G40 BM axis-dominion vs Karl (allies)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 artillery and 2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Chahar to Hopei
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Hopei
                3 infantry placed in Hunan
                Chinese undo move 2.
                Chinese undo move 2.
                5 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39125_Chi17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 mech_infantrys moved from India to Afghanistan
                3 fighters moved from India to Afghanistan
                11 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 11 armour, 2 artilleries, 18 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Afghanistan
                    British attack with 3 fighters and 3 mech_infantrys
                    Neutral_True defend with 4 infantry
                    British win, taking Afghanistan from Neutral_True with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Yunnan to Hunan
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
                1 carrier, 1 cruiser and 3 destroyers moved from 70 Sea Zone to 83 Sea Zone
                1 submarine moved from 75 Sea Zone to 39 Sea Zone
                5 armour and 4 artilleries moved from India to West India
                3 fighters moved from Afghanistan to West India
                23 infantry moved from India to West India
                1 infantry moved from India to West India
                3 fighters moved from Szechwan to West India
                4 artilleries and 10 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun, 4 artilleries and 11 infantry moved from Burma to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier and 4 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to Spain

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry

    triplea_39125_UK_17.tsvg

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    NEUTRAL CRUSH!

    :mrgreen:

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    mech + tank + bomber on novos:

    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (3)1@4: (4)

    your def:

    DiceRolls: 1@2; Total Hits: 01@2: (6)

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    Oh?  Forgot the move?

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    yah

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 harbour and 12 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 infantry moved from Tobruk to Libya
                      Italians take Libya from British
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Kazakhstan to Samara
                      Italians take Samara from Russians
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
                EDIT: Changing ownership of Novosibirsk from Russians to Italians
                EDIT: Adding units owned by Italians to Novosibirsk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Caucasus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Turkmenistan to Persia
                1 mech_infantry moved from Trans-Jordan to Turkey
                      Italians take Turkey from Neutral_True
                14 mech_infantrys moved from Caucasus to Persia
                11 armour moved from Caucasus to Persia
                1 marine moved from British Somaliland to 76 Sea Zone
                1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone
                1 marine moved from 71 Sea Zone to Mozambique
                      Italians take Mozambique from Neutral_True
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Caucasus to Egypt
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                4 mech_infantrys moved from Trans-Jordan to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                3 fighters moved from Southern Italy to Egypt
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 carrier and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
                2 destroyers and 1 submarine moved from 72 Sea Zone to 81 Sea Zone
                2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                4 mech_infantrys moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 harbour placed in Persia
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 infantry placed in Caucasus
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 55 PUs

    triplea_39125_Ita17.tsvg

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    i’ll continue on with germany

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
                Germans buy 3 artilleries, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Urals
                1 mech_infantry moved from Timguska to Urals
                1 bomber moved from Rostov to Urals
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 artilleries moved from Rostov to Volgograd
                5 mech_infantrys moved from Rostov to Volgograd
                5 armour moved from Rostov to Volgograd

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 5 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from Neutral_True
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 71 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
                3 tactical_bombers moved from Rostov to Southern Italy
                1 artillery and 4 infantry moved from Northern Italy to France
                3 artilleries and 9 infantry moved from Western Germany to France
                2 fighters moved from Egypt to Southern Italy
                1 fighter moved from Southern Italy to France
                1 aaGun moved from Belarus to Archangel
                1 bomber moved from Urals to Archangel
                3 infantry moved from Belarus to Archangel
                1 aaGun moved from Rostov to Volgograd
                3 armour and 12 mech_infantrys moved from Belarus to Rostov
                3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Poland to Belarus
                3 armour moved from Novgorod to Archangel
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 fighter moved from Eastern Poland to Southern Italy
                1 fighter moved from France to Southern Italy
                1 mech_infantry moved from Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                3 armour moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                6 infantry moved from Finland to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Rostov to Southern Italy
                1 fighter moved from 115 Sea Zone to Novgorod
                2 armour moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                12 armour moved from Rostov to Kazakhstan
                10 mech_infantrys moved from Rostov to Volgograd
                20 mech_infantrys moved from Rostov to Kazakhstan

    Place Units - Germans
                3 fighters placed in France
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Greece
                1 infantry and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39125_Ger18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 8 armour, 10 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    retreated to Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Russia to Vologda
                1 fighter moved from Tambov to Russia
                3 infantry moved from Russia to Vologda

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Changing PUs for Russians from 11 to 14
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Adding units owned by Russians to Central Mongolia: 1 infantry
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Russians to Yenisey: 1 infantry
                EDIT: Changing ownership of Timguska from Germans to Russians
                EDIT: Adding units owned by Russians to Timguska: 1 infantry
                EDIT: Changing PUs for Russians from 14 to 15
                EDIT: Turning off Edit Mode

    triplea_39125_Rus18.tsvg

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    sorry, forgot eastern troops…  :-P

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Sakha to Amur
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Amur
                1 mech_infantry moved from Buryatia to Amur
                1 armour moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Amur
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                4 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                3 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                2 fighters moved from Kiangsu to Anhwe
                2 fighters moved from Manchuria to Chahar
                6 fighters moved from Manchuria to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Japan to Anhwe
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
                5 fighters and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
                1 marine moved from Persia to 80 Sea Zone
                2 marines moved from Iraq to 80 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 2 battleships, 2 cruisers, 3 infantry, 3 marines and 4 transports moved from 80 Sea Zone to 71 Sea Zone
                3 artilleries, 3 infantry and 3 marines moved from 71 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 3 artilleries, 6 fighters, 3 infantry, 3 marines and 2 tactical_bombers
                    British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Japanese win, taking Union of South Africa from British with 3 artilleries, 6 fighters, 1 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for British: 2 armour, 1 artillery and 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Amur
                    Japanese attack with 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 10 fighters and 4 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 10 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 7 infantry and 6 mech_infantrys moved from Jehol to Anhwe
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to Manchuria
                4 fighters moved from Chahar to Manchuria
                3 fighters moved from Anhwe to Manchuria
                1 aaGun moved from Kiangsu to Anhwe
                4 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Chahar to Kiangsu
                7 fighters moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                5 artilleries moved from Kiangsu to Anhwe
                4 artilleries moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Queensland to Kiangsu
                6 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
                1 carrier moved from 80 Sea Zone to 71 Sea Zone
                4 carriers moved from 80 Sea Zone to 98 Sea Zone
                1 destroyer moved from 80 Sea Zone to 98 Sea Zone
                4 carriers moved from 80 Sea Zone to 81 Sea Zone
                2 tactical_bombers moved from Iraq to Southern Italy
                2 tactical_bombers moved from Iraq to Egypt

    Place Units - Japanese
                1 submarine placed in 62 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,5,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,6,1,2,3,2,5,6,2,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
                Japanese collect 20 PUs (19 lost to blockades); end with 22 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39125_Jap18.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 3 mech_infantrys moved from Algeria to Libya
                1 bomber moved from India to Persia
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from British Guiana to Chile
                1 bomber moved from India to Caucasus
                1 bomber moved from India to Volgograd

    Combat - Americans
                Americans creates battle in territory 62 Sea Zone
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Libya
                    Americans attack with 1 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                    Americans win, taking Libya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.
                Battle in Chile
                    Americans attack with 2 artilleries, 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 68 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 87 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of French Madagascar from Italians to Americans
                EDIT: Turning off Edit Mode
                1 bomber moved from Chile to Brazil
                1 artillery and 1 infantry moved from Portugal to Spain
                1 bomber moved from Volgograd to Russia
                1 bomber moved from Caucasus to Russia
                1 bomber moved from Persia to Russia
                2 fighters moved from India to Russia
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 carriers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Rio de Oro to Algeria
                4 infantry moved from Central United States to 101 Sea Zone
                3 armour and 2 artilleries moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 90 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 armour, 2 artilleries, 9 infantry and 7 transports moved from 90 Sea Zone to 91 Sea Zone
                3 armour, 2 artilleries and 9 infantry moved from 91 Sea Zone to Spain
                2 bombers moved from United Kingdom to Spain
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Philippines to Caroline Islands
                1 fighter moved from Western United States to Brazil
                1 bomber moved from Western United States to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Spain
                1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                10 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 84 PUs; end with 84 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 114 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 129 PUs

    triplea_39125_Ame18.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 10 infantry moved from Hopei to Shensi
                10 infantry moved from Hunan to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39125_Chi18.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                10 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Belgian Congo
                    British attack with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Northern Italy from Italians, taking Western Germany from Germans, taking Belgian Congo from Italians with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to Spain
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
                1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Afghanistan to West India
                1 aaGun, 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to West India
                1 aaGun and 2 infantry moved from Hunan to Kwangsi

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry

    triplea_39125_UK_18.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                10 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Belgian Congo
                    British attack with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Northern Italy from Italians, taking Western Germany from Germans, taking Belgian Congo from Italians with 11 armour, 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to Spain
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
                1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Afghanistan to West India
                1 aaGun, 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to West India
                1 aaGun and 2 infantry moved from Hunan to Kwangsi

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 4 fighters
                EDIT: Adding units owned by British to Vologda: 4 fighters
                EDIT: Turning off Edit Mode

    triplea_39125_UK_18.tsvg

  • 25 24 22 21 20 19 18 16 15

    ok gg karl, i honestly didn’t ever think you could play this good, it doesn’t even feel like i’m playing against you, funny as it sounds. feels like i’m playing one of the masters. EVERY other game i’ve ever played against you, you would always play sloppy and neglect to calculate things out. this was very different.

    i felt i had the game in the bag, but my going for anzac’s conquest really did me in. that battle was way under average and really took me out of position. that was the beginning of the end for japan, and so also the axis.

    anyway i rather like this karl much more, so keep this up. i know now not to underestimate you haha

    let’s have a rematch shall we? we can do the same sides

  • 25 24 22 21 20 19 18 16 15

    i think i could’ve kept going but then i got my navy trapped in s.africa. good move, i didn’t think it all the way through i suppose.

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion:

    i think i could’ve kept going but then i got my navy trapped in s.africa. good move, i didn’t think it all the way through i suppose.

    Holly shitt!

    Ok, set it up!

    Yes, one of the most dedicated games I’ve invested in since… I don’t know when.

    You’re a better player than I, but here I may have caught you unawares… but let’s the rematch decide!

    :mrgreen:

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