Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Syria
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Southern Italy to Italian Somaliland
1 fighter moved from Trans-Jordan to Italian Somaliland
Place Units - Italians
1 transport placed in 97 Sea Zone
2 armour and 1 infantry placed in Southern Italy
Italians undo move 2.
1 bomber placed in Southern Italy
2 armour and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 2 aaGuns
EDIT: Adding units owned by Italians to Poland: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from Caroline Islands to Korea
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
EDIT: Adding units owned by ANZAC to Belgian Congo: 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 2 infantry
EDIT: Adding units owned by ANZAC to Kenya: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Iraq
1 fighter moved from Southern Italy to Iraq
2 tactical_bombers moved from Alexandria to Iraq
2 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 86 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic States
7 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
7 artilleries and 17 infantry moved from Romania to Eastern Poland
1 armour moved from Eire to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 1 mech_infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour, 2 fighters and 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Brazil
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Brazil from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 13 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 13 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
4 aaGuns moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from Brazil to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Syria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Place Units - Germans
1 factory_minor placed in Romania
2 destroyers placed in 109 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Jesus! A big win then a loss…
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 1 mech_infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour, 2 fighters and 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
USSR
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 1 aaGun, 3 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 2 tactical_bombers moved from 35 Sea Zone to Philippines
2 fighters moved from Java to Shan State
3 armour moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
7 artilleries, 2 bombers, 8 fighters, 9 infantry and 4 tactical_bombers moved from Manchuria to Korea
3 fighters and 4 tactical_bombers moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 7 artilleries, 2 bombers, 11 fighters, 9 infantry and 8 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 6 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 3 armour, 2 fighters and 1 infantry
British defend with 2 artilleries and 4 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 3 armour and 1 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Philippines
Japanese attack with 1 armour and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
3 carriers moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Korea to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Korea to Japan
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 aaGun and 2 armour placed in Malaya
1 armour placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Sikang to Shensi
11 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Anhwe
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Yunnan to Manchuria
Combat - British
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by Americans from French Central Africa: 1 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by Americans to Rhodesia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Manchuria to Anhwe
2 aaGuns and 3 infantry moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 18 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Eastern United States to Central United States
1 artillery and 2 infantry moved from Eastern United States to Central United States
2 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 74 Sea Zone
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 10 PUs;
Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Kenya
1 fighter moved from Italian Somaliland to Kenya
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Italian Somaliland to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier and 1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 bomber moved from Southern Italy to Kenya
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Battle in 71 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win, taking Persia from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kenya
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Kenya to 72 Sea Zone
1 bomber and 1 tactical_bomber moved from Kenya to Italian Somaliland
1 bomber moved from 71 Sea Zone to Italian Somaliland
2 aaGuns moved from Poland to Eastern Poland
Place Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 37 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 80 Sea Zone
Combat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 80 Sea Zone to West India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 3 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Syria to Ukraine
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
7 armour, 13 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
Combat - Germans
Battle in Baltic States
Germans attack with 8 armour, 15 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 15 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Romania
3 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Germans
2 destroyers placed in 112 Sea Zone
3 armour placed in Romania
1 armour, 1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Russia to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Belarus to 127 Sea Zone
1 infantry moved from Karelia to Finland
2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 6 aaGuns; Italians defend with 2 aaGuns
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 40
Casualties for Germans: 6 aaGuns
Casualties for Italians: 2 aaGuns
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 3 transports
Russians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Russians
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from 127 Sea Zone to Novgorod
2 aaGuns, 2 artilleries and 23 infantry moved from Bryansk to Belarus
2 fighters moved from Ukraine to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Novgorod to Belarus
Place Units - Russians
1 armour and 2 infantry placed in Volgograd
2 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Java
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Malaya
1 armour moved from Manchuria to Jehol
2 bombers moved from Japan to Malaya
4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Korea to Manchuria
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
Place Units - Japanese
3 fighters placed in Malaya
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 11 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Yunnan to India
1 mech_infantry moved from Rhodesia to Union of South Africa
1 infantry moved from French Equatorial Africa to Nigeria
Place Units - Americans
1 carrier, 1 fighter, 5 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
4 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Kwangsi
11 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
2 artilleries and 5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 59 Sea Zone
5 infantry moved from Shan State to Burma
Non Combat Move - British
1 aaGun moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to India
8 infantry moved from Shan State to Yunnan
4 infantry moved from Shan State to Burma
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery
EDIT: Adding units owned by British to Rhodesia: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,1,3,4,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,4
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
ncm edit