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Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Urals
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Urals
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 2 mech_infantrys
Japanese defend with 1 artillery
1 mech_infantry owned by the Russians retreated to Vologda
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -21
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
2 aaGuns moved from Samara to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Japan to Soviet Far East
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 38 Sea Zone to Java
1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 artilleries, 7 infantry and 5 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to India
2 battleships, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
British defend with 1 battleship
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 3 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 4 : 3/4 hits
British roll dice for 1 battleship in 39 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 17 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/27 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 17 infantry in India, round 2 : 8/19 hits
7 infantry owned by the British , 7 infantry owned by the Japanese , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in India, round 3 : 6/19 hits
UK_Pacific roll dice for 2 artilleries and 10 infantry in India, round 3 : 4/12 hits
6 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers in India, round 4 : 10/15 hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 4 : 0/6 hits
4 infantry owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 7 infantry and 5 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 17 infantry
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 bombers moved from India to Kwangsi
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Kiangsu to Kwangsi
1 cruiser and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Soviet Far East to Japan
1 tactical_bomber moved from Soviet Far East to Amur
1 infantry moved from Korea to Amur
2 infantry moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 fighter moved from India to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Burma
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
3 infantry placed in French Indo China
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 mech_infantrys and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 3 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry and 1 tactical_bomber
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
38 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 51 / 68
Russians : 11 / 11
Japanese : 74 / 84
Americans : 58 / 75
Chinese : 0 / 4
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
scramble off Germany?
yes…scramble three fighters in 112. And take the air units as casualties first (save the dd for last).
Damn! I was hoping you’d say no since I totally forgot about the scramble…
I just hope my dd survives so it can block the reinforcement of Norway!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 3 fighters
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
Casualties for Germans: 1 fighter
Casualties for Americans: 3 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Norway
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 bomber moved from Malta to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 bomber moved from Malta to Northern Italy
Combat - British
Battle in Kazakhstan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 armour and 7 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 artilleries
Casualties for British: 5 mech_infantrys
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Greece
2 fighters and 1 tactical_bomber moved from Malta to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Kazakhstan to Volgograd
4 transports moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
3 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 factory_minor placed in Greece
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,4,5,3,2,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Western Germany to Albania
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/3 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Albania to Western Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Territory Summary for Italians :
Western Germany : 1 bomber
Albania : 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Rostov : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 68
Russians : 11 / 11
Japanese : 71 / 84
Americans : 58 / 75
Chinese : 0 / 4
British : 36 / 43
UK_Pacific : 5 / 2
Italians : 15 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Guam to Soviet Far East
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from 99 Sea Zone to Greece
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Norway
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway
6 mech_infantrys moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Norway
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
Americans defend with 4 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 6/14 hits
Americans roll dice for 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 5/11 hits
2 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 4/9 hits
Americans roll dice for 2 artilleries and 3 fighters in Norway, round 3 : 3/5 hits
2 fighters owned by the Americans , 2 artilleries owned by the Americans , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 3/6 hits
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 bombers and 1 fighter moved from Norway to Western Germany
2 armour and 3 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
4 infantry moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
4 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Romania : 1 armour, 4 infantry and 6 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Norway : 1 factory_minor and 1 mech_infantry
Denmark : 4 infantry
Northern Italy : 4 infantry
Southern Italy : 2 infantry and 3 mech_infantrys
Belarus : 1 flag, 4 artilleries and 2 infantry
Karelia : 1 flag, 3 armour and 3 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 submarine
Yugoslavia : 4 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 68
Russians : 11 / 11
Japanese : 71 / 84
Americans : 55 / 75
Chinese : 0 / 4
British : 36 / 43
UK_Pacific : 5 / 2
Italians : 15 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Germany would like to thank the US for the new factory in Norway…they’ll put it to good use on their next turn!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
retreated to Archangel
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Novosibirsk
5 artilleries and 5 infantry moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 mech_infantrys moved from Kwangsi to 36 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry and 3 mech_infantrys moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 armour, 3 fighters and 3 tactical_bombers moved from Burma to India
4 mech_infantrys moved from Burma to India
1 infantry moved from Tsinghai to Sikang
2 bombers moved from Kwangsi to Sikang
1 bomber moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 fighters, 3 infantry, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits
1 armour owned by the British , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 4 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Sikang to Kwangsi
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Amur to Siberia
1 tactical_bomber moved from Amur to Kweichow
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Burma
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from 16 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 4 infantry
Korea : 1 aaGun
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
36 Sea Zone : 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 destroyer
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 50 / 68
Russians : 18 / 18
Japanese : 71 / 79
Americans : 55 / 75
Chinese : 1 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0