@cwglee51 No scramble
13 Playoff game - Whackamatt (Axis) vs. Karl7 (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in SyriaNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Southern Italy to Italian Somaliland
1 fighter moved from Trans-Jordan to Italian SomalilandPlace Units - Italians
1 transport placed in 97 Sea Zone
2 armour and 1 infantry placed in Southern Italy
Italians undo move 2.
1 bomber placed in Southern Italy
2 armour and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 2 aaGuns
EDIT: Adding units owned by Italians to Poland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from Caroline Islands to Korea
1 cruiser moved from 6 Sea Zone to 25 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
EDIT: Adding units owned by ANZAC to Belgian Congo: 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 2 infantry
EDIT: Adding units owned by ANZAC to Kenya: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to KenyaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Iraq
1 fighter moved from Southern Italy to Iraq
2 tactical_bombers moved from Alexandria to Iraq
2 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 86 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
7 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
7 artilleries and 17 infantry moved from Romania to Eastern Poland
1 armour moved from Eire to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 1 mech_infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour, 2 fighters and 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Brazil
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Brazil from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 13 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 13 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
4 aaGuns moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from Brazil to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Syria
1 submarine moved from 97 Sea Zone to 92 Sea ZonePlace Units - Germans
1 factory_minor placed in Romania
2 destroyers placed in 109 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Jesus! A big win then a loss…
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 1 mech_infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour, 2 fighters and 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry -
USSR
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 1 aaGun, 3 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 2 tactical_bombers moved from 35 Sea Zone to Philippines
2 fighters moved from Java to Shan State
3 armour moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
7 artilleries, 2 bombers, 8 fighters, 9 infantry and 4 tactical_bombers moved from Manchuria to Korea
3 fighters and 4 tactical_bombers moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 7 artilleries, 2 bombers, 11 fighters, 9 infantry and 8 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 6 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 3 armour, 2 fighters and 1 infantry
British defend with 2 artilleries and 4 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 3 armour and 1 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Philippines
Japanese attack with 1 armour and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
3 carriers moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Korea to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Korea to Japan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 aaGun and 2 armour placed in Malaya
1 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Sikang to Shensi
11 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Yunnan to ManchuriaCombat - British
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by Americans from French Central Africa: 1 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by Americans to Rhodesia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Manchuria to Anhwe
2 aaGuns and 3 infantry moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 18 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Eastern United States to Central United States
1 artillery and 2 infantry moved from Eastern United States to Central United States
2 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 74 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 10 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Kenya
1 fighter moved from Italian Somaliland to Kenya
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Italian Somaliland to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier and 1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 bomber moved from Southern Italy to KenyaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Battle in 71 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win, taking Persia from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kenya
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Kenya to 72 Sea Zone
1 bomber and 1 tactical_bomber moved from Kenya to Italian Somaliland
1 bomber moved from 71 Sea Zone to Italian Somaliland
2 aaGuns moved from Poland to Eastern PolandPlace Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 37 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 80 Sea ZoneCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 80 Sea Zone to West IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 3 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Syria to Ukraine
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
7 armour, 13 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern ItalyCombat - Germans
Battle in Baltic States
Germans attack with 8 armour, 15 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 15 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Romania
3 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 armour placed in Romania
1 armour, 1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Russia to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Belarus to 127 Sea Zone
1 infantry moved from Karelia to Finland
2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 6 aaGuns; Italians defend with 2 aaGuns
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 40
Casualties for Germans: 6 aaGuns
Casualties for Italians: 2 aaGuns
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 3 transports
Russians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 1 infantryNon Combat Move - Russians
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from 127 Sea Zone to Novgorod
2 aaGuns, 2 artilleries and 23 infantry moved from Bryansk to Belarus
2 fighters moved from Ukraine to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
2 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Java
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Malaya
1 armour moved from Manchuria to Jehol
2 bombers moved from Japan to Malaya
4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 1 artillery moved from Korea to Manchuria
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Malaya
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 11 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Yunnan to India
1 mech_infantry moved from Rhodesia to Union of South Africa
1 infantry moved from French Equatorial Africa to NigeriaPlace Units - Americans
1 carrier, 1 fighter, 5 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
4 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Kwangsi
11 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 59 Sea Zone
5 infantry moved from Shan State to BurmaNon Combat Move - British
1 aaGun moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to India
8 infantry moved from Shan State to Yunnan
4 infantry moved from Shan State to BurmaPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery
EDIT: Adding units owned by British to Rhodesia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,1,3,4,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,4
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
ncm edit





