I would post links but I’m limited from doing so, due to my lack of posts. Let me hit you a private message!
No offense SS, but we are talking about AA Global, its not like we are playing Uno or Phase Ten, a little complexity (as long as it is done right) can improve a simple, but convoluted system.
For me playing a game like this has to strike the fine balance of being accurate to some extent, but also allow flexibility for the leaders of each nation to enact their own spin on how their empires and nations choose to advance. I’m sure that die-hard re-enactors look at a game like this as a joke. My tech system is designed to help each leader truly explore the "what ifs’ of each nation. What if Hitler had stopped obsessing over heavy armor and scary rockets and allowed jet fighters and effective armored units carry his troops to victory? The only part of the wargame I have not embraced is superweapons, be it toxic gas or atomic weapons. I enjoy the simple battle, and like to live in my own alternate reality where the Los Alamos, V-2’s and Nerve gas all were wretched failures.