L16 G40 - AetV vs PP - BM v2

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Morocco from Neutral_Axis with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    retreated to 25 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from 25 Sea Zone to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38826_Ame4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                13 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_38826_Chi4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gold Coast to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from India to Iraq

    Place Units - British
                3 infantry placed in Iraq
                1 infantry and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 fighter and 1 infantry

    triplea_38826_UK_4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Baltic States to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                1 bomber moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 fighters
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 fighter
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  2/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Syria to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
                2 marines moved from 95 Sea Zone to Sicily
                1 bomber moved from Western Ukraine to Southern Italy
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_38826_Ita4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38826_ANZ4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_38826_Fre4.tsvg

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    Bloody Italians - they are winning this game!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Western Germany to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Baltic States to Novgorod
                2 aaGuns, 12 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Belarus to Novgorod
                1 armour moved from Poland to Western Ukraine
                8 infantry moved from Poland to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
                3 bombers moved from Egypt to Southern Italy
                1 marine moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to France
                1 artillery and 3 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to France
                2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 1 mech_infantry placed in France
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_38826_Ger5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Ukraine
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters moved from Russia to Archangel
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Vologda to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Kansu
                6 infantry moved from Timguska to Kansu
                4 infantry moved from Central Mongolia to Ulaanbaatar
                6 infantry moved from Novosibirsk to Vologda
                1 aaGun and 8 infantry moved from Timguska to Novosibirsk
                2 fighters moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Smolensk to Vologda
                1 artillery moved from Smolensk to Vologda
                1 aaGun moved from Smolensk to Vologda
                1 artillery and 8 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Nenetsia to Russia
                2 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Russia to Bryansk
                1 submarine moved from 108 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_38826_Rus5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 25 Sea Zone to 31 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to Malaya
                2 bombers moved from Kweichow to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska
                Battle in Midway
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield and 1 artillery
                        Japanese roll dice for 2 infantry in Midway, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Midway, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Midway
                    Japanese win, taking Alaska from Americans, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 aaGun moved from Yunnan to Burma
                3 mech_infantrys moved from Hopei to Yunnan
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Chahar to Buyant-Uhaa
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                2 bombers moved from Malaya to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 harbour placed in Marianas
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 25 / 34
        Japanese : 66 / 69
        Americans : 50 / 73
        Chinese : 2 / 4
        British : 29 / 30
        UK_Pacific : 5 / 8
        Italians : 23 / 38
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38826_Jap5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Western United States to 2 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Italians with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Wake Island
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Wake Island from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                2 fighters moved from Morocco to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from 2 Sea Zone to Western United States
                1 submarine moved from 44 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_38826_Ame5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                10 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kansu: 2 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_38826_Chi5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Iraq to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 4 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Persia to Iraq

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_38826_UK_5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 :  0/4 hits
                        British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 :  2/3 hits
                        British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 2 infantry moved from 98 Sea Zone to Egypt
                2 marines moved from Sicily to 95 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 95 Sea Zone to 98 Sea Zone
                2 marines moved from 98 Sea Zone to Egypt
                1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to Egypt
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                Italians undo move 3.
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_38826_Ita5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_38826_ANZ5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    triplea_38826_Fre5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 fighter, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                3 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Ukraine to Belarus
                2 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Belarus
                2 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Egypt
                1 marine and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 fighter moved from Archangel to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                1 armour, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                1 carrier moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 destroyer and 1 transport placed in 112 Sea Zone
                2 infantry placed in France
                1 fighter placed in Western Germany
                2 infantry and 1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Egypt : 1 bomber, 1 marine and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major and 4 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 aaGun and 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 5 armour and 4 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns, 14 armour, 4 artilleries, 2 bombers, 2 fighters, 19 infantry, 7 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        125 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 21 / 34
        Japanese : 62 / 69
        Americans : 51 / 66
        Chinese : 3 / 4
        British : 32 / 36
        UK_Pacific : 8 / 9
        Italians : 20 / 25
        ANZAC : 14 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38826_Ger6.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                3 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun and 8 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38826_Rus6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 22 Sea Zone to 42 Sea Zone
                2 bombers moved from Yunnan to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 4 tactical_bombers moved from Burma to Malaya
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 mech_infantry moved from Yunnan to Malaya

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Malaya, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 6 fighters, 1 marine and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                4 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Szechwan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 4 tactical_bombers moved from Malaya to Burma
                2 bombers moved from 42 Sea Zone to Yunnan
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Jehol

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 fighter placed in French Indo China
                2 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour placed in Kiangsu
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    triplea_38826_Jap6.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 bomber moved from Western United States to Alaska
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone

    Combat - Americans
                Battle in Alaska
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 93 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Alaska to Western United States

    Place Units - Americans
                1 infantry placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Americans undo move 5.
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38826_Ame6.tsvg

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