@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 artilleries and 5 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkey
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
3 infantry moved from Caucasus to Volgograd
6 infantry moved from Caucasus to Volgograd
9 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Turkey to Iraq
2 tactical_bombers moved from Turkey to Iraq
3 infantry moved from Persia to Iraq
3 aaGuns, 11 artilleries and 19 infantry moved from Western Germany to France
13 armour and 7 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Germany to Western Germany
4 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Western Germany to 113 Sea Zone
5 artilleries and 19 infantry moved from Baltic States to Poland
1 artillery and 4 infantry moved from Novgorod to Karelia
1 infantry moved from Karelia to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 artilleries placed in France
8 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kweichow: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 artilleries and 5 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkey
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
3 infantry moved from Caucasus to Volgograd
6 infantry moved from Caucasus to Volgograd
9 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Turkey to Iraq
2 tactical_bombers moved from Turkey to Iraq
3 infantry moved from Persia to Iraq
3 aaGuns, 11 artilleries and 19 infantry moved from Western Germany to France
13 armour and 7 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Germany to Western Germany
4 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Western Germany to 113 Sea Zone
5 artilleries and 19 infantry moved from Baltic States to Poland
1 artillery and 4 infantry moved from Novgorod to Karelia
1 infantry moved from Karelia to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 artilleries placed in France
8 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kweichow: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 artilleries and 5 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkey
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
3 infantry moved from Caucasus to Volgograd
6 infantry moved from Caucasus to Volgograd
9 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Turkey to Iraq
2 tactical_bombers moved from Turkey to Iraq
3 infantry moved from Persia to Iraq
3 aaGuns, 11 artilleries and 19 infantry moved from Western Germany to France
13 armour and 7 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Germany to Western Germany
4 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Western Germany to 113 Sea Zone
5 artilleries and 19 infantry moved from Baltic States to Poland
1 artillery and 4 infantry moved from Novgorod to Karelia
1 infantry moved from Karelia to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 artilleries placed in France
8 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kweichow: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 9 armour
EDIT: Adding units owned by Germans to France: 9 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
5 armour and 4 mech_infantrys moved from Russia to Urals
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Urals
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Non Combat Move - Russians
20 infantry moved from Belarus to Novgorod
15 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 aaGun, 9 artilleries and 6 infantry moved from Belarus to SmolenskPlace Units - Russians
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 carriers, 4 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
10 fighters moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
10 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 marines moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 marines, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 6 Sea Zone to Japan
2 armour moved from Manchuria to Korea
3 armour moved from Manchuria to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Suiyuyan to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Kansu
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 armour moved from Anhwe to Shensi
3 mech_infantrys moved from Shantung to Kweichow
3 tactical_bombers moved from Philippines to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
3 carriers, 4 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 3 artilleries, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Northern Italy
2 fighters moved from 104 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 armour moved from Normandy Bordeaux to Spain
4 fighters moved from Northern Italy to Spain
4 fighters moved from Holland Belgium to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
5 armour, 10 artilleries, 11 infantry and 3 marines moved from Southern France to Spain
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 battleships, 10 carriers, 5 destroyers, 12 fighters, 6 submarines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
3 infantry placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
1 aaGun and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 bomber moved from Southern France to Southern ItalyCombat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.Non Combat Move - British
1 bomber moved from Southern Italy to Spain
3 infantry moved from Southern France to Spain
1 marine moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Spain to United Kingdom
3 aaGuns, 15 armour, 20 artilleries, 10 fighters, 11 infantry, 18 mech_infantrys and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 104 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
2 armour and 2 infantry moved from 104 Sea Zone to SpainPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs;
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
4 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
4 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 1 armour and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Southern FrancePlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs;
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
4 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
4 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 1 armour and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Southern FrancePlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in MarianasNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 fighters moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
2 infantry moved from Iraq to Saudi Arabia
1 artillery moved from Iraq to Saudi Arabia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Rostov to Ukraine
2 fighters moved from Western Germany to Greater Southern Germany
2 tactical_bombers moved from Western Germany to Greater Southern Germany
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 artillery and 2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Saudi Arabia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Saudi Arabia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour
Germans win, taking Greater Southern Germany from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Greater Southern Germany to Western Germany
2 fighters moved from Western Germany to Southern France
3 aaGuns, 9 armour, 14 artilleries and 19 infantry moved from France to Southern France
12 armour and 7 mech_infantrys moved from Western Germany to Southern France
6 infantry moved from Poland to Germany
1 fighter and 2 tactical_bombers moved from Iraq to Southern Italy
9 mech_infantrys moved from Caucasus to Northwest Persia
10 armour moved from Volgograd to Northwest Persia
1 infantry moved from Turkey to Iraq
2 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to VolgogradPlace Units - Germans
3 armour placed in France
3 armour, 1 bomber, 3 mech_infantrys and 3 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery and 4 infantry
EDIT: Adding units owned by Germans to Finland: 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Urals to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from GermansCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 aaGun, 13 artilleries and 29 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
3 artilleries moved from Smolensk to Bryansk
6 armour and 3 mech_infantrys moved from Urals to Russia
5 artilleries and 6 infantry moved from Smolensk to Belarus
1 aaGun and 1 artillery moved from Smolensk to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
5 fighters and 4 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
2 marines moved from Japan to 6 Sea Zone
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 34 Sea Zone to 22 Sea Zone
2 artilleries, 2 battleships, 12 carriers, 2 cruisers, 12 destroyers, 6 fighters, 6 infantry, 2 marines and 4 transports moved from 6 Sea Zone to 24 Sea Zone
2 artilleries, 2 battleships, 12 carriers, 2 cruisers, 12 destroyers, 6 fighters, 6 infantry, 2 marines and 4 transports moved from 24 Sea Zone to 25 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 12 destroyers, 11 fighters, 1 submarine, 4 tactical_bombers and 4 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 12 carriers, 2 cruisers, 12 destroyers, 11 fighters, 1 submarine, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Battle in MidwayNon Combat Move - Japanese
5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
4 fighters moved from 16 Sea Zone to 25 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
2 armour moved from Korea to Manchuria
4 armour moved from Kansu to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
1 armour moved from Shensi to Kansu
3 mech_infantrys moved from Kweichow to Kansu
3 armour moved from Buryatia to Yenisey
2 armour moved from Manchuria to AmurPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
2 fighters and 1 infantry placed in Malaya
Japanese undo move 2.
2 fighters and 1 marine placed in Malaya
2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer and 9 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
13 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
6 fighters moved from 104 Sea Zone to Normandy Bordeaux
2 fighters and 1 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 8 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 bomber, 13 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 2 artilleries, 6 infantry and 2 marines
Americans win with 12 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for Japanese: 2 artilleries, 6 infantry and 2 marines
Battle in Wake Island
Americans attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
12 fighters moved from Midway to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from British Guiana to 88 Sea Zone
1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
8 fighters moved from Normandy Bordeaux to Spain
3 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 aaGun and 2 fighters placed in Spain
1 destroyer placed in 10 Sea Zone
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 97 Sea Zone to 98 Sea Zone
8 fighters and 3 tactical_bombers moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
2 fighters moved from Egypt to Saudi ArabiaCombat - British
Battle in Saudi Arabia
British attack with 1 armour, 10 fighters and 3 tactical_bombers
Germans defend with 1 artillery and 2 infantry
British win, taking Saudi Arabia from Germans with 1 armour, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Italians to British
EDIT: Turning off Edit Mode
10 fighters and 3 tactical_bombers moved from Saudi Arabia to Egypt
3 fighters and 2 tactical_bombers moved from United Kingdom to Spain
2 transports moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Spain to Normandy BordeauxPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
-
Wow! I never thought you’d take out my men with planes! Well done.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 10 PUs;
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to France
1 armour and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 infantry
Western Germany : 1 bomber
Romania : 2 infantry
Northern Italy : 1 factory_minor
Southern Italy : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Bessarabia : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs





