14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • I hope  U re enjoying this great game of ours, cus I am definitely  8-)


  • Why did U post Japan 3 times, if i may ask,  cus all those 3 seem the same to me.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 103 Sea Zone
                1 infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 submarine moved from 86 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Eire
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 63 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in Eire
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Eire, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Eire, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Eire
                    Americans win, taking Eire from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Scotland
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 98 Sea Zone
                    Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 98 Sea Zone to Iraq
                1 submarine moved from 85 Sea Zone to 63 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to Queensland
                5 bombers moved from Western United States to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                2 aaGuns, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                2 aaGuns, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 28 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 airfield placed in Gibraltar
                1 destroyer and 2 submarines placed in 85 Sea Zone
                Americans undo move 3.
                1 submarine placed in 86 Sea Zone
                1 destroyer and 1 submarine placed in 85 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Siberia : 1 bomber
        31 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        28 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        63 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 9 bombers, 1 harbour and 5 infantry
        Scotland : 1 flag, 1 airfield and 1 infantry
        Tunisia : 1 mech_infantry
        125 Sea Zone : 1 submarine
        86 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        85 Sea Zone : 1 destroyer and 1 submarine
        Eire : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        109 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        99 Sea Zone : 1 submarine
        Iraq : 1 bomber
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 47 / 48
        Americans : 53 / 68
        Chinese : 10 / 20
        British : 25 / 0
        UK_Pacific : 8 / 11
        Italians : 9 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Hunan to Kiangsi
                4 artilleries and 4 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 4 artilleries and 4 infantry in Kwangsi, round 2 :  3/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 6 artilleries and 7 infantry
        Kiangsi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Chahar : 1 artillery and 2 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 43 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 8 / 11
        Italians : 9 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Burma to Sumatra
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 armour and 2 mech_infantrys moved from Shan State to Kwangsi
                1 infantry moved from Shan State to Siam
                3 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 fighter moved from Burma to Kwangsi
                3 aaGuns, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 bomber moved from Sumatra to India
                1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 tactical_bomber

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 2 artilleries and 5 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 infantry
        106 Sea Zone : 1 flag
        Eire : 1 artillery and 1 infantry
        109 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 armour and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 9 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern France to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern France to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Southern Italy to Greater Southern Germany

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Greater Southern Germany : 1 mech_infantry
        Romania : 1 aaGun, 1 artillery and 3 infantry
        Poland : 2 armour and 1 artillery
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Baltic States : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 9 / 10
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Shan State to Kwangsi
                2 fighters moved from India to Kwangsi

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 bomber and 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 destroyer
        36 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 9 / 10
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 37 / 40
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 9 / 10
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern France to 109 Sea Zone
                5 bombers moved from Western Germany to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 fighters and 3 tactical_bombers moved from Southern Italy to 109 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                4 armour, 4 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                4 armour, 4 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 109 Sea Zone
                4 armour, 4 artilleries and 9 infantry moved from 109 Sea Zone to Eire
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone


  • OOL for attack on SZ 109? German sub has 1 hit.


  • I made a mistake that can cost me the game. I forgot that U can produce in UK.  :? :?


  • remove 1 sub of mine


  • What order to do you want to lose your other units?


  • as usual

    subs first
    figs last


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern France to 109 Sea Zone
                5 bombers moved from Western Germany to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 fighters and 3 tactical_bombers moved from Southern Italy to 109 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                4 armour, 4 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                4 armour, 4 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 109 Sea Zone
                4 armour, 4 artilleries and 9 infantry moved from 109 Sea Zone to Eire
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 5 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 9 transports
                    British defend with 1 destroyer and 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports in 109 Sea Zone, round 2 :  8/1 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 7 transports in 109 Sea Zone, round 2 :  4/1 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 bomber owned by the Germans , 2 carriers owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 4 bombers, 3 fighters, 3 tactical_bombers and 9 transports in 109 Sea Zone, round 3 :  7/1 hits
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 7 transports in 109 Sea Zone, round 3 :  2/1 hits
                        3 fighters owned by the Americans , 2 bombers owned by the Germans , 3 transports owned by the Americans and 1 tactical_bomber owned by the Americans lost in 109 Sea Zone
                        1 transport owned by the British and 3 transports owned by the Americans lost in 109 Sea Zone
                    Germans win with 2 bombers, 3 fighters, 3 tactical_bombers and 9 transports remaining. Battle score for attacker is 100
                    Casualties for Germans: 3 bombers, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
                Battle in Eire
                    Germans attack with 4 armour, 4 artilleries and 9 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 4 artilleries and 9 infantry in Eire, round 2 :  6/1 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eire, round 2 :  4/1 hits
                        4 infantry owned by the Germans , 2 aaGuns owned by the Americans and 4 infantry owned by the Americans lost in Eire
                        Germans roll dice for 4 armour, 4 artilleries and 5 infantry in Eire, round 3 :  5/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eire, round 3 :  2/1 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 armour owned by the Americans lost in Eire
                    Germans win, taking Eire from Americans with 4 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 98 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 98 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Poland to Baltic States
                1 aaGun moved from Germany to Poland
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 infantry and 2 mech_infantrys moved from Karelia to Finland
                4 armour moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 carriers placed in 109 Sea Zone
                1 fighter placed in Western Germany
                1 infantry and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Romania : 4 infantry and 1 mech_infantry
        Poland : 1 aaGun, 5 armour, 8 artilleries, 5 infantry and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 infantry
        Vyborg : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag, 4 armour, 4 artilleries and 3 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 3 carriers, 3 fighters, 3 tactical_bombers and 9 transports
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 2 carriers and 3 fighters
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 57
        Russians : 36 / 40
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 9 / 10
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.192
            Median : 3.000
            Variance : 1.920
            Standard Deviation : 1.386
            Total rolls : 26

    Null / Other
                1 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9


  • :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 bomber moved from Russia to Vyborg
                2 infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                3 mech_infantrys moved from Archangel to Karelia
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Vyborg, round 2 :  1/0 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 armour and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 mech_infantrys in Karelia, round 2 :  1/0 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                3 mech_infantrys moved from Archangel to Novgorod
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                16 artilleries moved from Novgorod to Belarus
                4 mech_infantrys moved from Russia to Smolensk
                4 mech_infantrys moved from Smolensk to Bryansk
                3 armour and 3 mech_infantrys moved from Novgorod to Karelia
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Siberia : 2 aaGuns and 18 infantry
        Belarus : 20 artilleries and 4 infantry
        Karelia : 4 armour and 5 mech_infantrys
        Baltic States : 2 infantry
        Bryansk : 4 mech_infantrys
        Vyborg : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 6 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 mech_infantrys and 2 tactical_bombers
        Iraq : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 39 / 42
        Japanese : 36 / 48
        Americans : 53 / 68
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 15 / 15
        Italians : 8 / 10
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • can the Allies return once more ?  :|


  • The Allies have thee advantage of tremendous industrial capacity. So nothing should be taken for granted.

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