USA when I get back
Until then, wish me luck. Playing the older games is always a trip – no air bases or harbors-- much less money… it’s like the dark ages!
K
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
2 armour, 11 infantry and 6 mech_infantrys moved from Manchuria to Jehol
3 fighters moved from Manchuria to Jehol
3 fighters moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to JeholCombat - Japanese
Battle in Kiangsi
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 5 fighters, 11 infantry and 6 mech_infantrys
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Jehol from Chinese with 2 armour, 5 fighters, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Anhwe
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 72 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Egypt: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 fighters moved from 39 Sea Zone to 72 Sea Zone
EDIT: Japanese undo move 1.
4 fighters moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
3 artilleries, 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 3 infantry, 3 marines, 4 tactical_bombers and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries, 3 infantry and 3 marines moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Persia to Egypt
3 artilleries, 3 infantry and 3 marines moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 artilleries, 1 infantry and 2 marines moved from 80 Sea Zone to Iraq
1 infantry and 1 marine moved from 80 Sea Zone to Persia
5 fighters moved from Jehol to Manchuria
3 fighters moved from Japan to Manchuria
4 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
5 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber moved from Japan to Kiangsu
2 fighters moved from Kiangsi to Manchuria
3 fighters and 2 tactical_bombers moved from Kiangsi to KiangsuPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,6,3,5,6,5,5,5,1,2,4,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
Japanese collect 21 PUs (16 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
Ok, I am back. You’d be proud. Stomped some nerds into the ground in anniversary. I was Germany. Took moscow for the win turn 4!
Another big turn for the allies!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 4 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Eastern United States to Venezuela
1 bomber moved from Algeria to Venezuela
4 infantry moved from Gibraltar to Spain
4 artilleries moved from Gibraltar to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
4 transports moved from 91 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
4 transports moved from 90 Sea Zone to 101 Sea Zone
3 fighters moved from Algeria to Spain
1 bomber and 1 tactical_bomber moved from Algeria to Spain
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to PortugalCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Battle in Venezuela
Americans attack with 1 artillery, 2 bombers and 1 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Iwo Jima
Battle in Spain
Americans attack with 6 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Iwo Jima from Japanese, taking Spain from Neutral_True with 6 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in CeylonNon Combat Move - Americans
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 bombers moved from Philippines to India
1 bomber moved from Philippines to India
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to 92 Sea Zone
1 fighter moved from Portugal to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Portugal to Morocco
1 bomber moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
1 bomber moved from Venezuela to Gibraltar
1 bomber moved from Venezuela to British Guiana
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to IndiaPlace Units - Americans
4 submarines placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
10 infantry placed in Central United States
Americans undo move 3.
Americans undo move 2.
1 bomber and 1 fighter placed in Western United States
10 infantry placed in Eastern United States
3 armour and 3 artilleries placed in Central United States
Americans undo move 2.
Americans undo move 2.
4 infantry placed in Central United States
6 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kiangsi to HunanPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Hopei
3 infantry placed in Hunan
Chinese undo move 2.
Chinese undo move 2.
5 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
3 mech_infantrys moved from India to Afghanistan
3 fighters moved from India to Afghanistan
11 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
British creates battle in territory 125 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 11 armour, 2 artilleries, 18 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Afghanistan
British attack with 3 fighters and 3 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
1 aaGun and 2 infantry moved from Yunnan to Hunan
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 1 cruiser and 3 destroyers moved from 70 Sea Zone to 83 Sea Zone
1 submarine moved from 75 Sea Zone to 39 Sea Zone
5 armour and 4 artilleries moved from India to West India
3 fighters moved from Afghanistan to West India
23 infantry moved from India to West India
1 infantry moved from India to West India
3 fighters moved from Szechwan to West India
4 artilleries and 10 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun, 4 artilleries and 11 infantry moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 4 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to SpainPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 26 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry -
NEUTRAL CRUSH!
:mrgreen:
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mech + tank + bomber on novos:
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (3)1@4: (4)your def:
Rolls: 1@2; Total Hits: 01@2: (6) -
Oh? Forgot the move?
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yah
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 harbour and 12 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Kazakhstan to Samara
Italians take Samara from Russians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Rostov to Tambov
Italians take Tambov from RussiansCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Adding units owned by Italians to Novosibirsk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 armour moved from Turkmenistan to Persia
1 mech_infantry moved from Trans-Jordan to Turkey
Italians take Turkey from Neutral_True
14 mech_infantrys moved from Caucasus to Persia
11 armour moved from Caucasus to Persia
1 marine moved from British Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Mozambique
Italians take Mozambique from Neutral_True
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Caucasus to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
4 mech_infantrys moved from Trans-Jordan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 fighters moved from Southern Italy to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 carrier and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
2 destroyers and 1 submarine moved from 72 Sea Zone to 81 Sea Zone
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - Italians
1 harbour placed in Persia
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Caucasus
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 55 PUs -
i’ll continue on with germany
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 armour moved from Evenkiyskiy to Urals
1 mech_infantry moved from Timguska to Urals
1 bomber moved from Rostov to Urals
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Rostov to Volgograd
5 mech_infantrys moved from Rostov to Volgograd
5 armour moved from Rostov to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 5 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
3 tactical_bombers moved from Rostov to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to France
3 artilleries and 9 infantry moved from Western Germany to France
2 fighters moved from Egypt to Southern Italy
1 fighter moved from Southern Italy to France
1 aaGun moved from Belarus to Archangel
1 bomber moved from Urals to Archangel
3 infantry moved from Belarus to Archangel
1 aaGun moved from Rostov to Volgograd
3 armour and 12 mech_infantrys moved from Belarus to Rostov
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Belarus
3 armour moved from Novgorod to Archangel
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 fighter moved from Eastern Poland to Southern Italy
1 fighter moved from France to Southern Italy
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
3 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 115 Sea Zone to Novgorod
2 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
12 armour moved from Rostov to Kazakhstan
10 mech_infantrys moved from Rostov to Volgograd
20 mech_infantrys moved from Rostov to KazakhstanPlace Units - Germans
3 fighters placed in France
3 artilleries placed in Novgorod
3 mech_infantrys placed in Greece
1 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Vologda
1 fighter moved from Tambov to Russia
3 infantry moved from Russia to VologdaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing PUs for Russians from 11 to 14
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Central Mongolia: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Changing PUs for Russians from 14 to 15
EDIT: Turning off Edit Mode -
sorry, forgot eastern troops… :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
3 infantry moved from Manchuria to Amur
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Amur
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 mech_infantry moved from Buryatia to Amur
1 armour moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
4 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
3 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Anhwe
2 fighters moved from Manchuria to Chahar
6 fighters moved from Manchuria to Anhwe
1 bomber moved from Kiangsu to Anhwe
1 fighter moved from Manchuria to Amur
1 fighter moved from Japan to Anhwe
1 fighter moved from Manchuria to Amur
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
5 fighters and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
1 marine moved from Persia to 80 Sea Zone
2 marines moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 2 battleships, 2 cruisers, 3 infantry, 3 marines and 4 transports moved from 80 Sea Zone to 71 Sea Zone
3 artilleries, 3 infantry and 3 marines moved from 71 Sea Zone to Union of South AfricaCombat - Japanese
Battle in Union of South Africa
Japanese attack with 3 artilleries, 6 fighters, 3 infantry, 3 marines and 2 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Japanese win, taking Union of South Africa from British with 3 artilleries, 6 fighters, 1 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Amur
Japanese attack with 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 10 fighters and 4 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 10 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour, 7 infantry and 6 mech_infantrys moved from Jehol to Anhwe
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Manchuria
4 fighters moved from Chahar to Manchuria
3 fighters moved from Anhwe to Manchuria
1 aaGun moved from Kiangsu to Anhwe
4 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
7 fighters moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
5 artilleries moved from Kiangsu to Anhwe
4 artilleries moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Queensland to Kiangsu
6 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
1 carrier moved from 80 Sea Zone to 71 Sea Zone
4 carriers moved from 80 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 98 Sea Zone
4 carriers moved from 80 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from Iraq to Southern Italy
2 tactical_bombers moved from Iraq to EgyptPlace Units - Japanese
1 submarine placed in 62 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,6,1,2,3,2,5,6,2,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
Japanese collect 20 PUs (19 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs





