I dunno if I’m a top player. I’ve been playing for about ten years. I used to work for Hasbro and knew the guy that invented the game, but I’ve learned more from playing than from him.
I still lose sometimes.
A good player really caught me off guard by having the U.K. drop an aircraft carrier on their first turn, then having the U.S. fly it’s lone fighter onto the U.K. carrier on it’s first turn. Along with what was left of the Allied navy after Germany’s aircraft blitz, it turned the tables and the allies were able to help Russia defend Karelia, boxing me in.
Obviously, the U.K. needs to drop an IC in south Africa ASAP. A couple of tanks coming up from there every turn secures africa most every time once Germany’s transport is gone. Eventually those tanks start flowing into asia and…
I never attack the U.S. fleet with Japan unless the axis has the game sewed up. If they try island hopping I hit them with aircraft and maybe subs. Best for Japan to bring the navy home from the start and drop transports. That way, you’ve got units moving into asia and if needed, you can suddenly attack Alaska to divert U.S. attention from whatever if they’re causing problems anywhere.
I also like to have the U.S. concentrate on buying bombers and rolling for heavy bomber technology. If you get that, you can fly strategic bombing out of the U.K. and wipe out all of Germany’s IPCs eventually. I learned that the hard way from a good opponant too.