14L G40 captain walker (axis) vs odonis (allies +10) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Urals
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 2 mech_infantrys
Japanese defend with 1 artillery
1 mech_infantry owned by the Russians retreated to Vologda
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -21
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
2 aaGuns moved from Samara to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Japan to Soviet Far East
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 38 Sea Zone to Java
1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 artilleries, 7 infantry and 5 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to India
2 battleships, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
British defend with 1 battleship
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 3 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 4 : 3/4 hits
British roll dice for 1 battleship in 39 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 17 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/27 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 17 infantry in India, round 2 : 8/19 hits
7 infantry owned by the British , 7 infantry owned by the Japanese , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in India, round 3 : 6/19 hits
UK_Pacific roll dice for 2 artilleries and 10 infantry in India, round 3 : 4/12 hits
6 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers in India, round 4 : 10/15 hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 4 : 0/6 hits
4 infantry owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 7 infantry and 5 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 17 infantryNon Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 bombers moved from India to Kwangsi
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Kiangsu to Kwangsi
1 cruiser and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Soviet Far East to Japan
1 tactical_bomber moved from Soviet Far East to Amur
1 infantry moved from Korea to Amur
2 infantry moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 fighter moved from India to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from India to BurmaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
3 infantry placed in French Indo China
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 mech_infantrys and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 3 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry and 1 tactical_bomber
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
38 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 51 / 68
Russians : 11 / 11
Japanese : 74 / 84
Americans : 58 / 75
Chinese : 0 / 4
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone -
scramble off Germany?
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yes…scramble three fighters in 112. And take the air units as casualties first (save the dd for last).
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Damn! I was hoping you’d say no since I totally forgot about the scramble…
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I just hope my dd survives so it can block the reinforcement of Norway!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 3 fighters
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
Casualties for Germans: 1 fighter
Casualties for Americans: 3 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
3 fighters moved from 110 Sea Zone to Norway
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 bomber moved from Malta to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 bomber moved from Malta to Northern ItalyCombat - British
Battle in Kazakhstan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 armour and 7 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 artilleries
Casualties for British: 5 mech_infantrys
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Greece
2 fighters and 1 tactical_bomber moved from Malta to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Kazakhstan to Volgograd
4 transports moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
3 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 factory_minor placed in Greece
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,4,5,3,2,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Western Germany to Albania
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Albania
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/3 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Albania to Western GermanyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Italians :
Western Germany : 1 bomber
Albania : 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Rostov : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 68
Russians : 11 / 11
Japanese : 71 / 84
Americans : 58 / 75
Chinese : 0 / 4
British : 36 / 43
UK_Pacific : 5 / 2
Italians : 15 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Guam to Soviet Far East
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from 99 Sea Zone to GreecePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
France
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Norway
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway
6 mech_infantrys moved from Finland to Norway
1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
Americans defend with 4 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 6/14 hits
Americans roll dice for 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 5/11 hits
2 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 4/9 hits
Americans roll dice for 2 artilleries and 3 fighters in Norway, round 3 : 3/5 hits
2 fighters owned by the Americans , 2 artilleries owned by the Americans , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 3/6 hits
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
2 bombers and 1 fighter moved from Norway to Western Germany
2 armour and 3 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
4 infantry moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
4 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Norway to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Romania : 1 armour, 4 infantry and 6 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Norway : 1 factory_minor and 1 mech_infantry
Denmark : 4 infantry
Northern Italy : 4 infantry
Southern Italy : 2 infantry and 3 mech_infantrys
Belarus : 1 flag, 4 artilleries and 2 infantry
Karelia : 1 flag, 3 armour and 3 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 submarine
Yugoslavia : 4 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 68
Russians : 11 / 11
Japanese : 71 / 84
Americans : 55 / 75
Chinese : 0 / 4
British : 36 / 43
UK_Pacific : 5 / 2
Italians : 15 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germany would like to thank the US for the new factory in Norway…they’ll put it to good use on their next turn!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Sikang
Chinese take Sikang from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
retreated to Archangel
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Novosibirsk
5 artilleries and 5 infantry moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 mech_infantrys moved from Kwangsi to 36 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry and 3 mech_infantrys moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 armour, 3 fighters and 3 tactical_bombers moved from Burma to India
4 mech_infantrys moved from Burma to India
1 infantry moved from Tsinghai to Sikang
2 bombers moved from Kwangsi to Sikang
1 bomber moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 fighters, 3 infantry, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits
1 armour owned by the British , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 4 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Sikang to Kwangsi
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Amur to Siberia
1 tactical_bomber moved from Amur to Kweichow
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Burma
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from 16 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 4 infantry
Korea : 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
36 Sea Zone : 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 destroyer
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 50 / 68
Russians : 18 / 18
Japanese : 71 / 79
Americans : 55 / 75
Chinese : 1 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from Gibraltar to 111 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 armour, 1 fighter and 1 infantry moved from Soviet Far East to Siberia





