@discalced
it got me off my build path so probably not unless germany makes it worth it, I have forgotten my japan build and strategy, i am sure I wrote it down somewhere.
LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to Ukraine
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
6 armour and 3 mech_infantrys moved from Western Germany to Germany
4 armour and 3 mech_infantrys moved from Germany to Poland
1 battleship, 1 carrier and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
4 infantry placed in Germany
4 armour and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Archangel to Belarus
1 infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 armour moved from Shantung to Hunan
2 bombers moved from French Indo China to Kiangsi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 79 Sea Zone to 39 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;Combat Move - British
3 fighters moved from Gibraltar to Egypt
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 fighter moved from Egypt to Eastern Persia
2 tactical_bombers moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - British
3 mech_infantrys placed in Iraq
British undo move 1.
1 fighter and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
1 bomber placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,5,2,4,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 bomber moved from Baltic States to Belarus
1 armour and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Western Germany
1 bomber moved from Belarus to Western Germany
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 6 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Baltic States to Western UkraineCombat - Germans
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Romania to Bessarabia
3 artilleries and 1 infantry moved from Eastern Poland to Belarus
3 aaGuns, 17 armour, 3 artilleries, 20 infantry and 10 mech_infantrys moved from Baltic States to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
4 armour and 3 mech_infantrys moved from Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Western Germany to Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
3 infantry moved from Romania to Eastern Poland
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
9 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 armour and 2 mech_infantrys moved from Ukraine to Russia
3 aaGuns, 22 artilleries and 40 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Volgograd to SamaraPlace Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 6 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kiangsi to Szechwan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
3 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Shan State to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 aaGun, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 armour moved from Hunan to Burma
2 bombers moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to KwangsiPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 marine placed in French Indo China
1 harbour placed in Hainan
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to TunisiaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Guam
Battle in Tunisia
Americans attack with 1 armour and 2 fighters
Italians defend with 1 artillery
Americans win, taking Guam from Japanese, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Tunisia to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Southeast Mexico
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
3 artilleries, 1 fighter and 15 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory SuiyuyanNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq
1 armour, 8 artilleries and 13 infantry moved from India to West India
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from India to West IndiaPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq
1 armour, 8 artilleries and 13 infantry moved from India to West India
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from India to West IndiaPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 bomber moved from Western Germany to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 aaGuns
EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Novgorod to Smolensk
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Poland to Western Ukraine
4 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Smolensk to Novgorod
3 aaGuns, 21 armour, 6 artilleries, 25 infantry and 13 mech_infantrys moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs





