L24 bm4 axis-dom (axis) vs Farmboy (allies+14)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 51 Sea Zone to 63 Sea Zone
            1 destroyer moved from 46 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            5 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 marines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Alexandria
            2 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Tanganyika Territory
            2 infantry moved from Belgian Congo to Tanganyika Territory
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Persia to Iraq
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 : 0/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 6 : 2/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 fighter and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Tanganyika Territory, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 99 Sea Zone to Egypt
            1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 aaGun moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from Suiyuyan to Tsinghai
            1 carrier moved from 76 Sea Zone to 72 Sea Zone
            1 fighter moved from Tanganyika Territory to 72 Sea Zone
            1 destroyer and 1 submarine moved from 120 Sea Zone to 122 Sea Zone
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 fighter and 3 marines placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Italians regular : 1.00
    Japanese regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : -7.33
    

    Savegame


  • @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    did battle in 54 last to make it easier to redo in case for some reason you did wanna scramble

    all good. I wasn’t going to scramble. On the US turn my mind was focused on the fact that if you attacked the US, the anzac units would join in, that I forgot that the reverse wasnt also the case. So was scrambling a bit on the ANZAC turn to fix things.


  • @axis-dominion I survived everything on the UK turn, but there was some brutal dice there, especially Iraq.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Romania to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            2 armour moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            2 fighters moved from Southern Italy to Greece
            1 aaGun moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Germany
            1 artillery moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    did battle in 54 last to make it easier to redo in case for some reason you did wanna scramble

    all good. I wasn’t going to scramble. On the US turn my mind was focused on the fact that if you attacked the US, the anzac units would join in, that I forgot that the reverse wasnt also the case. So was scrambling a bit on the ANZAC turn to fix things.

    yeah i wondered about your decisions there, and figured you were scrambling to recover with anz. and def rough turn for uk!


  • @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    @farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    did battle in 54 last to make it easier to redo in case for some reason you did wanna scramble

    all good. I wasn’t going to scramble. On the US turn my mind was focused on the fact that if you attacked the US, the anzac units would join in, that I forgot that the reverse wasnt also the case. So was scrambling a bit on the ANZAC turn to fix things.

    yeah i wondered about your decisions there, and figured you were scrambling to recover with anz. and def rough turn for uk!

    It seemed to me on anzac that with the US not able to be at war, I made it too easy for you to grab Sidney. I was forgetting the obvious on the US turn that with my uk declaration of war, the US navy wasn’t able to defend. So I needed to sacrifice the cruiser to block transports.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 54 Sea Zone
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to New Zealand
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 54 Sea Zone
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to New Zealand
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • karma can be sweet sometimes!

    a02dd7cc-4eb6-4f81-95a2-a90d8cee1547-image.png


  • @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    karma can be sweet sometimes!

    a02dd7cc-4eb6-4f81-95a2-a90d8cee1547-image.png

    lol


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine
            9 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            4 infantry moved from Bulgaria to Romania
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            3 mech_infantrys moved from Germany to Poland
            2 mech_infantrys moved from Germany to Romania
            5 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Finland
            1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            5 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Greece
            2 fighters moved from Southern Italy to Western Germany
            1 infantry moved from Karelia to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Greece
            1 submarine placed in 110 Sea Zone
            2 submarines placed in 113 Sea Zone
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 aaGun owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            10 infantry moved from Russia to Bryansk
            6 infantry moved from Smolensk to Bryansk
            3 aaGuns, 2 armour, 2 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Rostov to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame

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