c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP Semifinal: JDOW+ME1945 vs Adam+AxisDominion Allies+35
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Philippines
Battle in Paulau IslandNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Anhwe
1 fighter moved from New South Wales to 34 Sea Zone
1 fighter moved from Celebes to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
7 artilleries and 21 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 7 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Rostov from Russians with 3 armour, 7 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
2 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
4 infantry moved from Western Germany to France
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 mech_infantrys moved from France to Western Germany
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Belarus to Yugoslavia
1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to PolandPlace Units - Germans
1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
7 artilleries and 21 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 7 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Rostov from Russians with 3 armour, 7 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
2 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
4 infantry moved from Western Germany to France
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 mech_infantrys moved from France to Western Germany
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Belarus to Yugoslavia
1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to PolandPlace Units - Germans
1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode -
Sorry for the edit. incredible download speed you guys have :)
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haha you’re probably looking at the two fastest leaguers ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
3 artilleries and 16 infantry moved from Russia to Tambov
1 aaGun moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Samara
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Novosibirsk to Kansu
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
3 artilleries and 16 infantry moved from Russia to Tambov
1 aaGun moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Samara
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Novosibirsk to Kansu
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 39 Sea Zone to Eastern Persia
3 bombers moved from Burma to Eastern Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Jehol to Hopei
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Burma to IndiaCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Eastern Persia
Japanese attack with 3 bombers and 1 fighter
British defend with 1 armour and 1 fighter
Japanese win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour and 1 fighter
Battle in Hopei
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 mech_infantry moved from Hunan to Shan State
2 infantry moved from Manchuria to Korea
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from India to Yunnan
3 bombers moved from Eastern Persia to BurmaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 armour and 2 artilleries placed in Kwangtung
3 artilleries placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
3 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone -
Intercept in Western Germany, submerge in 35?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
3 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone -
Intercept in Western Germany, submerge in 35?
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No Intercept, ME1945 needs to decide on the sub.
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NO submerge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
3 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Finland to 125 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Southeast Mexico to Central United States
4 bombers moved from Eastern United States to New Zealand
1 fighter moved from 39 Sea Zone to Ceylon
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 34 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Wake Island to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Anhwe to Kweichow
2 fighters moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to KansuPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
2 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 cruisers moved from 125 Sea Zone to 110 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Persia
2 artilleries and 5 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Persia
Italians attack with 1 bomber and 1 fighter
ANZAC defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Persia to Rostov
1 submarine moved from 87 Sea Zone to 82 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from 99 Sea Zone to Syria
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
2 armour moved from Western Ukraine to RostovPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
1 submarine owned by the ANZAC SubmergedNon Combat Move - ANZAC
1 fighter moved from Java to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from Anhwe to Guam
1 cruiser moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 20 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs





