none, thx
16L G40 axis-dominion vs gamer (allies) BM
-
ok i think that’s better. scramble?
-
OK, I’m here, just a minute
-
Not scrambling
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 bomber moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Kiangsu
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 3 tactical_bombers
British defend with 1 destroyer; Americans defend with 3 submarines
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 79 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans defend with 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Celebes
Japanese attack with 3 artilleries, 3 infantry and 1 marine
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Celebes from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 2 infantry; ANZAC defend with 1 fighter; Chinese defend with 6 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Kiangsu to Japan
2 fighters moved from 19 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from 43 Sea Zone to 19 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
2 carriers moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Hunan to Chahar
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Shensi to SuiyuyanPlace Units - Japanese
3 carriers placed in 19 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,5,1,2
Japanese collect 55 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
you were on fire! you got so many hits, definitely a good round for you
-
Until you got to Celebes, Borneo, and Kiangsu
Yeah, still a defender’s game though -
Until you got to Celebes, Borneo, and Kiangsu
Yeah, still a defender’s game thoughyah true, i guess i should’ve mentioned the sea battles were awesome for you
-
japan feels whole again…finally
-
curious, did you expect this move? or were you certain i was going to slam india?
-
-
japan feels whole again…finally
Japan is in big trouble
how so? i guess maybe i missed it then
-
curious, did you expect this move? or were you certain i was going to slam india?
I thought it was a tough call, but I knew that to hit India there would be disastrous for you, even if you rolled up a bit. I was expecting both. You made a great move. If we were on 20 minute time limits per turn, I don’t think I could keep up with you. But we’re not. You need to slow down a little bit, man
Another big US/UK turn. We’ll see if I get to it tonight or tomorrow or not -
how so? i guess maybe i missed it then
I think your logistical play is great, especially in recent rounds. I think Japan has too many fronts and the UK/ANZ/USA have too much money for Japan to keep up indefinitely. I don’t think Japan will be able to expand much, though 3 dead USA bombers to really lucky dice help a lot
-
And Russia is a major, major problem and I don’t see a solution
I’m interested to see how long your Axis will survive -
I’ll say something else positive -
The amount of air you purchase and your skill at using them are both unusual. Gives you a better chance to catch opponent off guard, but if you don’t do that or make big gains, time is not your friend -
how so? i guess maybe i missed it then
I think your logistical play is great, especially in recent rounds.� I think Japan has too many fronts and the UK/ANZ/USA have too much money for Japan to keep up indefinitely.� I don’t think Japan will be able to expand much, though 3 dead USA bombers to really lucky dice help a lot
thanks, i appreciate the compliment. i know i made a couple positional mistakes early on with japan, but yah i do feel i’m making better moves now, but i’m also thinking them through more thoroughly.
yah i understand allied income is far superior for now and prob will continue if you keep doing what you’re doing, but it’s not without its significant costs in tuv and lack of true gains/conquests. and yes of course that bomber loss last round was a big deal for japan, no question about that. changes a lot, as your strat depends on at least some bomber presence.
-
japan so far has been on the defense and reacting a lot, especially since you put more focus on it and you keep darting at me with all those tps. japan is really just trying to put out one major crisis after another…that chinese income stack you had for a while really worried me, but now that threat is simply gone. likewise your bombers are gone, so another threat down. soon your convoy should be gone as well, so yet another threat down.
of course japan still has quite a bit of work cut out for it, and it’s not out of the hot oil yet, i get that, but i do feel it has made some significant progress last couple rounds.
as for russia, yah it’s big, but not out of control. euro axis have some decent income and some other things going for them in egypt, so it’s not all that bad i think, not great but not bad i think.
-
also one of my major objectives was to blow out your transport capability in the indian ocean, to give euro axis some ability to hopefully expand out…it wasn’t an easy decision and cost me a plane in the process. we’ll see if it pays off any.
-
but i’m also thinking them through more thoroughly.
uh oh
yah i understand allied income is far superior for now and prob will continue if you keep doing what you’re doing, but it’s not without its significant costs in tuv and lack of true gains/conquests. and yes of course that bomber loss last round was a big deal for japan, no question about that. changes a lot, as your strat depends on at least some bomber presence.
True. I need to replace them immediately
-
also one of my major objectives was to blow out your transport capability in the indian ocean, to give euro axis some ability to hopefully expand out…it wasn’t an easy decision and cost me a plane in the process. we’ll see if it pays off any.
They’ll be back, also ASAP :-)
Good analysis, but good luck taming the bear





