@SuperbattleshipYamato Sticking with the hidden subs subject,I would give destroyers a high probability,say 5/6, of finding subs in the same sz and zero chance of finding subs in an adjacent sz.
Also to prevent cheating,I’d use sealed envelopes or a locked box to store the sheets that record locations and previous movements of hidden subs.
On the subject of penalties for taking too long,I have another game the has "Time Machine"cards which when played,allows 1 selected D6 roll by yourself or an opponent to be cancelled and re-rolled.Example I’m bombing a factory and my opponent rolls 1 with his AA .I play a Time Machine card that I got because he was slow on a previous turn.I make him re-roll his AA and discard my Time machine card.Yes ,he could again roll 1 and my bomber dies.
Subs and Destroyers
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I’ve read a lot about how annoying is that just one destroyer can cancel the special capacities of any giving number of subs.
I don’t find that very problematic myself
but some players suggest that you should match one destroyer with one sub for canceling subs capacities.but what about this: one destroyers cancels the capacities of a wolf-pack of three subs… the fourth sub (and the next ones) still have their special abilities.
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That is AARHE also, the ASW capability extends only to a 1:1 basis, excess ASW or SUBS regain their value ( first strike)
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@Gallo:
I’ve read a lot about how annoying is that just one destroyer can cancel the special capacities of any giving number of subs.
I don’t find that very problematic myselfits not hugely problematic
just looks funny to have one destroyer tagging along a huge fleetbut some players suggest that you should match one destroyer with one sub for canceling subs capacities.
but what about this: one destroyers cancels the capacities of a wolf-pack of three subs… the fourth sub (and the next ones) still have their special abilities.
yeah the one-for-one rule is nicely intuitive
(because of original ruleset’s one-for-one bonus for infantry+artillery)maybe you could make it simple and just make the wolf-pack cancelling 1-to-1 too?