16L G40 axis-dominion vs gamer (allies) BM

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    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 72 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in 72 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Crete
                Battle in Syria
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Crete from Neutral_Allies, taking Syria from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from 72 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 97 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 aaGun, 3 armour, 2 infantry and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38484_Ita6.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @axis-dominion:

    @Gamerman01:

    Totally forgot about the North Africa NO for USA until this turn
    Maybe because I’ve played a few times without it  :|

    yah and i totally forgot about the extra 3 income brit’s have been collecting for the med islands…grrr i feel so stupid for not having taken crete by now! i knew about the 2 germany would get, but things have been tight so i didn’t wanna sacrifice a tp but had i remembered and paid more attention lol i would’ve realized i was also allowing an extra 3 for you!

    I was wondering, that’s for sure
    The UK cordially and officially sends you a heartfelt thank you letter.  You have saved countless lives on both sides by shortening the war

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Burma to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38484_ANZ6.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_38484_Fre6.tsvg

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    hahahah you will never learn will you?

  • 25 24 22 21 20 19 18 16 15

    i don’t think i’ve ever been so terrorized by so many transports!!! death by a 1000 transports!!!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Have fun sinking them

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Have fun sinking them

    i don’t think i have enough planes to get them all….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    7 in the Med is quite a few too  :-)

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    7 in the Med is quite a few too  :-)

    yah i know i over did it…i sometimes do that…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @axis-dominion:

    hahahah you will never learn will you?

    No, I believe every die roll is an independent event
    And so I continue to take it on the chin for that  :lol:
    That time it took you TWO rounds to kill me, so I’m getting there

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I don’t have any trouble at all, rolling a 1, when it’s time for your AA fire

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    I don’t have any trouble at all, rolling a 1, when it’s time for your AA fire

    yup  :evil:

  • 25 24 22 21 20 19 18 16 15

    hey i just noticed i left my dd behind in 98, mind if i move him along with the rest? that was not intentional, i just missed it

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Absolutely fine
    I was wondering about it, but figured you were leaving German carrier there or something

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 fighters moved from Novgorod to Archangel
                2 fighters moved from Belarus to Archangel
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Belarus to Bessarabia
                1 bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Cyprus
                Battle in Archangel
                    Germans attack with 4 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Cyprus from British, taking Archangel from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Archangel to Germany
                2 fighters moved from Belarus to Western Germany
                2 fighters moved from Archangel to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Bessarabia to Western Germany
                1 bomber moved from Bessarabia to Germany
                1 aaGun moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                2 aaGuns, 9 armour, 5 artilleries, 19 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                3 infantry placed in France
                1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                1 tactical_bomber placed in Germany
                1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 43 PUs (7 lost to blockades); end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38484_Ger7.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Italian destroyer’s still in 98
    Do you want it moved?

  • 25 24 22 21 20 19 18 16 15

    ah yes, plz thanks!

    i was in a hurry…i tried to edit but said “pending something something” so i figured it’d do it at the end, but forgot

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I thought that was a fast move
    Yeah no problem at all, I’ll move it to 99

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Bryansk to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Bessarabia
                2 fighters moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 bomber moved from Bessarabia to Russia
                3 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Samara
                4 aaGuns, 1 artillery and 10 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Vologda
                3 mech_infantrys moved from Russia to Bryansk
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 infantry placed in Ukraine
                2 armour and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    triplea_38484_Rus7.tsvg

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