New Game: 15L G40 artofwar1947 (Axis) vs. Entek (Allies + 11) LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 armour, 1 fighter and 2 mech_infantrys moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                2 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 2 armour
                    British defend with 1 infantry
                        Italians roll dice for 2 armour in Belgian Congo, round 2 :  1/0 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
                        AA fire in Persia :  1/1 hits
                        1 fighter owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Persia, round 2 :  2/1 hits
                        British roll dice for 1 aaGun, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 2 :  5/1 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Persia
                    1 armour retreated to Iraq
                    British win with 6 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                Battle in Northern Italy
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 3 artilleries, 1 factory_minor and 2 infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 :  3/1 hits
                        British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 :  2/1 hits
                        2 infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 artilleries and 2 fighters in Northern Italy, round 3 :  2/1 hits
                        British roll dice for 2 artilleries in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 2 artilleries owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 armour and 1 mech_infantry moved from Rostov to Ukraine
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Northern Italy : 1 artillery and 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 armour and 1 mech_infantry
        Western Ukraine : 1 flag
        80 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Normandy Bordeaux : 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Southern Italy to 114 Sea Zone
                3 artilleries and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                4 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                6 infantry moved from Germany to Poland
                2 armour and 6 mech_infantrys moved from Caucasus to Persia
                1 infantry moved from Iraq to Persia
                3 fighters moved from Iraq to Persia
                1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
                1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                3 mech_infantrys moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 artillery moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 artilleries moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Bryansk

    Combat - Germans
                Battle in Persia
                    Germans attack with 3 armour, 1 artillery, 3 fighters, 3 infantry and 6 mech_infantrys
                    British defend with 6 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 artillery, 3 fighters, 3 infantry and 6 mech_infantrys in Persia, round 2 :  5/0 hits
                        British roll dice for 6 armour, 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 :  5/1 hits
                        2 infantry owned by the British, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Persia
                        Germans roll dice for 3 armour, 1 artillery, 3 fighters and 4 mech_infantrys in Persia, round 3 :  4/1 hits
                        British roll dice for 5 armour in Persia, round 3 :  3/1 hits
                        4 armour owned by the British and 3 mech_infantrys owned by the Germans lost in Persia
                        Germans roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Persia, round 4 :  4/1 hits
                        British roll dice for 1 armour in Persia, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 artillery, 3 infantry and 5 mech_infantrys
                    Casualties for British: 6 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber
                    British defend with 3 destroyers and 3 transports
                        Germans roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/1 hits
                        British roll dice for 3 destroyers and 3 transports in 95 Sea Zone, round 2 :  1/0 hits
                    Units damaged: 1 battleship owned by the Germans
                        3 destroyers owned by the British lost in 95 Sea Zone
                        3 transports owned by the British lost in 95 Sea Zone
                        Germans roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/1 hits
                    Germans win with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for British: 3 destroyers and 3 transports
                Battle in Southern France
                    Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/0 hits
                        Americans roll dice for 1 artillery and 2 fighters in Southern France, round 2 :  2/1 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Southern France, round 3 :  2/1 hits
                        Americans roll dice for 1 fighter in Southern France, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 artilleries remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 artillery
                Battle in Denmark
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Denmark, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                        Germans roll dice for 1 artillery and 3 infantry in Denmark, round 3 :  1/0 hits
                        Americans roll dice for 1 artillery in Denmark, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 transport; Russians defend with 1 cruiser
                        Germans roll dice for 2 fighters in 114 Sea Zone, round 2 :  1/0 hits
                        British roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
                        1 transport owned by the British lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 transport
                    Casualties for Russians: 1 cruiser
                Battle in Poland
                    Germans attack with 6 infantry
                    British defend with 2 infantry
                        Germans roll dice for 6 infantry in Poland, round 2 :  1/0 hits
                        British roll dice for 2 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 5 infantry in Poland, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Poland
                    Germans win, taking Poland from British with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 artilleries
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 4 artilleries in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  1/0 hits
                        1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 3 artilleries in Bryansk, round 3 :  1/0 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  1/0 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 artilleries
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Vologda, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Novgorod
                1 mech_infantry moved from Karelia to Novgorod
                1 fighter moved from Smolensk to Novgorod
                8 armour and 6 mech_infantrys moved from Volgograd to Ukraine
                3 aaGuns, 6 artilleries and 12 infantry moved from Rostov to Ukraine
                3 fighters moved from Persia to Egypt
                1 fighter moved from 114 Sea Zone to Germany
                2 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Greece
                1 submarine placed in 113 Sea Zone
                1 artillery and 2 infantry placed in France
                1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 3 fighters
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
        Poland : 5 infantry
        Germany : 1 factory_major, 1 fighter and 4 infantry
        Denmark : 1 artillery and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 8 armour, 9 artilleries, 1 factory_minor, 12 infantry and 9 mech_infantrys
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 artillery and 1 mech_infantry
        80 Sea Zone : 2 transports
        113 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
        Persia : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 17 / 19
        Japanese : 70 / 86
        Americans : 59 / 85
        Chinese : 0 / 3
        British : 19 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.543
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                2 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                6 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                3 infantry moved from Russia to Smolensk
                3 fighters moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 3 fighters and 3 infantry in Smolensk, round 2 :  2/0 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Vologda to Russia
                5 artilleries and 36 infantry moved from Tambov to Bryansk
                5 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Samara to Kazakhstan

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Kansu : 6 infantry
        Kazakhstan : 1 infantry
        Syria : 1 flag
        Belarus : 1 infantry
        Bryansk : 5 artilleries and 41 infantry
        Rostov : 1 infantry
        Russia : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 2 infantry
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 69 / 86
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 19 / 26
        UK_Pacific : 2 / 0
        Italians : 21 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 3 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
                3 bombers moved from Malaya to 45 Sea Zone
                3 bombers moved from Shan State to 45 Sea Zone
                4 fighters moved from 37 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from India to 39 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 6 bombers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 carriers and 2 fighters
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 bombers, 2 destroyers, 4 fighters and 2 transports in 45 Sea Zone, round 2 :  7/1 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 :  2/1 hits
                        2 fighters owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 6 bombers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers and 2 fighters
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 :  2/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship and 1 cruiser
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Western Australia

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 56 Sea Zone
                6 bombers moved from 45 Sea Zone to Java
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Java
                3 tactical_bombers moved from Burma to Hopei
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Jehol to Anhwe
                3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Hainan

    Place Units - Japanese
                1 airfield placed in Java
                3 carriers placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 3 artilleries, 1 harbour and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Western Australia : 1 flag, 4 artilleries and 4 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 airfield, 6 bombers, 3 fighters and 3 tactical_bombers
        Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        37 Sea Zone : 1 flag, 3 carriers
        36 Sea Zone : 3 transports
        6 Sea Zone : 1 submarine
        56 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
        54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        West India : 1 flag
        Eastern Persia : 1 flag, 4 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 72 / 83
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 19 / 26
        UK_Pacific : 0 / 0
        Italians : 21 / 24
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 3 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
                3 bombers moved from Malaya to 45 Sea Zone
                3 bombers moved from Shan State to 45 Sea Zone
                4 fighters moved from 37 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from India to 39 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 6 bombers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 carriers and 2 fighters
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 bombers, 2 destroyers, 4 fighters and 2 transports in 45 Sea Zone, round 2 :  7/1 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 :  2/1 hits
                        2 fighters owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 6 bombers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers and 2 fighters
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 :  2/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship and 1 cruiser
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Western Australia

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 56 Sea Zone
                6 bombers moved from 45 Sea Zone to Java
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Java
                3 tactical_bombers moved from Burma to Hopei
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Jehol to Anhwe
                3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Hainan

    Place Units - Japanese
                1 airfield placed in Java
                3 carriers placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 3 artilleries and 3 infantry
                EDIT: Removing units owned by Japanese from Hainan: 3 infantry
                EDIT: Removing units owned by Japanese from Hainan: 3 artilleries
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 3 artilleries and 3 infantry
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Western Australia : 1 flag, 4 artilleries and 4 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 airfield, 6 bombers, 3 fighters and 3 tactical_bombers
        Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        37 Sea Zone : 1 flag, 3 carriers
        36 Sea Zone : 3 transports
        6 Sea Zone : 1 submarine
        56 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
        54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        West India : 1 flag
        Eastern Persia : 1 flag, 4 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 72 / 83
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 19 / 26
        UK_Pacific : 0 / 0
        Italians : 21 / 24
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                3 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 :  2/1 hits
                        Germans roll dice for 3 artilleries in Southern France, round 2 :  1/0 hits
                        1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Southern France, round 3 :  2/1 hits
                        Germans roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                3 armour moved from Norway to Finland
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 8 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 9 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Norway
                1 carrier and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 4 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 2 transports
        9 Sea Zone : 1 artillery, 2 destroyers and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        Morocco : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer and 2 transports
        99 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 3 destroyers
        Brazil : 1 flag
        98 Sea Zone : 2 submarines
        91 Sea Zone : 1 transport
        Finland : 1 flag, 3 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 26 / 26
        Japanese : 72 / 83
        Americans : 65 / 86
        Chinese : 1 / 3
        British : 19 / 26
        UK_Pacific : 0 / 0
        Italians : 21 / 24
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 26 / 26
        Japanese : 72 / 83
        Americans : 65 / 86
        Chinese : 1 / 1
        British : 19 / 26
        UK_Pacific : 0 / 0
        Italians : 21 / 24
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 2 infantry
        Tobruk : 1 flag
        109 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 26 / 26
        Japanese : 72 / 83
        Americans : 65 / 86
        Chinese : 1 / 1
        British : 19 / 19
        UK_Pacific : 0 / 0
        Italians : 21 / 24
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Egypt to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Belgian Congo to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 armour moved from Belgian Congo to South West Africa
                      Italians take Rhodesia from British
                      Italians take South West Africa from British
                1 armour moved from Iraq to Syria
                      Italians take Syria from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Syria to Iraq

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 2 transports
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
                        2 transports owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 fighters
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 :  2/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Tanganyika Territory to Kenya
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Italians
                1 artillery and 2 mech_infantrys placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy
                Italians undo move 3.
                Italians undo move 1.
                1 mech_infantry placed in Southern Italy
                2 artilleries and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,5
                Italians collect 27 PUs (4 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        South West Africa : 1 flag, 1 armour
        Nigeria : 1 flag, 1 armour
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 2 artilleries, 1 factory_minor and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour
        72 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 23 / 26
        Japanese : 72 / 83
        Americans : 62 / 86
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 31 / 36
        ANZAC : 9 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,2,5,3,6,3,3
                ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 23 / 26
        Japanese : 72 / 83
        Americans : 62 / 86
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 31 / 36
        ANZAC : 9 / 7
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Gibraltar to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Southern France
                    French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 fighter
        Southern France : 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 23 / 26
        Japanese : 72 / 83
        Americans : 62 / 86
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 9 / 7
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 mech_infantrys moved from Novgorod to Finland
                2 fighters moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Germany to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                8 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 artillery and 2 infantry moved from France to Southern France
                3 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Southern France
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters; Italians loiter and taunt with
                    Americans defend with 2 submarines
                        Germans roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans lost in 97 Sea Zone
                    Germans win, taking 97 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Southern France
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 :  1/0 hits
                        French roll dice for 2 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Southern France
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 :  1/0 hits
                        French roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/0 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Germans attack with 2 fighters and 5 mech_infantrys
                    Americans defend with 3 armour, 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters and 5 mech_infantrys in Finland, round 2 :  2/1 hits
                        Americans roll dice for 3 armour, 1 artillery and 1 infantry in Finland, round 2 :  2/1 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                        Germans roll dice for 2 fighters and 3 mech_infantrys in Finland, round 3 :  2/1 hits
                        Americans roll dice for 3 armour in Finland, round 3 :  2/1 hits
                        2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                        Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 4 :  2/1 hits
                        Americans roll dice for 1 armour in Finland, round 4 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Americans: 3 armour, 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 :  5/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour and 1 mech_infantry moved from Persia to Caucasus
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                3 aaGuns, 8 artilleries and 10 infantry moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Belarus to Novgorod
                5 infantry moved from Poland to Eastern Poland
                2 fighters moved from Finland to Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 fighters moved from 97 Sea Zone to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                6 infantry placed in Germany
                2 fighters placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major, 4 fighters and 10 infantry
        Denmark : 1 artillery and 3 infantry
        Holland Belgium : 3 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 5 infantry
        Bessarabia : 1 flag, 3 aaGuns, 8 artilleries and 10 infantry
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery
        Volgograd : 1 flag, 8 armour, 1 factory_minor and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 3 armour and 1 mech_infantry
        113 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 2 transports
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 3 mech_infantrys

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 17 / 26
        Japanese : 72 / 83
        Americans : 59 / 86
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 9 / 7
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    French Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                6 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 artilleries and 38 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 3 artilleries, 1 fighter and 39 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 39 infantry in Tambov, round 2 :  8/1 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 artilleries, 1 fighter and 39 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/0 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 artillery and 3 infantry moved from Russia to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Tsinghai : 6 infantry
        Kazakhstan : 1 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 3 artilleries and 39 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Samara : 2 aaGuns, 1 artillery and 15 infantry
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 24 / 31
        Japanese : 71 / 83
        Americans : 59 / 86
        Chinese : 2 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 9 / 7
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
                4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 56 Sea Zone to 62 Sea Zone
                4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
                2 fighters moved from 54 Sea Zone to New South Wales
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 45 Sea Zone to 54 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 54 Sea Zone to Queensland
                6 bombers moved from Java to New South Wales
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
                4 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Hopei to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 armour moved from Hopei to Kansu

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 4 artilleries, 6 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                        AA fire in New South Wales :  1/0 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 :  2/1 hits
                        Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 2 :  8/1 hits
                        ANZAC roll dice for 2 aaGuns, 2 artilleries and 8 infantry in New South Wales, round 2 :  3/1 hits
                        8 infantry owned by the ANZAC, 3 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 3 :  8/1 hits
                        ANZAC roll dice for 2 artilleries in New South Wales, round 3 :  0/1 hits
                        2 artilleries owned by the ANZAC lost in New South Wales
                    Japanese captures 7PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for ANZAC: 2 aaGuns, 2 artilleries and 8 infantry
                Battle in Queensland
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 2 :  2/1 hits
                        ANZAC roll dice for 1 bomber and 3 infantry in Queensland, round 2 :  2/1 hits
                        1 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
                        Japanese roll dice for 2 artilleries and 2 fighters in Queensland, round 3 :  2/1 hits
                        ANZAC roll dice for 2 infantry in Queensland, round 3 :  1/1 hits
                        2 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in Northern Territory
                Battle in Kazakhstan
                    Japanese attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Northern Territory from ANZAC, taking Kazakhstan from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                3 tactical_bombers moved from Hopei to Shensi
                1 aaGun moved from Anhwe to Hopei
                2 mech_infantrys moved from Kwangtung to Hunan
                3 carriers moved from 37 Sea Zone to 54 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 54 Sea Zone
                6 bombers moved from New South Wales to Western Australia
                2 fighters moved from New South Wales to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - Japanese
                4 armour, 3 fighters and 2 mech_infantrys placed in Japan
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 1.
                2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Chahar: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Manchuria
                3 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag, 1 aaGun
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 2 mech_infantrys
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Northern Territory : 1 flag, 3 artilleries and 3 infantry
        New South Wales : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 flag, 6 bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 4 armour and 4 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
        55 Sea Zone : 3 transports
        62 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
        West India : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 23 / 31
        Japanese : 78 / 101
        Americans : 59 / 86
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 4 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 2 destroyers and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        Normandy Bordeaux : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        99 Sea Zone : 2 submarines
        92 Sea Zone : 3 destroyers
        Brazil : 1 flag
        98 Sea Zone : 2 submarines
        Finland : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 23 / 31
        Japanese : 78 / 101
        Americans : 59 / 79
        Chinese : 1 / 1
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 4 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 23 / 31
        Japanese : 78 / 101
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 4 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 16 PUs; end with 21 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 2 infantry
        Tobruk : 1 flag
        109 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 23 / 31
        Japanese : 78 / 101
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 16 / 21
        UK_Pacific : 0 / 0
        Italians : 28 / 36
        ANZAC : 4 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
                1 bomber moved from Southern Italy to Tobruk
                1 armour moved from Nigeria to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 2 :  2/1 hits
                        British roll dice for 2 infantry in Tobruk, round 2 :  1/1 hits
                        2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                        Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 2 submarines in 99 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from French with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour moved from Iraq to Caucasus
                1 armour moved from South West Africa to Tanganyika Territory
                1 bomber moved from Tobruk to Southern Italy
                2 artilleries and 1 mech_infantry moved from Northern Italy to France
                1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 fighters placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,1
                Italians collect 26 PUs (4 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag, 1 armour
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        France : 2 artilleries and 1 mech_infantry
        Tobruk : 1 armour and 1 artillery
        Northern Italy : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Caucasus : 2 armour, 1 fighter and 1 mech_infantry
        95 Sea Zone : 2 destroyers
        99 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        72 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 23 / 31
        Japanese : 78 / 101
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 15 / 21
        UK_Pacific : 0 / 0
        Italians : 30 / 35
        ANZAC : 4 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.385
            Median : 3.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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