Navigation

    Axis & Allies .org Forums
    • Register
    • Login
    • Search
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    1. Home
    2. Dashofpepper
    D
    • Profile
    • Following 0
    • Followers 0
    • Topics 9
    • Posts 122
    • Best 0
    • Groups 0

    Dashofpepper

    @Dashofpepper

    0
    Reputation
    23
    Profile views
    122
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Age 22

    Dashofpepper Unfollow Follow

    Latest posts made by Dashofpepper

    • RE: [Global 1940] Need Advice on a sub +1 DEF house rule

      Hey guys -

      I see this has been moved into house rules…and that a moderator tagged this as Global 1941.   This is for Global 1940 - I’ve never played Global 1941, so I don’t know if there are differences or if the advice would be the same for Global 1940.

      Moderator’s edit: Corrected typo in title.

      posted in House Rules
      D
      Dashofpepper
    • [Global 1940] Need Advice on a sub +1 DEF house rule

      Hey folks!

      I have a game coming up next week against my local tactical genius (CREEEEEEEEED) where I will be Axis to his Allies and he has two house rules.

      -Two hitpoint ships require D6 dollars in port to repair (they do not repair for free).
      -Submarines are 2/2, not 2/1.

      My good friend and mentor Colt tells me that submarines are already considered the best purchase available on the naval front, and while we talked about some potential options on how to exploit this “super sub” house rule, I wanted to open up the question to a broader audience.  I can’t convince my friend to not use his house rules, so I am hoping to demonstrate how unbalancing they can be - if they can be unbalancing.

      For context, I play a semi-conservative J2/I2/G3 war, played out about as you might expect.  I can see opportunities for Italy to buy submarines, but I’m hard pressed to find opportunity elsewhere - Japan’s early focus is transports and asian land factories and troops, while Germany’s is early mech to push east followed by bombers and fighters on G4-5-6-7.

      Advice welcome.

      Moderator’s edit: Added tag [Global 1940] to title.

      posted in House Rules
      D
      Dashofpepper
    • RE: Dice Roller

      For tac fighter:

      Rolling 1d6:
      (4)

      For fighter:

      Rolling 1d6:
      (6)

      For infantry:

      Rolling 1d6:
      (2)

      posted in Find Online Players
      D
      Dashofpepper
    • RE: Dice Roller

      Rolling 2d6:
      (2, 6)

      posted in Find Online Players
      D
      Dashofpepper
    • Submarine OOB Misprint?

      Hey folks!

      I just played a game of G1940, 2nd Edition - with my local board gamers today, and was surprised when they called for my Italian submarine to defend at a 2.  I told them that submarines attack at a 2, and defend at a 1.

      They got out the rules, and sure enough….the reference cards say that subs attack at two and defend at two.

      Was there a misprint somewhere that people know about?  Was there a previous version of G1940 that had subs defending at a two?

      When this happened, it was a US or UK2 or UK3 attack on Italy, and since they were ruling it as subs defending on a 2, I immediately switched my intended I3 purchase to submarines - but I don’t know what to tell them.

      posted in Axis & Allies Global 1940
      D
      Dashofpepper
    • RE: Sample G1940 Games by the champs?

      @P@nther:

      @Dashofpepper:

      Hey folks!

      Folks have said I should look at the league winners and tournament winners saved games if I want to see excellent play on both sides - which I do - to see various strategies unfold.

      I can’t find them.  I shuffled around in the tournament forum and in the league forum, but there’s nothing for G1940 specifically, and I’m not sure where to look.

      Help?

      Almost every thread in this forum https://www.axisandallies.org/forums/index.php?board=54.0
      is about a related game.
      You can download TripleA (see the software forum) and download savegames from those threads to see every game on the (virtual) board.

      Have fun 🙂

      Hello P@nther - I use TripleA, and I’ve been through the forum and looked at those threads.  What I’m specifically asking for is for someone to nominate a couple of specific G1940 games played by two very veteran players that exemplify amazing tactical genius, preferably on both sides - so that I can download that game or those games and analyze them.

      posted in Player Help
      D
      Dashofpepper
    • Sample G1940 Games by the champs?

      Hey folks!

      Folks have said I should look at the league winners and tournament winners saved games if I want to see excellent play on both sides - which I do - to see various strategies unfold.

      I can’t find them.  I shuffled around in the tournament forum and in the league forum, but there’s nothing for G1940 specifically, and I’m not sure where to look.

      Help?

      Moderator’s edit: Corrected typo in title (G1940 instead of G9140)

      posted in Player Help
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Its this coming Friday - I’m to be the Germans, and probably Italy.

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Is there currently an average bid(or even a bid) in G40 2nd edition

      @DessertFox599:

      I dont believe in bids. I play with ygh rules and that works just fine. My only problem is with the USA. i cant seem to find a strategy that is effective on both sides. Other than that, no problems.

      I’ve been playing Axis and learning - and while I haven’t picked up any wins against the veterans around here (even without a bid to aid them) I think that when it comes time for me to play Allies, my US strategy is going to be to pick up a couple research tokens the first turn and build a carrier or two, hoping for a naval/air advancement.  Then doing the same on the second turn.

      Depending on what the Axis is doing where, and what research I get, building to exploit it.  Super subs means I go heavy US subs; heavy bombers or long range planes means I bomb Europe or build more carriers…

      But either way, I think the US needs to concentrate firepower on one side or the other and dedicate to it. The forums here say that most games are won by Japan, in the Pacific, around turn 6-9.  If the UK reinforces Russia with airpower, then the US can 100% focus on the Pacific to neuter Japan with whatever it gets in the first round or two.

      posted in Axis & Allies Global 1940
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      @ShadowHAwk:

      Both italy and germany have the same NO’s in the middle east. So taking persia with germany and taking iraq with italy would have yielded the same result.

      I’ll have to re-read the objectives - I thought Italy had a middle east bonus that Germany didn’t have, so I was trying to give it to Italy, and also boost Italy’s income.

      @ShadowHAwk:

      The german fleet has been idle for the last 4 rounds as far as i checked. Why didnt you just build 2 inf 2 art and drop them in novgorod every turn? Same hit/attack as mech/tank and same speed with the transport but 8 ipcs cheaper. So thats 2 more mechs that are at the front.

      Probably because I’m a newb and it didn’t occur to me.  =D

      Although I’m not sure what you mean.  Novgorod has a three build capacity, so I couldn’t have built that, and the transport I had off West Germany was shuttling one infantry and one artillery up to Norway every turn to try preventing exactly what you just did.

      posted in Play Boardgames
      D
      Dashofpepper