@Tyzoq Okay sounds good just post when you’re ready
New Game: 15L G40 artofwar1947 (Axis) vs. Entek (Allies + 11) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 armour, 1 fighter and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Egypt to Persia
2 armour moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Belgian Congo, round 2 : 1/0 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
AA fire in Persia : 1/1 hits
1 fighter owned by the Italians lost in Persia
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/1 hits
British roll dice for 1 aaGun, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 2 : 5/1 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Persia
1 armour retreated to Iraq
British win with 6 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 3 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits
British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/1 hits
2 infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 2 fighters in Northern Italy, round 3 : 2/1 hits
British roll dice for 2 artilleries in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the Italians and 2 artilleries owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 bomber moved from Persia to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Normandy Bordeaux : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Southern Italy to 114 Sea Zone
3 artilleries and 2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
6 infantry moved from Germany to Poland
2 armour and 6 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
3 mech_infantrys moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
2 artilleries moved from Rostov to Bryansk
2 artilleries moved from Rostov to BryanskCombat - Germans
Battle in Persia
Germans attack with 3 armour, 1 artillery, 3 fighters, 3 infantry and 6 mech_infantrys
British defend with 6 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 3 fighters, 3 infantry and 6 mech_infantrys in Persia, round 2 : 5/0 hits
British roll dice for 6 armour, 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/1 hits
2 infantry owned by the British, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 3 armour, 1 artillery, 3 fighters and 4 mech_infantrys in Persia, round 3 : 4/1 hits
British roll dice for 5 armour in Persia, round 3 : 3/1 hits
4 armour owned by the British and 3 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Persia, round 4 : 4/1 hits
British roll dice for 1 armour in Persia, round 4 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Persia
Germans win, taking Persia from British with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 3 infantry and 5 mech_infantrys
Casualties for British: 6 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber
British defend with 3 destroyers and 3 transports
Germans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/1 hits
British roll dice for 3 destroyers and 3 transports in 95 Sea Zone, round 2 : 1/0 hits
Units damaged: 1 battleship owned by the Germans
3 destroyers owned by the British lost in 95 Sea Zone
3 transports owned by the British lost in 95 Sea Zone
Germans roll dice for 2 submarines in 95 Sea Zone, round 3 : 0/1 hits
Germans win with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for British: 3 destroyers and 3 transports
Battle in Southern France
Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/0 hits
Americans roll dice for 1 artillery and 2 fighters in Southern France, round 2 : 2/1 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
Germans roll dice for 3 artilleries and 1 mech_infantry in Southern France, round 3 : 2/1 hits
Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Denmark, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 1/0 hits
Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters
British defend with 1 transport; Russians defend with 1 cruiser
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/0 hits
British roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 6 infantry
British defend with 2 infantry
Germans roll dice for 6 infantry in Poland, round 2 : 1/0 hits
British roll dice for 2 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 5 infantry in Poland, round 3 : 1/1 hits
British roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 artilleries
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 4 artilleries in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/0 hits
1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 3 artilleries in Bryansk, round 3 : 1/0 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/0 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Vologda, round 2 : 1/0 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Vologda to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Novgorod
8 armour and 6 mech_infantrys moved from Volgograd to Ukraine
3 aaGuns, 6 artilleries and 12 infantry moved from Rostov to Ukraine
3 fighters moved from Persia to Egypt
1 fighter moved from 114 Sea Zone to Germany
2 infantry moved from Germany to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Greece
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
Egypt : 3 fighters
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Poland : 5 infantry
Germany : 1 factory_major, 1 fighter and 4 infantry
Denmark : 1 artillery and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 8 armour, 9 artilleries, 1 factory_minor, 12 infantry and 9 mech_infantrys
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 artillery and 1 mech_infantry
80 Sea Zone : 2 transports
113 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
Persia : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 17 / 19
Japanese : 70 / 86
Americans : 59 / 85
Chinese : 0 / 3
British : 19 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.543
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 46Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.500
Median : 4.500
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
6 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Smolensk, round 2 : 2/0 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
5 artilleries and 36 infantry moved from Tambov to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to KazakhstanPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Kansu : 6 infantry
Kazakhstan : 1 infantry
Syria : 1 flag
Belarus : 1 infantry
Bryansk : 5 artilleries and 41 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 2 infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 69 / 86
Americans : 59 / 85
Chinese : 1 / 3
British : 19 / 26
UK_Pacific : 2 / 0
Italians : 21 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
3 bombers moved from Malaya to 45 Sea Zone
3 bombers moved from Shan State to 45 Sea Zone
4 fighters moved from 37 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 6 bombers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 carriers and 2 fighters
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 bombers, 2 destroyers, 4 fighters and 2 transports in 45 Sea Zone, round 2 : 7/1 hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/1 hits
2 fighters owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 6 bombers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 53
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 2 carriers and 2 fighters
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 2/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Western AustraliaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 56 Sea Zone
6 bombers moved from 45 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Java
3 tactical_bombers moved from Burma to Hopei
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to HainanPlace Units - Japanese
1 airfield placed in Java
3 carriers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 3 artilleries, 1 harbour and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Western Australia : 1 flag, 4 artilleries and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 6 bombers, 3 fighters and 3 tactical_bombers
Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
37 Sea Zone : 1 flag, 3 carriers
36 Sea Zone : 3 transports
6 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
West India : 1 flag
Eastern Persia : 1 flag, 4 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 72 / 83
Americans : 59 / 85
Chinese : 1 / 3
British : 19 / 26
UK_Pacific : 0 / 0
Italians : 21 / 24
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 1 submarine moved from 20 Sea Zone to 45 Sea Zone
3 bombers moved from Malaya to 45 Sea Zone
3 bombers moved from Shan State to 45 Sea Zone
4 fighters moved from 37 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 6 bombers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 carriers and 2 fighters
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 bombers, 2 destroyers, 4 fighters and 2 transports in 45 Sea Zone, round 2 : 7/1 hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/1 hits
2 fighters owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 6 bombers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 53
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 2 carriers and 2 fighters
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 2/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Western AustraliaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 56 Sea Zone
6 bombers moved from 45 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Java
3 tactical_bombers moved from Burma to Hopei
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to HainanPlace Units - Japanese
1 airfield placed in Java
3 carriers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 3 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Hainan: 3 infantry
EDIT: Removing units owned by Japanese from Hainan: 3 artilleries
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries and 3 infantry
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Western Australia : 1 flag, 4 artilleries and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 6 bombers, 3 fighters and 3 tactical_bombers
Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
37 Sea Zone : 1 flag, 3 carriers
36 Sea Zone : 3 transports
6 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
West India : 1 flag
Eastern Persia : 1 flag, 4 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 50 / 70
Russians : 26 / 26
Japanese : 72 / 83
Americans : 59 / 85
Chinese : 1 / 3
British : 19 / 26
UK_Pacific : 0 / 0
Italians : 21 / 24
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
3 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/1 hits
Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits
1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Southern France, round 3 : 2/1 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
3 armour moved from Norway to Finland
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 8 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Norway
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 4 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 transports
9 Sea Zone : 1 artillery, 2 destroyers and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Morocco : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer and 2 transports
99 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 3 destroyers
Brazil : 1 flag
98 Sea Zone : 2 submarines
91 Sea Zone : 1 transport
Finland : 1 flag, 3 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 26 / 26
Japanese : 72 / 83
Americans : 65 / 86
Chinese : 1 / 3
British : 19 / 26
UK_Pacific : 0 / 0
Italians : 21 / 24
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 44 / 70
Russians : 26 / 26
Japanese : 72 / 83
Americans : 65 / 86
Chinese : 1 / 1
British : 19 / 26
UK_Pacific : 0 / 0
Italians : 21 / 24
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 2 infantry
Tobruk : 1 flag
109 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 70
Russians : 26 / 26
Japanese : 72 / 83
Americans : 65 / 86
Chinese : 1 / 1
British : 19 / 19
UK_Pacific : 0 / 0
Italians : 21 / 24
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Belgian Congo to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 armour moved from Belgian Congo to South West Africa
Italians take Rhodesia from British
Italians take South West Africa from British
1 armour moved from Iraq to Syria
Italians take Syria from Russians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Syria to IraqCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer and 2 transports
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 fighters
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits
1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern Italy
Italians undo move 3.
Italians undo move 1.
1 mech_infantry placed in Southern Italy
2 artilleries and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,5
Italians collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
South West Africa : 1 flag, 1 armour
Nigeria : 1 flag, 1 armour
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 2 artilleries, 1 factory_minor and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour
72 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 70
Russians : 23 / 26
Japanese : 72 / 83
Americans : 62 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 31 / 36
ANZAC : 9 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
4 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,2,5,3,6,3,3
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 23 / 26
Japanese : 72 / 83
Americans : 62 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 31 / 36
ANZAC : 9 / 7
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern FranceCombat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/1 hits
Italians roll dice for 1 armour in Southern France, round 2 : 0/1 hits
1 armour owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Southern France to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Southern France : 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 70
Russians : 23 / 26
Japanese : 72 / 83
Americans : 62 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 9 / 7
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
5 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Germany to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
8 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 2 infantry moved from France to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 destroyer and 3 fighters; Italians loiter and taunt with
Americans defend with 2 submarines
Germans roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Southern France
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits
French roll dice for 2 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/0 hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/0 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 2 fighters and 5 mech_infantrys
Americans defend with 3 armour, 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 5 mech_infantrys in Finland, round 2 : 2/1 hits
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/1 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Germans roll dice for 2 fighters and 3 mech_infantrys in Finland, round 3 : 2/1 hits
Americans roll dice for 3 armour in Finland, round 3 : 2/1 hits
2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 4 : 2/1 hits
Americans roll dice for 1 armour in Finland, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 3 armour, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 5/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Persia to Caucasus
2 transports moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 8 artilleries and 10 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Greece to Yugoslavia
1 fighter moved from Belarus to Novgorod
5 infantry moved from Poland to Eastern Poland
2 fighters moved from Finland to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
6 infantry placed in Germany
2 fighters placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major, 4 fighters and 10 infantry
Denmark : 1 artillery and 3 infantry
Holland Belgium : 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 5 infantry
Bessarabia : 1 flag, 3 aaGuns, 8 artilleries and 10 infantry
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 artillery
Volgograd : 1 flag, 8 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 3 armour and 1 mech_infantry
113 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 2 transports
Persia : 1 flag, 1 factory_minor
Yugoslavia : 3 mech_infantrysProduction/PUs Summary :
Germans : 56 / 71
Russians : 17 / 26
Japanese : 72 / 83
Americans : 59 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 9 / 7
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10French Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
6 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 38 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries, 1 fighter and 39 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries, 1 fighter and 39 infantry in Tambov, round 2 : 8/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries, 1 fighter and 39 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/0 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 artillery and 3 infantry moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Tsinghai : 6 infantry
Kazakhstan : 1 infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 artilleries and 39 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 1 infantry
Samara : 2 aaGuns, 1 artillery and 15 infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 71
Russians : 24 / 31
Japanese : 71 / 83
Americans : 59 / 86
Chinese : 2 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 9 / 7
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 56 Sea Zone to 62 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 54 Sea Zone to Queensland
6 bombers moved from Java to New South Wales
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
4 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 armour moved from Hopei to KansuCombat - Japanese
Battle in New South Wales
Japanese attack with 4 artilleries, 6 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
AA fire in New South Wales : 1/0 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/1 hits
Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 8/1 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries and 8 infantry in New South Wales, round 2 : 3/1 hits
8 infantry owned by the ANZAC, 3 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 3 : 8/1 hits
ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 0/1 hits
2 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries and 8 infantry
Battle in Queensland
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 2 : 2/1 hits
ANZAC roll dice for 1 bomber and 3 infantry in Queensland, round 2 : 2/1 hits
1 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
Japanese roll dice for 2 artilleries and 2 fighters in Queensland, round 3 : 2/1 hits
ANZAC roll dice for 2 infantry in Queensland, round 3 : 1/1 hits
2 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 3 infantry
Casualties for Americans: 1 bomber
Battle in Northern Territory
Battle in Kazakhstan
Japanese attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Northern Territory from ANZAC, taking Kazakhstan from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
3 tactical_bombers moved from Hopei to Shensi
1 aaGun moved from Anhwe to Hopei
2 mech_infantrys moved from Kwangtung to Hunan
3 carriers moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 54 Sea Zone
6 bombers moved from New South Wales to Western Australia
2 fighters moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - Japanese
4 armour, 3 fighters and 2 mech_infantrys placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Chahar: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 2 mech_infantrys
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 3 artilleries and 3 infantry
New South Wales : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 6 bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 4 armour and 4 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 3 submarines
54 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
55 Sea Zone : 3 transports
62 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
West India : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 4 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 destroyers and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Normandy Bordeaux : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
99 Sea Zone : 2 submarines
92 Sea Zone : 3 destroyers
Brazil : 1 flag
98 Sea Zone : 2 submarines
Finland : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 79
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 4 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 79
Chinese : 1 / 2
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 4 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - British
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 21 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 2 infantry
Tobruk : 1 flag
109 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 79
Chinese : 1 / 2
British : 16 / 21
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 4 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from BritishCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/1 hits
British roll dice for 2 infantry in Tobruk, round 2 : 1/1 hits
2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Iraq to Caucasus
1 armour moved from South West Africa to Tanganyika Territory
1 bomber moved from Tobruk to Southern Italy
2 artilleries and 1 mech_infantry moved from Northern Italy to France
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Rostov to CaucasusPlace Units - Italians
2 fighters placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,1
Italians collect 26 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag
France : 2 artilleries and 1 mech_infantry
Tobruk : 1 armour and 1 artillery
Northern Italy : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
Rostov : 1 flag
Eastern Poland : 1 flag
Caucasus : 2 armour, 1 fighter and 1 mech_infantry
95 Sea Zone : 2 destroyers
99 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
72 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 79
Chinese : 1 / 2
British : 15 / 21
UK_Pacific : 0 / 0
Italians : 30 / 35
ANZAC : 4 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.385
Median : 3.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5





