TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 56 Sea Zone to 62 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 54 Sea Zone to Queensland
6 bombers moved from Java to New South Wales
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
4 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 armour moved from Hopei to Kansu
Combat - Japanese
Battle in New South Wales
Japanese attack with 4 artilleries, 6 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
AA fire in New South Wales : 1/0 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/1 hits
Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 8/1 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries and 8 infantry in New South Wales, round 2 : 3/1 hits
8 infantry owned by the ANZAC, 3 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 3 : 8/1 hits
ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 0/1 hits
2 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 6 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries and 8 infantry
Battle in Queensland
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Queensland, round 2 : 2/1 hits
ANZAC roll dice for 1 bomber and 3 infantry in Queensland, round 2 : 2/1 hits
1 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
Japanese roll dice for 2 artilleries and 2 fighters in Queensland, round 3 : 2/1 hits
ANZAC roll dice for 2 infantry in Queensland, round 3 : 1/1 hits
2 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 3 infantry
Casualties for Americans: 1 bomber
Battle in Northern Territory
Battle in Kazakhstan
Japanese attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Northern Territory from ANZAC, taking Kazakhstan from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
3 tactical_bombers moved from Hopei to Shensi
1 aaGun moved from Anhwe to Hopei
2 mech_infantrys moved from Kwangtung to Hunan
3 carriers moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 54 Sea Zone
6 bombers moved from New South Wales to Western Australia
2 fighters moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - Japanese
4 armour, 3 fighters and 2 mech_infantrys placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Chahar: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 2 mech_infantrys
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 3 artilleries and 3 infantry
New South Wales : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 6 bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 4 armour and 4 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 3 submarines
54 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
55 Sea Zone : 3 transports
62 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
West India : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 71
Russians : 23 / 31
Japanese : 78 / 101
Americans : 59 / 86
Chinese : 1 / 1
British : 16 / 19
UK_Pacific : 0 / 0
Italians : 28 / 36
ANZAC : 4 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1