sz 114 only, using the latest of 2.7 version now.
BSD v JWW (axis +5)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
4 submarines moved from 54 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Volgograd to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 mech_infantrys moved from Finland to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
6 mech_infantrys moved from Germany to Western Germany
1 aaGun, 10 artilleries, 1 infantry, 1 marine and 6 mech_infantrys moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 aaGun, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Holland Belgium to France
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to BryanskPlace Units - Germans
10 armour placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,2,6,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 2 infantry
EDIT: Adding units owned by Germans to Romania: 2 infantry
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 101 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 14 artilleries, 1 factory_minor, 2 fighters, 18 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 10 armour, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Romania : 2 infantry
Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 7 armour, 5 artilleries, 24 infantry and 49 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 artillery and 2 infantry
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
101 Sea Zone : 1 submarine
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 70
Russians : 13 / 32
Japanese : 54 / 59
Americans : 61 / 91
Chinese : 11 / 14
British : 36 / 39
UK_Pacific : 7 / 10
Italians : 15 / 24
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Vologda to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Archangel
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
5 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
sorry for the delay, work and life….auggghhh
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@JWW:
sorry for the delay, work and life….auggghhh
NP, I get it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Jehol to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 aaGun, 2 artilleries and 1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 artillery moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
1 carrier moved from 19 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag, 1 aaGun and 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 artillery
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 1 factory_minor, 7 fighters, 12 infantry, 2 marines and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 mech_infantry
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantry
Turkmenistan : 1 flagProduction/PUs Summary :
Germans : 50 / 70
Russians : 15 / 24
Japanese : 59 / 62
Americans : 61 / 91
Chinese : 9 / 14
British : 36 / 39
UK_Pacific : 6 / 10
Italians : 13 / 24
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the long awaited Japan move……sorry for the delay, my play might be a bit slow for another week. great game, BSD, challenging. Needs more thought than I can give it at the moment.
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@JWW:
the long awaited Japan move……sorry for the delay, my play might be a bit slow for another week. great game, BSD, challenging. Needs more thought than I can give it at the moment.
Yep, it’s a good one so far.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers moved from India to Suiyuyan
2 bombers moved from India to Chahar
1 bomber moved from India to ChaharCombat - Americans
Battle in Suiyuyan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Chahar to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 bomber moved from Queensland to India
1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
3 bombers moved from Western United States to Queensland
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 88 Sea Zone to 101 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1
Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 infantry moved from Yunnan to Shan StateCombat - British
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns, 7 artilleries and 20 infantry moved from Yunnan to Burma
1 aaGun moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 24 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Belarus
1 mech_infantry moved from Bryansk to Belarus
4 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
6 infantry moved from Northern Italy to Southern France
2 artilleries and 4 infantry moved from France to Holland Belgium
1 artillery moved from France to Southern France
2 artilleries and 1 infantry moved from France to Holland Belgium
1 artillery moved from France to Southern France
4 mech_infantrys moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 6 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 artilleries and 6 infantry in Southern France, round 2 : 2/8 hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 2/3 hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 3 : 1/6 hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 4 : 2/6 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Italians attack with 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys in Holland Belgium, round 2 : 6/20 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Belarus to Bryansk
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,4,2
Italians collect 9 PUs (7 lost to blockades); end with 33 PUsTerritory Summary for Italians :
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Western Germany : 1 aaGun and 2 fighters
Holland Belgium : 1 aaGun, 5 artilleries, 9 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun, 2 armour and 1 bomber
Ukraine : 1 aaGun, 1 artillery and 2 infantry
Western Ukraine : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 70
Russians : 17 / 24
Japanese : 55 / 62
Americans : 58 / 92
Chinese : 12 / 15
British : 36 / 39
UK_Pacific : 7 / 9
Italians : 16 / 33
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Sumatra
4 submarines moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Sumatra
4 submarines moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Southern France to Normandy Bordeaux
14 artilleries, 2 fighters, 18 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
9 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 10 armour, 14 artilleries, 1 bomber, 5 fighters, 18 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 22 infantry and 2 mech_infantrys; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
AA fire in Normandy Bordeaux : 1/9 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 18 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 14/58 hits
Americans roll dice for 3 aaGuns, 2 artilleries, 28 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 15/35 hits
3 aaGuns owned by the British, 14 infantry owned by the Germans, 1 marine owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 21/43 hits
Americans roll dice for 2 artilleries, 17 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 3/24 hits
1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 6 infantry owned by the Americans, 3 infantry owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 1 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 : 22/40 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the British, 2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 10 armour, 14 artilleries, 1 bomber, 4 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 fighter, 18 infantry and 1 marine
Casualties for British: 3 aaGuns, 22 infantry and 2 mech_infantrys
Casualties for Americans: 2 artilleries, 6 infantry and 3 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Romania to Bessarabia
1 aaGun moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 106 Sea Zone to 121 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4,3,6
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 1 harbour and 6 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Germany : 1 factory_major and 4 infantry
Holland Belgium : 1 bomber, 2 fighters and 4 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 8 armour, 4 artilleries, 23 infantry and 52 mech_infantrys
Rostov : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
121 Sea Zone : 1 submarine
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flag
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 68
Russians : 13 / 24
Japanese : 51 / 62
Americans : 56 / 92
Chinese : 12 / 15
British : 36 / 39
UK_Pacific : 7 / 9
Italians : 16 / 33
ANZAC : 18 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
5 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
AA fire in Archangel : 2/3 hits
2 fighters owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits
Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/6 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
Casualties for Russians: 2 fighters and 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Japan to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from French Indo China to Anhwe
4 fighters moved from French Indo China to Shan State -
scramble from HAW?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Japan to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from French Indo China to Anhwe
4 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 25 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 carrier in 26 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Midway
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Jehol
1 bomber moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Amur to Jehol
1 artillery moved from Amur to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 carriers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
5 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 aaGun, 1 infantry and 1 mech_infantry placed in Kwangtung
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 1.
1 destroyer and 4 submarines placed in 6 Sea Zone
1 aaGun and 2 infantry placed in Kwangtung
Japanese undo move 2.
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
Japanese undo move 2.
Japanese undo move 1.
1 destroyer placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
1 aaGun and 2 infantry placed in Kwangtung
2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 1.
1 infantry placed in French Indo China
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 13 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
25 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 4 submarines
Buyant-Uhaa : 1 flag, 1 artillery
Ulaanbaatar : 1 flag
Turkmenistan : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 13 / 18
Japanese : 59 / 62
Americans : 56 / 92
Chinese : 6 / 15
British : 36 / 39
UK_Pacific : 6 / 9
Italians : 16 / 33
ANZAC : 18 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 cruiser, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Kweichow to Kansu
3 bombers moved from Kweichow to Suiyuyan
6 submarines moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Queensland to Yunnan
1 bomber moved from India to Suiyuyan
1 bomber moved from Queensland to Shan State
1 destroyer moved from 110 Sea Zone to 88 Sea Zone
2 fighters moved from Eastern United States to 121 Sea Zone
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 fighter, 10 submarines and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 10 submarines in 37 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 fighter, 10 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Suiyuyan
Americans attack with 4 bombers
Japanese defend with 2 mech_infantrys
Americans roll dice for 4 bombers in Suiyuyan, round 2 : 4/4 hits
Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 mech_infantrys
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in MalayaNon Combat Move - Americans
2 bombers moved from Yunnan to Kweichow
1 bomber moved from Shan State to Kweichow
3 bombers moved from Suiyuyan to Kweichow
2 bombers moved from Kansu to Kweichow
6 carriers moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
4 fighters moved from 54 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 121 Sea Zone to Eastern United States
1 armour moved from Tobruk to Egypt
1 artillery moved from Libya to Tunisia
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 artillery moved from Western United States to Central United StatesPlace Units - Americans
1 battleship, 1 cruiser and 2 transports placed in 101 Sea Zone
3 artilleries, 1 bomber, 4 infantry and 2 marines placed in Eastern United States
Americans undo move 2.
3 artilleries, 4 infantry and 2 marines placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 artilleries, 1 fighter and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 1/8 hits
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Anhwe, round 3 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Anhwe, round 4 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs





