@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
16L G40 axis-dominion vs Gamer (allies) BM - Game 2
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 bomber moved from Union of South Africa to British Somaliland
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone -
Scramble to 95 or 97?
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no scramble
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Oops, I forgot to move 3 USA planes from Amur to Tim
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 bomber moved from Union of South Africa to British Somaliland
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_major and 1 infantry
British converts factory_major into different units
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in British Somaliland
British attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking British Somaliland from Italians with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleshipNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 3 fighters
EDIT: Adding units owned by Americans to Timguska: 3 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Scotland
2 aaGuns moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 aaGun and 2 infantry moved from Burma to India
1 fighter moved from Nenetsia to Bryansk
1 bomber moved from British Somaliland to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to Tobruk
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Persia
1 bomber and 2 tactical_bombers moved from 97 Sea Zone to Syria
1 aaGun moved from Trans-Jordan to SyriaPlace Units - British
1 destroyer placed in 71 Sea Zone
1 submarine and 1 transport placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun, 1 armour and 3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from India to CaucasusPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 75 Sea Zone to 78 Sea Zone
1 destroyer moved from 78 Sea Zone to 79 Sea ZoneTurn Complete - French
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Whoa, I think that concludes a perfect round 4 on my turns - I never took a single hit
I count 19 pips missing me, plus the successful sub strike in 97 prevented a likely hit of my subAxis have no defense right now :-P
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Whoa, I think that concludes a perfect round 4 on my turns - I never took a single hit
I count 19 pips missing me, plus the successful sub strike in 97 prevented a likely hit of my subAxis have no defense right now :-P
yea i happened to notice that, was going to say something but you beat me to it. rather depressed about this….i think i’m going to give this one a few days break, so maybe i can catch the same luck you did after some long delays.
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Thanks for letting me know - I’ll stop checking every couple hours to see if you need a decision
I would have said something right after the UK turn, but I hate opening a thread and seeing “wow did I get lucky” so don’t want to do that to my opponents
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x airfield; Remaining resources: 45 PUs;
Germans buy 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Finland to 115 Sea Zone
1 bomber moved from Eastern Poland to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from 115 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Karelia to Finland
1 mech_infantry moved from Western Germany to Poland
3 aaGuns, 9 armour, 11 artilleries, 21 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 2 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Novgorod
2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 1.
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 1.
2 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
some much needed dice love
apparently the delay of game helped a lot in that area. gamer, you’re on to something here!
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altho your convoy was quite punishing. i’ve come to expect that from your convoys. wish i had half that luck…i swear i’ll stack like 4 or 5 subs in 97 and still won’t get as luck as you half the time.
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reconsidering my noncom plz hold off until further notice. thanks
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x airfield; Remaining resources: 45 PUs;
Germans buy 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Finland to 115 Sea Zone
1 bomber moved from Eastern Poland to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from 115 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Karelia to Finland
1 mech_infantry moved from Western Germany to Poland
3 aaGuns, 9 armour, 11 artilleries, 21 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 2 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Novgorod
2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 1.
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 1.
2 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode -
lots of edits, sorry :-D
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I used to play with Boldfresh. Nobody edits like him
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Punished the 94 gamble
Yeah, I’m happy for you. Now I can feel a little bit less guilty.
Who cares about some 1’s and a 2 on convoy rolls - the maximum possible damage was 7, and you didn’t lose a plane over 94!Of course I’m happy about the 5 - I’ve been skunked on convoy rolls plenty of times myself - that’s one of the reasons I talk about going back to auto-convoy damage and no dice :-P