18L BM3 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour, 2 artilleries and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 11/16 hits, 8.33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Hopei to Yunnan
                2 artilleries and 3 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Manchuria to Korea
                8 infantry moved from Manchuria to Jehol
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 aaGun, 2 artilleries and 1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                3 infantry placed in Japan
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 2.67

    triplea_42433_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                1 fighter moved from Central United States to Eastern United States
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 infantry placed in Central United States
                1 armour placed in Eastern United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_42433_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 1.50
        Japanese : -0.67

    triplea_42433_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in French Madagascar
                Battle in Kenya
                Battle in Anglo Egyptian Sudan
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to Gibraltar
                1 bomber moved from France to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from India to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 marine moved from West India to Eastern Persia
                1 aaGun and 2 infantry moved from Burma to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,3,5,4,6,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 infantry and 4 mech_infantrys

    Combat Hit Differential Summary :

    British : -0.17
        Italians : 0.67
        AA fire in France : : -0.17

    triplea_42433_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 1 bomber and 2 fighters moved from Alexandria to Egypt
                1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 4 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 : 5/12 hits, 4.50 expected hits
                        British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                2 fighters moved from Egypt to Greece
                1 bomber moved from Egypt to Southern Italy
                1 aaGun moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        British : 1.00

    triplea_42433_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42433_Fre3.tsvg


  • SZ 115

    German CA
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    German DD
    DiceInput ErrorThere was an error in your dice throw: "/>aaa 1@1:


  • Soviet SS
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 9/31 hits, 7.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour and 11 mech_infantrys moved from Baltic States to Western Ukraine
                2 aaGuns, 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
                4 infantry moved from Karelia to Finland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                3 bombers moved from Alexandria to Southern Italy

    Place Units - Germans
                1 fighter and 4 mech_infantrys placed in Western Germany
                1 infantry and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Russians : -0.33

    triplea_42433_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 aaGun, 2 armour and 3 mech_infantrys moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Belarus
                1 aaGun and 2 infantry moved from Archangel to Smolensk
                2 mech_infantrys moved from Volgograd to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Russians
                4 armour and 4 mech_infantrys placed in Russia
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42433_Rus4.tsvg


  • fyi got your dice rolls but no post. just in case you weren’t aware that it didn’t go thru. if you’re still planning, no rush, take your time. probably won’t get to it for a while, or maybe tomorrow.


  • Sorry. The first time I tried to send the complete J-4 map, I got a message that it had less than 15 sec since the last post. So I left the AA website and reposted. I got a message that the J-4 map had been posted. Just checked now but did not see J-4. I will try to repost using the autosaved version I found.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                3 infantry moved from Japan to 6 Sea Zone
                5 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
                2 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 fighter moved from Kiangsi to Kwangtung
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to Philippines
                1 bomber moved from Kwangsi to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Aleutian Islands
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Siam
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 4/6 hits, 3.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                7 infantry moved from Jehol to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
                2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Kweichow
                1 aaGun, 4 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Americans : 0.33
        Chinese : 1.33
        UK_Pacific : 2.00
        Japanese : 0.17

    triplea_42433_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                6 infantry moved from Central United States to 101 Sea Zone
                1 marine moved from Central United States to 101 Sea Zone
                2 armour, 2 artilleries, 1 cruiser, 6 infantry, 1 marine, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                    Americans attack with 2 armour, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 2 armour, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 : 4/13 hits, 3.67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 2 armour, 2 artilleries, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Gibraltar
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Gibraltar
                1 fighter moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery placed in Central United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Americans : 0.83
        Neutral_Axis : 0.67
        Japanese : -0.33

    triplea_42433_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 4/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : 2.33
        Japanese : 0.67

    triplea_42433_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 marine moved from Eastern Persia to Persia
                1 fighter moved from 81 Sea Zone to Eastern Persia
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                4 mech_infantrys moved from India to West India

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1,3
                British collect 32 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    triplea_42433_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Iraq to Syria
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 aaGun moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Greece to Egypt
                1 fighter moved from Greece to Southern Italy
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                2 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,5,1,3,4
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        British : -0.67

    triplea_42433_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 fighter moved from 80 Sea Zone to Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42433_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                1 infantry moved from Vyborg to Finland
                3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to Northern Italy
                3 mech_infantrys moved from Germany to Western Germany
                1 aaGun, 7 armour, 3 artilleries, 18 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter moved from Western Germany to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 fighter moved from Egypt to Ukraine
                1 aaGun moved from France to Northern Italy
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42433_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                49 infantry moved from Bryansk to Rostov
                4 artilleries moved from Bryansk to Rostov
                4 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Vologda
                1 armour moved from Bryansk to Rostov
                6 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Smolensk to Russia
                2 infantry moved from Smolensk to Bryansk
                6 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42433_Rus5.tsvg

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