Game between Simon33 and Pejon_88.
18L BM3 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 4 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Southern Italy to Egypt
3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
3 bombers moved from Western Germany to Egypt
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
6 infantry moved from Finland to KareliaCombat - Germans
Battle in Egypt
Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in Egypt, round 2 : 3/10 hits, 6.00 expected hits
British roll dice for 5 fighters and 1 tactical_bomber in Egypt, round 2 : 4/6 hits, 3.83 expected hits
1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 2/6 hits, 3.67 expected hits
British roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans roll dice for 3 bombers and 1 fighter in Egypt, round 4 : 4/4 hits, 2.50 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win with 3 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 5 fighters and 1 tactical_bomber
Battle in Baltic States
Germans attack with 4 armour, 4 infantry and 14 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 4 infantry and 14 mech_infantrys in Baltic States, round 2 : 4/22 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 3 : 2/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Eastern Poland to Baltic States
4 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -4.00
British : 0.50
Russians : -0.33 -
Wowzers!!! You just lost most of your liftwaffe!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun and 4 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Russia to Smolensk
11 infantry moved from Smolensk to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
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Double Wowzers!!! The RAF performed reliably, even admirably, in two battles.
Theoretically, one round should have ended the fight with Germans wiping out the RAF and losing only 4 planes. The German air force got only half (3/6) of the their expected hits, and the RAF, with 4 hits, was just over expected (3.83). Then the Germans were Martinized again with about only half of the expected hits (2 instead of 3.67) and the RAF got 2 more hits as expected. For the third and final round, the Germans outperformed expectations by getting 4/4 hits on only 1 target. And, of course, the lone RAF fighter hit. Skelly’s indicated a better outcome for the Germans 95.1% of time.
Sadly, the German air force need not have been exposed to any risk IF the Italians had done their job in Round 2. I ran the Battle Calculator on the Italian invasion of Egypt at least 6 times with the Italians winning between 60% and 70% of the time. Skelly’s listed the average win at 63.8% and the UK at 33.7%. All in all Italy should have won about 2 in 3 times. With a factory in Egypt and at least 4 infantry that could easily be transported to Egypt, I did not see the odds for an Italian victory improving.
The Italians did not fight poorly, with 1 bombardment hit (e = 1.67) and 7 other hits (e =6.17). But it seemed that every RAF plane hit boosting the hits to 10 (e = 7.33). At that point, the probability of Italy winning had dropped to about 25%.
So, yes, without a strong German air force, the prospects for the Axis are extremely bleak.
I have another busy work week, and the Japan 3 turn is going to take some time to plan. So I may not get to it until the weekend. Perhaps I can use the time to restore a small measure of morale among the Axis troops. :)
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Hmm you may wanna double check that skelly’s, cuz triplea battle calc showed that the Italians did not have the odds.
Double Wowzers!!! The RAF performed reliably, even admirably, in two battles.
Theoretically, one round should have ended the fight with Germans wiping out the RAF and losing only 4 planes. The German air force got only half (3/6) of the their expected hits, and the RAF, with 4 hits, was just over expected (3.83). Then the Germans were Martinized again with about only half of the expected hits (2 instead of 3.67) and the RAF got 2 more hits as expected. For the third and final round, the Germans outperformed expectations by getting 4/4 hits on only 1 target. And, of course, the lone RAF fighter hit. Skelly’s indicated a better outcome for the Germans 95.1% of time.
Sadly, the German air force need not have been exposed to any risk IF the Italians had done their job in Round 2. I ran the Battle Calculator on the Italian invasion of Egypt at least 6 times with the Italians winning between 60% and 70% of the time. Skelly’s listed the average win at 63.8% and the UK at 33.7%. All in all Italy should have won about 2 in 3 times. With a factory in Egypt and at least 4 infantry that could easily be transported to Egypt, I did not see the odds for an Italian victory improving.
The Italians did not fight poorly, with 1 bombardment hit (e = 1.67) and 7 other hits (e =6.17). But it seemed that every RAF plane hit boosting the hits to 10 (e = 7.33). At that point, the probability of Italy winning had dropped to about 25%.
So, yes, without a strong German air force, the prospects for the Axis are extremely bleak.
I have another busy work week, and the Japan 3 turn is going to take some time to plan. So I may not get to it until the weekend. Perhaps I can use the time to restore a small measure of morale among the Axis troops. :)
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Check Odds Calculator 3x using the battle shown in history so that I did not miss any thing: Attacker wins 71% & Defender 29%; Attacker wins 69% & Defender 28%; and Attacker wins 62% & Defender wins 36%.
Skelly: 64.2% v. 33.5%; 63.9% v. 33.8; and 63.7% v. 34.1.
Apparently, the outcome of the naval bombardment is the tipping point between success and failure, and the Italian navy came up short.
Water under the bridge now.
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ok wow then I must have miscalc’ed it! I guess I got really lucky in that case! haha
Check Odds Calculator 3x using the battle shown in history so that I did not miss any thing: Attacker wins 71% & Defender 29%; Attacker wins 69% & Defender 28%; and Attacker wins 62% & Defender wins 36%.
Skelly: 64.2% v. 33.5%; 63.9% v. 33.8; and 63.7% v. 34.1.
Apparently, the outcome of the naval bombardment is the tipping point between success and failure, and the Italian navy came up short.
Water under the bridge now.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 2 artilleries and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 11/16 hits, 8.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Hopei to Yunnan
2 artilleries and 3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Korea
8 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 aaGun, 2 artilleries and 1 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea ZonePlace Units - Japanese
3 infantry placed in Japan
1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 54 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to Eastern United States
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Central United States
1 armour placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in French Madagascar
Battle in Kenya
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from France to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from West India to Eastern Persia
1 aaGun and 2 infantry moved from Burma to IndiaPlace Units - British
1 airfield placed in Gibraltar
1 armour placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,6
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,3,5,4,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrysCombat Hit Differential Summary :
British : -0.17
Italians : 0.67
AA fire in France : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 bomber and 2 fighters moved from Alexandria to Egypt
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 4 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 : 5/12 hits, 4.50 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 fighters moved from Egypt to Greece
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_AxisPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.17
British : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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SZ 115
German CA
Rolls: 1@3; Total Hits: 11@3: (2)German DD
Input ErrorThere was an error in your dice throw: "/>aaa 1@1: -
Soviet SS
Rolls: 1@1; Total Hits: 01@1: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 9/31 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour and 11 mech_infantrys moved from Baltic States to Western Ukraine
2 aaGuns, 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
4 infantry moved from Karelia to Finland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
3 bombers moved from Alexandria to Southern ItalyPlace Units - Germans
1 fighter and 4 mech_infantrys placed in Western Germany
1 infantry and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun, 2 armour and 3 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 aaGun and 2 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Volgograd to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Russians
4 armour and 4 mech_infantrys placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
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fyi got your dice rolls but no post. just in case you weren’t aware that it didn’t go thru. if you’re still planning, no rush, take your time. probably won’t get to it for a while, or maybe tomorrow.
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Sorry. The first time I tried to send the complete J-4 map, I got a message that it had less than 15 sec since the last post. So I left the AA website and reposted. I got a message that the J-4 map had been posted. Just checked now but did not see J-4. I will try to repost using the autosaved version I found.





