• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Sumatra
                4 submarines moved from 54 Sea Zone to 49 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41567_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Volgograd to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                2 mech_infantrys moved from Finland to Novgorod
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bryansk to Germany
                6 mech_infantrys moved from Germany to Western Germany
                1 aaGun, 10 artilleries, 1 infantry, 1 marine and 6 mech_infantrys moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 aaGun, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Holland Belgium to France
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Rostov to Bryansk

    Place Units - Germans
                10 armour placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,2,6,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 2 infantry
                EDIT: Adding units owned by Germans to Romania: 2 infantry
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Removing units owned by Germans from France: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 116 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 101 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 14 artilleries, 1 factory_minor, 2 fighters, 18 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 10 armour, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Romania : 2 infantry
        Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 7 armour, 5 artilleries, 24 infantry and 49 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 2 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 artillery and 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        101 Sea Zone : 1 submarine
        115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 13 / 32
        Japanese : 54 / 59
        Americans : 61 / 91
        Chinese : 11 / 14
        British : 36 / 39
        UK_Pacific : 7 / 10
        Italians : 15 / 24
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41567_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Vologda to Archangel
                4 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/7 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Samara
                5 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_41567_Rus9.tsvg


  • sorry for the delay, work and life….auggghhh


  • @JWW:

    sorry for the delay, work and life….auggghhh

    NP, I get it.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                3 fighters moved from Philippines to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Jehol to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 aaGun, 2 artilleries and 1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                2 marines moved from Philippines to 35 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
                2 marines moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 artillery moved from Sakha to Amur
                1 armour moved from Soviet Far East to Amur
                1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
                1 fighter moved from 19 Sea Zone to French Indo China
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                2 destroyers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to French Indo China
                1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 aaGun and 1 mech_infantry
        Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 artillery
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 1 factory_minor, 7 fighters, 12 infantry, 2 marines and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 mech_infantry
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry
        Turkmenistan : 1 flag

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 15 / 24
        Japanese : 59 / 62
        Americans : 61 / 91
        Chinese : 9 / 14
        British : 36 / 39
        UK_Pacific : 6 / 10
        Italians : 13 / 24
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41567_Jap9.tsvg


  • the long awaited Japan move……sorry for the delay, my play might be a bit slow for another week. great game, BSD, challenging. Needs more thought than I can give it at the moment.


  • @JWW:

    the long awaited Japan move……sorry for the delay, my play might be a bit slow for another week. great game, BSD, challenging. Needs more thought than I can give it at the moment.

    Yep, it’s a good one so far.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from India to Suiyuyan
                2 bombers moved from India to Chahar
                1 bomber moved from India to Chahar

    Combat - Americans
                Battle in Suiyuyan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 bombers moved from Chahar to Kweichow
                2 bombers moved from Suiyuyan to Kweichow
                1 bomber moved from Queensland to India
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                3 bombers moved from Western United States to Queensland
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                2 transports moved from 64 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                2 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1
                Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Chahar
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Yunnan to Kweichow
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 13 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters and 2 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                4 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 aaGuns, 7 artilleries and 20 infantry moved from Yunnan to Burma
                1 aaGun moved from Normandy Bordeaux to Southern France
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                2 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
                British collect 36 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41567_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 24 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                4 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 fighters moved from Northern Italy to Holland Belgium
                6 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from France to Holland Belgium
                1 artillery moved from France to Southern France
                2 artilleries and 1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Southern France
                4 mech_infantrys moved from Northern Italy to Holland Belgium

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 6 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 artilleries and 6 infantry in Southern France, round 2 :  2/8 hits
                        Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 :  2/3 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 3 :  1/6 hits
                        Americans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 4 :  2/6 hits
                        Americans roll dice for 1 infantry in Southern France, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 3 infantry
                Battle in Holland Belgium
                    Italians attack with 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys
                    Americans defend with 2 infantry
                        Italians roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys in Holland Belgium, round 2 :  6/20 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 5 artilleries, 2 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Belarus
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                1 bomber moved from Belarus to Bryansk
                1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 fighters moved from Holland Belgium to Western Germany
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from Northern Italy to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,4,2
                Italians collect 9 PUs (7 lost to blockades); end with 33 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Western Germany : 1 aaGun and 2 fighters
        Holland Belgium : 1 aaGun, 5 artilleries, 9 infantry and 4 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 aaGun, 2 armour and 1 bomber
        Ukraine : 1 aaGun, 1 artillery and 2 infantry
        Western Ukraine : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 17 / 24
        Japanese : 55 / 62
        Americans : 58 / 92
        Chinese : 12 / 15
        British : 36 / 39
        UK_Pacific : 7 / 9
        Italians : 16 / 33
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41567_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra
                4 submarines moved from 49 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41567_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra
                4 submarines moved from 49 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41567_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 23 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 armour moved from Western Germany to Holland Belgium
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                14 artilleries, 2 fighters, 18 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
                9 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Novgorod to Normandy Bordeaux
                1 submarine moved from 101 Sea Zone to 88 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 10 armour, 14 artilleries, 1 bomber, 5 fighters, 18 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 22 infantry and 2 mech_infantrys; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
                        AA fire in Normandy Bordeaux :  1/9 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 18 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 :  14/58 hits
                        Americans roll dice for 3 aaGuns, 2 artilleries, 28 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 :  15/35 hits
                        3 aaGuns owned by the British, 14 infantry owned by the Germans, 1 marine owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 :  21/43 hits
                        Americans roll dice for 2 artilleries, 17 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 :  3/24 hits
                        1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 6 infantry owned by the Americans, 3 infantry owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 4 fighters, 1 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 :  22/40 hits
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 10 armour, 14 artilleries, 1 bomber, 4 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Germans: 1 fighter, 18 infantry and 1 marine
                    Casualties for British: 3 aaGuns, 22 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 artilleries, 6 infantry and 3 mech_infantrys
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 armour and 1 artillery in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 :  2/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from France to Normandy Bordeaux
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Holland Belgium to Western Germany
                1 submarine moved from 106 Sea Zone to 121 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                10 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4,3,6
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 1 harbour and 6 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Germany : 1 factory_major and 4 infantry
        Holland Belgium : 1 bomber, 2 fighters and 4 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 8 armour, 4 artilleries, 23 infantry and 52 mech_infantrys
        Rostov : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        121 Sea Zone : 1 submarine
        115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Finland : 1 flag
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 13 / 24
        Japanese : 51 / 62
        Americans : 56 / 92
        Chinese : 12 / 15
        British : 36 / 39
        UK_Pacific : 7 / 9
        Italians : 16 / 33
        ANZAC : 18 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41567_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Vologda to Archangel
                1 armour moved from Russia to Archangel
                5 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
                        AA fire in Archangel :  2/3 hits
                        2 fighters owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  2/6 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 fighters and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Tambov to Russia
                3 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41567_Rus10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 destroyer, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Japan to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Central Mongolia to Suiyuyan
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Suiyuyan
                1 bomber moved from French Indo China to Chahar
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Anhwe
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from French Indo China to Anhwe
                4 fighters moved from French Indo China to Shan State

    triplea_41567_Jap10.tsvg


  • scramble from HAW?


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 destroyer, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Japan to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Central Mongolia to Suiyuyan
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Suiyuyan
                1 bomber moved from French Indo China to Chahar
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Anhwe
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from French Indo China to Anhwe
                4 fighters moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 25 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 carrier in 26 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans lost in 26 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Midway
                Battle in Shan State
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 :  2/8 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Jehol
                1 bomber moved from Chahar to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Amur to Jehol
                1 artillery moved from Amur to Buyant-Uhaa
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 carriers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                5 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Shan State to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 aaGun, 1 infantry and 1 mech_infantry placed in Kwangtung
                2 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 infantry placed in Manchuria
                Japanese undo move 3.
                Japanese undo move 1.
                1 destroyer and 4 submarines placed in 6 Sea Zone
                1 aaGun and 2 infantry placed in Kwangtung
                Japanese undo move 2.
                1 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 5.
                Japanese undo move 2.
                Japanese undo move 1.
                Japanese undo move 2.
                Japanese undo move 1.
                1 destroyer placed in 36 Sea Zone
                4 submarines placed in 6 Sea Zone
                1 aaGun and 2 infantry placed in Kwangtung
                2 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 1.
                1 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 aaGun, 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 2 mech_infantrys
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 armour
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 13 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        25 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer and 4 submarines
        Buyant-Uhaa : 1 flag, 1 artillery
        Ulaanbaatar : 1 flag
        Turkmenistan : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 13 / 18
        Japanese : 59 / 62
        Americans : 56 / 92
        Chinese : 6 / 15
        British : 36 / 39
        UK_Pacific : 6 / 9
        Italians : 16 / 33
        ANZAC : 18 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41567_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 cruiser, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Kweichow to Kansu
                3 bombers moved from Kweichow to Suiyuyan
                6 submarines moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Queensland to Yunnan
                1 bomber moved from India to Suiyuyan
                1 bomber moved from Queensland to Shan State
                1 destroyer moved from 110 Sea Zone to 88 Sea Zone
                2 fighters moved from Eastern United States to 121 Sea Zone
                1 destroyer moved from 101 Sea Zone to 121 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                4 submarines moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 fighter, 10 submarines and 2 transports
                    Japanese defend with 1 submarine
                        Americans roll dice for 10 submarines in 37 Sea Zone, round 2 :  3/10 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 fighter, 10 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 121 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 121 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 121 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 88 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Suiyuyan
                    Americans attack with 4 bombers
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 4 bombers in Suiyuyan, round 2 :  4/4 hits
                        Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    Americans win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kansu
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 2 bombers in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Yunnan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya

    Non Combat Move - Americans
                2 bombers moved from Yunnan to Kweichow
                1 bomber moved from Shan State to Kweichow
                3 bombers moved from Suiyuyan to Kweichow
                2 bombers moved from Kansu to Kweichow
                6 carriers moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                4 fighters moved from 54 Sea Zone to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 121 Sea Zone to Eastern United States
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Libya to Tunisia
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                1 battleship, 1 cruiser and 2 transports placed in 101 Sea Zone
                3 artilleries, 1 bomber, 4 infantry and 2 marines placed in Eastern United States
                Americans undo move 2.
                3 artilleries, 4 infantry and 2 marines placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41567_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                2 artilleries, 1 fighter and 4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Anhwe, round 3 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Anhwe, round 4 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 :  1/2 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41567_Chi10.tsvg

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