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14L G40 captain walker (axis) vs odonis (allies +10) game 2

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    Lucky for you that in a turn or two, you won’t need an Italian airforce anyway!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Novgorod to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone
                2 bombers moved from Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 infantry moved from Belarus to Archangel
                1 artillery and 2 infantry moved from Belarus to Smolensk
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 tactical_bomber moved from Western Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery in Smolensk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports
                        Germans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 :  8/9 hits
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 4 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                3 mech_infantrys moved from Germany to Yugoslavia
                4 infantry moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Bryansk to Novgorod
                6 mech_infantrys moved from Novgorod to Finland
                2 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Germany to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Southern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
        Romania : 4 infantry
        Germany : 1 armour, 1 factory_major and 1 mech_infantry
        Denmark : 4 infantry
        Northern Italy : 4 infantry
        Southern Italy : 1 fighter, 2 infantry and 3 mech_infantrys
        Belarus : 1 flag, 4 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 2 aaGuns and 3 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 5 mech_infantrys
        Finland : 1 flag, 6 mech_infantrys
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 8 / 18
        Japanese : 72 / 82
        Americans : 58 / 75
        Chinese : 0 / 4
        British : 36 / 41
        UK_Pacific : 5 / 5
        Italians : 14 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Urals
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Volgograd
                3 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Urals
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Volgograd
                3 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Urals
                    Russians attack with 2 mech_infantrys
                    Japanese defend with 1 artillery
                    1 mech_infantry owned by the Russians retreated to Vologda
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Battle in Novosibirsk
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
                1 bomber and 2 fighters moved from Japan to Soviet Far East
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 38 Sea Zone to Java
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                2 artilleries, 7 infantry and 5 mech_infantrys moved from Burma to India
                1 armour moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to India
                2 battleships, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Soviet Far East, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
                    British defend with 1 battleship
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 39 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 4 :  3/4 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 17 infantry; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 :  10/27 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 17 infantry in India, round 2 :  8/19 hits
                        7 infantry owned by the British , 7 infantry owned by the Japanese , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in India, round 3 :  6/19 hits
                        UK_Pacific roll dice for 2 artilleries and 10 infantry in India, round 3 :  4/12 hits
                        6 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers in India, round 4 :  10/15 hits
                        UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 4 :  0/6 hits
                        4 infantry owned by the British and 2 artilleries owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 7 infantry and 5 mech_infantrys
                    Casualties for British: 3 aaGuns, 2 artilleries and 17 infantry

    Non Combat Move - Japanese
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                3 bombers moved from India to Kwangsi
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 armour and 3 mech_infantrys moved from Kweichow to Burma
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 cruiser and 3 transports moved from 38 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
                1 bomber moved from Soviet Far East to Japan
                1 tactical_bomber moved from Soviet Far East to Amur
                1 infantry moved from Korea to Amur
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from India to 38 Sea Zone
                3 fighters and 3 tactical_bombers moved from India to Burma

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                3 infantry placed in French Indo China
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 mech_infantrys and 1 tactical_bomber
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry and 1 tactical_bomber
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 2 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        38 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        3 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 11 / 11
        Japanese : 74 / 84
        Americans : 58 / 75
        Chinese : 0 / 4
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 14 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to France
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

  • 20 19 18 15 13

    scramble off Germany?

  • 2026 23 21 20 19 17 16 15 13

    yes…scramble three fighters in 112. And take the air units as casualties first (save the dd for last).

  • 20 19 18 15 13

    Damn! I was hoping you’d say no since I totally forgot about the scramble…

  • 2026 23 21 20 19 17 16 15 13

    I just hope my dd survives so it can block the reinforcement of Norway!

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to France
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser and 3 fighters
                    Germans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 destroyer and 3 fighters
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 3 fighters
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                3 fighters moved from 110 Sea Zone to Norway
                3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 3 Sea Zone to Soviet Far East
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                3 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour and 5 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 bomber moved from Malta to Northern Italy

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour and 5 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 bomber moved from Malta to Northern Italy

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    British attack with 1 armour and 7 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 5 mech_infantrys
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Greece
                2 fighters and 1 tactical_bomber moved from Malta to Greece
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 aaGun moved from 99 Sea Zone to Greece
                1 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                3 cruisers moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 infantry placed in Egypt
                1 factory_minor placed in Greece
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,4,5,3,2,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                1 bomber moved from Western Germany to Albania
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Russians

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Albania, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Albania to Western Germany

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Albania : 1 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
        Rostov : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag, 1 armour
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 11 / 11
        Japanese : 71 / 84
        Americans : 58 / 75
        Chinese : 0 / 4
        British : 36 / 43
        UK_Pacific : 5 / 2
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Guam to Soviet Far East
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from 99 Sea Zone to Greece

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 20 19 18 15 13

    France

    France&.tsvg

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Norway
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway
                6 mech_infantrys moved from Finland to Norway
                1 tactical_bomber moved from Novgorod to Norway

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Norway
                    Germans attack with 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
                    Americans defend with 4 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 :  6/14 hits
                        Americans roll dice for 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 :  5/11 hits
                        2 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Norway
                        Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 :  4/9 hits
                        Americans roll dice for 2 artilleries and 3 fighters in Norway, round 3 :  3/5 hits
                        2 fighters owned by the Americans , 2 artilleries owned by the Americans , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 :  3/6 hits
                        Americans roll dice for 1 fighter in Norway, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from Norway to Western Germany
                2 armour and 3 mech_infantrys moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                4 infantry moved from Northern Italy to Yugoslavia
                5 mech_infantrys moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Germany to Romania
                4 infantry moved from Western Germany to Northern Italy
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Norway to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Romania : 1 armour, 4 infantry and 6 mech_infantrys
        Germany : 1 factory_major and 2 mech_infantrys
        Norway : 1 factory_minor and 1 mech_infantry
        Denmark : 4 infantry
        Northern Italy : 4 infantry
        Southern Italy : 2 infantry and 3 mech_infantrys
        Belarus : 1 flag, 4 artilleries and 2 infantry
        Karelia : 1 flag, 3 armour and 3 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Caucasus : 1 flag
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        Yugoslavia : 4 infantry
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 11 / 11
        Japanese : 71 / 84
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 36 / 43
        UK_Pacific : 5 / 2
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Germany would like to thank the US for the new factory in Norway…they’ll put it to good use on their next turn!

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                1 armour moved from Novosibirsk to Sikang
                      Chinese take Sikang from Japanese

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