L14 Steveo (axis) v JWW(allies +10) no tech


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
                EDIT: Changing ownership of Suriname from Dutch to Americans
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to Gibraltar
                2 fighters moved from Egypt to Algeria
                1 fighter moved from Malta to Algeria
                2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 9 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
                EDIT: Changing ownership of Suriname from Dutch to Americans
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to Gibraltar
                2 fighters moved from Egypt to Algeria
                1 fighter moved from Malta to Algeria
                2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 battleships and 2 cruisers in Algeria, round 2 :  3/4 hits
                        British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 :  2/4 hits
                        2 infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kenya
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Morocco
                2 fighters moved from Algeria to 92 Sea Zone
                1 fighter moved from Algeria to Morocco
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 19 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 4 infantry
        Burma : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 artillery, 1 infantry and 1 mech_infantry
        Malta : 1 aaGun
        Morocco : 1 bomber and 1 fighter
        Algeria : 1 flag, 1 armour and 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Iraq : 1 flag
        92 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 51 / 93
        Russians : 35 / 44
        Japanese : 53 / 61
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 27 / 0
        UK_Pacific : 10 / 19
        Italians : 14 / 24
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 41

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.640
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • use this file…changed the fgt ncm in africa, thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Bessarabia to Ukraine
                6 infantry moved from Northern Italy to France
                2 artilleries moved from Northern Italy to France

    Place Units - Italians
                1 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to 54 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 93
        Russians : 35 / 44
        Japanese : 53 / 61
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 27 / 0
        UK_Pacific : 10 / 19
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 93
        Russians : 35 / 44
        Japanese : 53 / 61
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 27 / 0
        UK_Pacific : 10 / 19
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 87 PUs;
                Germans buy 3 armour, 3 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    retreated to 110 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from 111 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 carrier, 1 cruiser and 7 transports moved from 111 Sea Zone to 112 Sea Zone
                3 armour moved from Scotland to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Finland to Western Germany
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in United Kingdom
                3 fighters placed in 112 Sea Zone
                3 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
                EDIT: Adding units owned by Germans to Romania: 4 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 armour moved from Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                3 infantry moved from Baltic States to Eastern Poland
                1 artillery and 3 infantry moved from Vyborg to Finland
                1 armour moved from Bryansk to Belarus
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Baltic States to Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 armour moved from Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                3 infantry moved from Baltic States to Eastern Poland
                1 artillery and 3 infantry moved from Vyborg to Finland
                1 armour moved from Bryansk to Belarus
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Baltic States to Poland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 4 :  0/4 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 5 :  0/4 hits
                        Germans roll dice for 1 infantry in Finland, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 6 :  0/3 hits
                        Germans roll dice for 1 infantry in Finland, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 7 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Amur to Buryatia
                6 armour and 1 mech_infantry moved from Russia to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                6 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Slovakia Hungary : 1 flag, 1 armour
        Poland : 1 flag, 1 infantry
        Bryansk : 2 aaGuns, 6 armour, 8 artilleries, 31 infantry and 3 mech_infantrys
        Rostov : 1 aaGun and 3 infantry
        Eastern Poland : 1 armour and 2 infantry
        Russia : 1 airfield, 6 armour, 1 factory_major and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 42 / 56
        Japanese : 53 / 61
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 27 / 0
        UK_Pacific : 10 / 19
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.944
            Median : 4.000
            Variance : 1.257
            Standard Deviation : 1.121
            Total rolls : 36

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 4.115
            Median : 5.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26


  • use this file please…moved an aa in ncm… thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 artilleries, 3 infantry and 4 mech_infantrys moved from Szechwan to Sikang
                1 aaGun moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from India to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Chahar to Kweichow
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • I am attacking the german fleet……do you have an OOL?


  • Ya I’ll have to give you round by round so just let me know how many hits first thanks


  • I think I will roll it here and edit the results. It might be easier?

    USA attacks with 2 cv, 4 ss, 4 dd, 1 cr & 2 fgt

    G defends with 4cv, 1cr, 3 fgt & tac


  • USA rd 1 attack: 4 ssDiceRolls: 4@2; Total Hits: 14@2: (1, 4, 4, 4)4 ddDiceRolls: 4@2; Total Hits: 14@2: (1, 3, 3, 3)Cr & 2 fgtDiceRolls: 3@3; Total Hits: 13@3: (3, 4, 6)

    Let me know where you want the hits placed and I will roll your D……


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Burma to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra


  • well everything is done but the naval battle……A below avg start for the usa, above…I imagine you will take 3 hits on your cv’s, but I should wait for you to tell me what you want to do…let me know.


  • yes 3 hits on the cv thanks


  • let’s see how bad I get “whacked” here……  :|

    USA defends w/4 cv, cr, 3 fgt & tac

    DiceRolls: 4@2 2@3 3@4; Total Hits: 74@2: (3, 2, 5, 1)2@3: (1, 3)3@4: (1, 2, 3)


  • that’s about right……

    USA loses 2 cv, & 3 dd

    2nd wave attack…dice gotta turn ?

    USA attacks w/4 ssDiceRolls: 4@2; Total Hits: 34@2: (6, 2, 1, 1)1 dd, 2fgt & crDiceRolls: 1@2 3@3; Total Hits: 11@2: (3)3@3: (4, 6, 3)

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