@SuperbattleshipYamato disregard my last, here is the right one
Redrum's and P@nther's battle thread
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 2 carriers and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 fighter moved from Ukraine S.S.R. to 17 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 fighter moved from Poland to Karelia S.S.R.
2 submarines moved from 5 Sea Zone to 7 Sea ZoneCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 17 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Gibraltar
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans win, taking Gibraltar from British with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 bomber moved from 7 Sea Zone to Germany
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to France
3 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to Poland
1 armour moved from Bulgaria Romania to Poland
1 infantry moved from Bulgaria Romania to Poland
1 armour moved from Italy to Poland
2 armour moved from France to Poland
2 infantry moved from Germany to France
1 armour moved from Northwestern Europe to Poland
1 artillery and 1 infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Norway to Finland
1 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to BelorussiaPlace Units - Germans
1 carrier placed in 5 Sea Zone
1 carrier placed in 15 Sea Zone
1 destroyer placed in 5 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
1 unit repaired. -
Desaster in the Med….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 cruiser moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 carrier and 1 fighter
British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 carrier and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 1 bomber
Battle in 61 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 7 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 7 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
2 fighters moved from 7 Sea Zone to United Kingdom
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Burma to India
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalDice Statistics:
Total
1 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.688
Median : 3.500
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Germans Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Yeah, losing both those planes left it sort of vulnerable.
Is 2 carriers a pretty common German opening?
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I can’t say. There are by far not as many 1942.2 games played here as Global1940.
I watch different purchases.
I thought I could afford it because of the unlucky R1 turn.I did not expect to loose two fighters in the med, though. That was damn unlucky, too.
And it spoilt my strategy already on the first turn.That carrier in the med with two fighters on it together with the BS and Transport would have been vital for the Med and Africa.
So I have to rethink now. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Yunnan
3 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 battleship moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from 50 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Anhwei
1 fighter moved from Manchuria to Buryatia S.S.R.Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 battleships
British defend with 1 cruiser
Japanese win with 2 battleships remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 carrier and 1 transport
Casualties for Japanese: 1 fighter
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 carrier moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from Yunnan to 48 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from Anhwei to Kiangsu
1 fighter moved from Buryatia S.S.R. to Kiangsu
1 bomber moved from Anhwei to Japan
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from Kiangsu to KwangtungPlace Units - Japanese
1 infantry placed in Japan
1 destroyer and 1 transport placed in 62 Sea Zone
2 submarines placed in 60 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 destroyer, 2 submarines and 1 transport placed in 60 Sea Zone
Japanese undo move 2.
1 destroyer, 2 submarines and 1 transport placed in 62 Sea Zone
Japanese undo move 2.
1 destroyer placed in 62 Sea Zone
1 transport placed in 62 Sea Zone
2 submarines placed in 60 Sea Zone
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3,605
Median : 4,000
Variance : 0,703
Standard Deviation : 0,838
Total rolls : 38British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Americans Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3,571
Median : 4,000
Variance : 0,593
Standard Deviation : 0,770
Total rolls : 28 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to West Russia
2 infantry moved from Archangel to West Russia
2 artilleries and 1 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 submarine moved from 7 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to West Russia
2 infantry moved from Archangel to West Russia
2 artilleries and 1 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 submarine moved from 7 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Sorry for the double post and they should be identical. The first one got an error so I didn’t think it went through.
In general, should I post the summary after each nation’s turn (after USA and after Russia)? I just posted after Russia’s but realized it doesn’t post both USA’s and Russia’s summary.
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In general, should I post the summary after each nation’s turn (after USA and after Russia)? I just posted after Russia’s but realized it doesn’t post both USA’s and Russia’s summary.
Yes, please do it in future turns. I sometimes like to read the moves when I’m not at home using my smartphone.
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I’m sorry, RL (work) keeps me away from continuing again.
I’ll continue ASAP.Just to let you know I’m still there…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
5 armour, 1 artillery and 1 infantry moved from Poland to Belorussia
5 armour and 7 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 fighter moved from France to 7 Sea Zone
2 fighters moved from 5 Sea Zone to 7 Sea ZoneCombat - Germans
Battle in Belorussia
Germans attack with 10 armour, 1 artillery and 8 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 10 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 7 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from Gibraltar to 14 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 infantry moved from Morocco to Algeria
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 bomber moved from Ukraine S.S.R. to France
1 aaGun moved from Italy to Germany
2 infantry moved from Finland to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
3.5 hours between dice and posting…. the forum has been offline for hours today.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to West Russia
1 fighter moved from Szechwan to West Russia
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
3 fighters moved from United Kingdom to West RussiaPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from French Indo-China Thailand to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Kwangtung from Americans with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to Burma
1 bomber and 3 fighters moved from Kwangtung to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from 48 Sea Zone to Burma
1 fighter moved from 32 Sea Zone to Burma
1 carrier moved from 32 Sea Zone to 36 Sea Zone
2 battleships moved from 61 Sea Zone to 48 Sea Zone
2 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 cruiser moved from 60 Sea Zone to 48 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 carrier moved from 48 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 transports placed in 60 Sea Zone
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
Japanese undo move 2.
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
3 fighters moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from Western Canada to 9 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 9 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 9 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 carriers, 1 cruiser and 1 submarine moved from 11 Sea Zone to 12 Sea Zone
2 infantry moved from Central America to 19 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
4 fighters moved from 9 Sea Zone to 12 Sea Zone
1 destroyer moved from 19 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
1 aaGun and 1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from Caucasus to West RussiaPlace Units - Americans
1 submarine and 4 transports placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.857
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
2 artilleries, 1 fighter and 2 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 3/6 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 artillery moved from Caucasus to West Russia
1 submarine moved from 13 Sea Zone to 11 Sea Zone
2 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.531
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.235
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 2 Sea Zone to 9 Sea Zone
2 fighters moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from France to Ukraine S.S.R.
10 armour, 1 artillery and 6 infantry moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in 9 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 10 armour, 1 artillery and 6 infantry
Russians defend with 2 artilleries, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 10 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 infantry moved from Germany to Italy
1 aaGun moved from Germany to Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from 9 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from Germany to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 artilleries and 2 infantry moved from Germany to Poland
1 bomber moved from Ukraine S.S.R. to Germany
1 armour, 1 artillery and 1 infantry moved from Libya to AlgeriaPlace Units - Germans
3 infantry placed in Italy
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Libya
British take Libya from Germans
5 fighters moved from West Russia to 5 Sea Zone
3 fighters moved from United Kingdom to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from GermansCombat - British
Battle in 5 Sea Zone
British attack with 8 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports -
Need OOL for the battle in 5 Sea Zone.