ACGTO LOTR redrum (Evil) v dawgoneit (Good)

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 4 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                3 shooterss and 6 stabberss moved from Moria to Eregion
                2 batss and 2 trollss moved from Celebran to Eregion
                1 shooters and 1 stabbers moved from Lorien to Drimrill Dale
                1 shooters and 1 stabbers moved from Celebran to Drimrill Dale

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 2 shooterss and 2 stabberss
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Eregion
                    Goblins attack with 2 batss, 3 shooterss, 6 stabberss and 2 trollss
                    Elves defend with 1 hunters and 1 wizard; Freefolk defend with 1 archers, 3 hobbitss and 1 spearInfantry
                    Goblins win, taking Eregion from Elves with 2 batss, 3 shooterss, 2 stabberss and 2 trollss remaining. Battle score for attacker is 16
                    Casualties for Goblins: 4 stabberss
                    Casualties for Elves: 1 hunters and 1 wizard
                    Casualties for Freefolk: 1 archers, 3 hobbitss and 1 spearInfantry

    Non Combat Move - Goblins
                2 batss moved from Eregion to Moria
                2 shooterss and 6 stabberss moved from Celebran to Moria

    Place Units - Goblins
                4 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 17 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 23
        Haradrim : 21 / 22
        Gondor : 33 / 33
        Rhun : 18 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Goblins Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Elves Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    triplea_38211_Gob4.tsvg

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    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 1 griffin, 4 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters moved from Gladden to Drimrill Dale
                1 eagles and 3 hobbitss moved from Rivendell to Eregion
                2 entss moved from W. Mirkwood to Carrock
                1 hobbits moved from W. Mirkwood to E. Mirkwood
                1 hobbits moved from Carrock to W. Mirkwood
                1 hobbits moved from Carrock to Gladden
                2 hobbitss and 1 hunters moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from N. Caves to Drimrill Dale
                1 griffin moved from N. Caves to Eregion
                1 hobbits moved from N. Caves to Eregion
                1 eagles moved from N. Caves to Eregion

    Combat - Elves
                Battle in Eregion
                    Elves attack with 2 eagless, 1 griffin and 4 hobbitss
                    Goblins defend with 3 shooterss, 2 stabberss and 2 trollss
                    retreated to Eregion
                    Goblins win with 3 shooterss, 1 stabbers and 2 trollss remaining. Battle score for attacker is -12
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 eagles and 4 hobbitss
                Battle in Drimrill Dale
                    Elves attack with 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters and 1 stabbers
                    Goblins win with 1 shooters remaining. Battle score for attacker is -4
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters

    Non Combat Move - Elves
                1 eagles and 1 griffin moved from Eregion to Rivendell

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 griffin, 2 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 20 PUs total

    triplea_38211_Elv4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 2 rafts and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 units repaired.
                6 caravels and 4 galleons moved from Umbar Coast to S. Gondor Coast
                1 caravel, 1 galleon and 1 raft moved from Harnen to S. Gondor Coast
                1 corsairs and 2 spearInfantrys moved from E. Osg. to W. Osg.

    Combat - Haradrim
                Battle in W. Osg.
                    Haradrim attack with 1 corsairs and 2 spearInfantrys
                    Gondor defend with 1 castle and 1 spearInfantry
                    Haradrim win, taking W. Osg. from Gondor with 2 spearInfantrys remaining. Battle score for attacker is -1
                    Casualties for Haradrim: 1 corsairs
                    Casualties for Gondor: 1 spearInfantry
                Battle in S. Gondor Coast
                    Haradrim attack with 7 caravels, 5 galleons and 1 raft
                    Gondor defend with 1 caravel, 8 galleons and 2 rafts
                    Haradrim win with 5 galleons remaining. Battle score for attacker is 36
                    Casualties for Haradrim: 7 caravels and 1 raft
                    Casualties for Gondor: 1 caravel, 8 galleons and 2 rafts

    Non Combat Move - Haradrim
                1 spearInfantry moved from S. Ithilien to E. Osg.

    Place Units - Haradrim
                2 caravels placed in Umbar Coast
                2 rafts placed in Harnen
                2 trebuches placed in E. Osg.

    Turn Complete - Haradrim
                Haradrim collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 23 / 23
        Gondor : 31 / 33
        Rhun : 18 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.208
            Median : 3.000
            Variance : 1.324
            Standard Deviation : 1.151
            Total rolls : 72

    Haradrim Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.256
            Standard Deviation : 1.121
            Total rolls : 44

    Gondor Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.107
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    triplea_38211_Har4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                6 spearInfantrys and 7 towerGuards moved from Anorien to W. Osg.
                2 spearInfantrys moved from Enedwaith to N. Dunland
                2 heavyCavalrys moved from Lebennin to W. Osg.
                1 heavyCavalry moved from Minas Tirith to W. Osg.
                1 heavyCavalry moved from Anorien to W. Osg.
                4 spearInfantrys moved from Minas Tirith to Lossarnach
                4 spearInfantrys moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                1 spearInfantry and 1 towerGuard moved from Anfalas to Lamedon

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Neutral win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Gondor: 2 spearInfantrys
                Battle in W. Osg.
                    Gondor attack with 4 heavyCavalrys, 6 spearInfantrys and 7 towerGuards
                    Haradrim defend with 1 castle and 2 spearInfantrys
                    Gondor win, taking W. Osg. from Haradrim with 4 heavyCavalrys, 6 spearInfantrys and 7 towerGuards remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 2 spearInfantrys

    Non Combat Move - Gondor

    Place Units - Gondor
                10 spearInfantrys placed in Minas Tirith
                1 spearInfantry placed in Anfalas

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    triplea_38211_Gon4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rhun
                Rhun buy 9 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Celduin to N. Rhun
                3 spearInfantrys moved from Celduin to S. Dale
                      Rhun take S. Dale from Dale
                1 spearInfantry moved from Rhun to S. Dale
                4 spearInfantrys moved from Rhun to N. Rhun
                2 spearInfantrys moved from Iron Hills to N. Rhun

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 6 spearInfantrys
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking N. Rhun from Dwarves with 1 chariotArchers and 5 spearInfantrys remaining. Battle score for attacker is 1
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 33 / 33
        Rhun : 23 / 23
        Dale : 7 / 10
        Khand : 12 / 12
        Dwarves : 12 / 15

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Dwarves Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rhun Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38211_Rhu4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry and 1 spearInfantry moved from N. Dale to Celduin
                2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 lightCavalry and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    triplea_38211_Dal4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 4 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                4 raiderss, 4 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                3 raiderss and 1 xbowInfantry moved from E. Osg. to N. Ithilien

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
                    Rohan defend with 1 heavyCavalry and 1 lightCavalry
                    Khand win, taking N. Ithilien from Gondor with 7 raiderss, 3 warWolvess and 3 xbowInfantrys remaining. Battle score for attacker is 6
                    Casualties for Khand: 1 warWolves
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Khand
                1 xbowInfantry moved from Harad Road to S. Ithilien
                1 warWolves moved from Khand to S. Ithilien
                2 xbowInfantrys moved from Khand to Harad Road

    Place Units - Khand
                4 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 15

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.812
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Gondor Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Khand Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    triplea_38211_Kha4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 1 berzerkers and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry and 2 berzerkerss moved from Lonely Mtn. to N. Dale
                1 axeInfantry moved from Withered Heath to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry, 1 berzerkers and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_38211_Dwa4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Saruman
                Saruman buy 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                3 orcss, 1 raiders, 3 siegeTowers, 9 urukhais and 1 wizard moved from Westfold to Helms Deep
                2 trollss and 1 urukhai moved from Isengard to Helms Deep

    Combat - Saruman
                Battle in Helms Deep
                    Saruman attack with 3 orcss, 1 raiders, 3 siegeTowers, 2 trollss, 10 urukhais and 1 wizard
                    Rohan defend with 1 castle, 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 tower
                    Saruman captures 14PUs while taking Rohan capital
                    Saruman win, taking Helms Deep from Rohan with 3 siegeTowers, 2 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is 15
                    Casualties for Saruman: 3 orcss, 1 raiders and 5 urukhais
                    Casualties for Rohan: 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 tower

    Non Combat Move - Saruman
                1 orcs moved from Isengard to Westfold

    Place Units - Saruman
                3 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 23 PUs; end with 37 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 8 / 0
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 24 times
                4 was rolled 23 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.021
            Standard Deviation : 1.422
            Total rolls : 96

    Saruman Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 15 times
                4 was rolled 15 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.721
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 61

    Rohan Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    triplea_38211_Sar5.tsvg

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    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 spearInfantry moved from Rhudaur to Eregion
                1 archers, 4 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion
                1 lightCavalry moved from Bree to Eregion
                1 archers, 3 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                2 hobbitss moved from Breelands to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                2 hobbitss moved from Fornost to Breelands
                2 lightCavalrys moved from Lond Daer to Eregion
                4 archerss, 4 hobbitss and 1 spearInfantry moved from Lond Daer to N. Enedwaith

    Combat - Freefolk
                Battle in Eregion
                    Freefolk attack with 1 archers, 4 hobbitss, 3 lightCavalrys and 3 spearInfantrys
                    Goblins defend with 3 shooterss, 1 stabbers and 2 trollss
                    Freefolk win, taking Eregion from Goblins with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Goblins: 3 shooterss, 1 stabbers and 2 trollss
                    Casualties for Freefolk: 1 archers, 4 hobbitss and 2 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 hobbits and 1 lightCavalry placed in Lond Daer
                1 archers, 1 hobbits and 1 spearInfantry placed in Bree
                2 hobbitss placed in Hobbiton
                1 hobbits placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    triplea_38211_Fre5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 trollss moved from Anduin East Bank to N. Caves
                1 nazgul moved from S. Mirkwood to N. Caves
                1 trolls moved from S. Brown Lands to E. Emnet
                2 nazguls moved from S. Mirkwood to E. Emnet

    Combat - Mordor
                Battle in E. Emnet
                    Mordor attack with 2 nazguls and 1 trolls
                    Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking E. Emnet from Rohan with 2 nazguls and 1 trolls remaining. Battle score for attacker is 7
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
                Battle in N. Caves
                    Mordor attack with 1 nazgul and 2 trollss
                    Elves defend with 1 castle and 2 hobbitss
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking N. Caves from Elves with 1 nazgul and 2 trollss remaining. Battle score for attacker is 4
                    Casualties for Elves: 2 hobbitss

    Non Combat Move - Mordor
                1 nazgul moved from N. Caves to Drimrill Dale
                2 nazguls moved from E. Emnet to Wold
                1 orcs and 1 siegeTower moved from Anduin East Bank to Drimrill Dale
                1 orcs moved from S. Mirkwood to Anduin East Bank
                2 trollss moved from S. Brown Lands to Anduin East Bank
                1 orcs moved from S. Mirkwood to Bight
                3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
                3 orcss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                2 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 26 PUs; end with 26 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 21 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 18
        Elves : 18 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.240
            Median : 4.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Elves Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Rohan Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38211_Mor5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Combat Move - Rohan
                1 spearInfantry moved from Eastfold to E. Emnet
                1 spearInfantry moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 spearInfantry
                    Saruman defend with 1 orcs
                    Saruman win with 1 orcs remaining. Battle score for attacker is -3
                    Casualties for Rohan: 1 spearInfantry
                Battle in E. Emnet
                    Rohan attack with 1 spearInfantry
                    Mordor defend with 1 trolls
                    Mordor win with 1 trolls remaining. Battle score for attacker is -3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Rohan

    Turn Complete - Rohan

    triplea_38211_Roh5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters moved from Drimrill Dale to Anduin West Bank
                      Goblins take Anduin West Bank from Elves
                2 batss, 2 shooterss and 3 stabberss moved from Moria to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 2 shooterss and 3 stabberss
                    Freefolk defend with 3 lightCavalrys and 1 spearInfantry
                    Goblins win, taking Eregion from Freefolk with 2 batss, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 13
                    Casualties for Goblins: 1 stabbers
                    Casualties for Freefolk: 3 lightCavalrys and 1 spearInfantry

    Non Combat Move - Goblins
                2 shooterss moved from Moria to Drimrill Dale
                2 batss moved from Eregion to Drimrill Dale

    Place Units - Goblins
                1 shooters and 1 stabbers placed in N. Caves
                3 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 20 / 20
        Elves : 17 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.464
            Median : 3.500
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

    Goblins Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Freefolk Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_38211_Gob5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Elves
                Elves buy 1 eagles, 5 hobbitss and 1 hunters; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles, 2 griffins, 2 hobbitss and 2 hunterss moved from Rivendell to Eregion
                2 entss and 1 hunters moved from Carrock to Anduin West Bank
                1 hunters moved from N. Mirkwood to E. Mirkwood
                2 hobbitss moved from N. Mirkwood to W. Mirkwood

    Combat - Elves
                Battle in Anduin West Bank
                    Elves attack with 2 entss and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin West Bank from Goblins with 2 entss and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Eregion
                    Elves attack with 1 eagles, 2 griffins, 2 hobbitss and 2 hunterss
                    Goblins defend with 2 shooterss and 2 stabberss
                    Elves win, taking Eregion from Goblins with 1 eagles, 2 griffins and 1 hunters remaining. Battle score for attacker is 0
                    Casualties for Goblins: 2 shooterss and 2 stabberss
                    Casualties for Elves: 2 hobbitss and 1 hunters

    Non Combat Move - Elves
                1 eagles and 2 griffins moved from Eregion to Rivendell

    Place Units - Elves
                2 hobbitss placed in High Mirkwood
                1 eagles, 3 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 19 PUs total

    triplea_38211_Elv5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Haradrim
                Haradrim buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 caravel moved from Umbar Coast to Anduin Mouth
                1 spearInfantry moved from Tolfolas to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to E. Osg.
                1 caravel moved from Umbar Coast to S. Gondor Coast
                1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast
                1 caravel, 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                      Haradrim take Lebennin from Gondor
                1 corsairs moved from Gilrain to Belfalas
                      Haradrim take Belfalas from Gondor
                2 rafts moved from Harnen to S. Gondor Coast
                4 galleons moved from S. Gondor Coast to Harnen

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 trebuches placed in Umbar
                2 spearInfantrys placed in N. Haradwaith
                2 spearInfantrys placed in E. Osg.
                1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 24 PUs; end with 24 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 24 / 24
        Gondor : 29 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    triplea_38211_Har5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Gondor
                Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry and 1 towerGuard moved from Anorien to E. Emnet
                1 heavyCavalry moved from W. Osg. to E. Emnet
                1 spearInfantry and 1 towerGuard moved from Lamedon to Lebennin
                2 spearInfantrys moved from Lossarnach to Lebennin
                2 spearInfantrys moved from Minas Tirith to Lossarnach
                8 spearInfantrys moved from Minas Tirith to Anorien
                1 towerGuard moved from Adorn to Westfold
                1 spearInfantry moved from Anfalas to Anfalas Coast
                1 raft and 1 spearInfantry moved from Anfalas Coast to Morthond
                1 spearInfantry moved from Morthond to Belfalas

    Combat - Gondor
                Battle in Lebennin
                    Gondor attack with 3 spearInfantrys and 1 towerGuard
                    Haradrim defend with 1 spearInfantry
                    Gondor win, taking Lebennin from Haradrim with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -3
                    Casualties for Haradrim: 1 spearInfantry
                    Casualties for Gondor: 2 spearInfantrys
                Battle in Westfold
                    Gondor attack with 1 towerGuard
                    Saruman defend with 1 orcs
                    Gondor win, taking Westfold from Saruman with 1 towerGuard remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs
                Battle in E. Emnet
                    Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                    Mordor defend with 1 trolls
                    Mordor win with no units remaining. Battle score for attacker is -6
                    Casualties for Mordor: 1 trolls
                    Casualties for Gondor: 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                Battle in Belfalas
                    Gondor attack with 1 spearInfantry
                    Haradrim defend with 1 corsairs
                    Gondor win, taking Belfalas from Haradrim with 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Haradrim: 1 corsairs

    Non Combat Move - Gondor

    Place Units - Gondor
                2 spearInfantrys placed in W. Osg.
                9 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 36 PUs; end with 36 PUs total

    triplea_38211_Gon5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                4 spearInfantrys moved from S. Dale to Celduin
                5 spearInfantrys moved from Rhun to Celduin
                1 chariotArchers moved from N. Rhun to Celduin

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 1 chariotArchers and 9 spearInfantrys
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Rhun win, taking Celduin from Dale with 1 chariotArchers and 7 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from N. Rhun to S. Dale
                3 spearInfantrys moved from N. Rhun to Iron Hills

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                3 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 19 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 21 / 24
        Gondor : 36 / 36
        Rhun : 23 / 23
        Dale : 7 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Dale Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Rhun Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    triplea_38211_Rhu5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 spearInfantrys moved from N. Dale to N. Rhun
                1 lightCavalry moved from Lake Town to S. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 spearInfantry moved from Lake Town to N. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 lightCavalry
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -4
                    Casualties for Dale: 1 lightCavalry
                Battle in N. Rhun
                    Dale attack with 2 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Dale: 2 spearInfantrys

    Non Combat Move - Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total

    triplea_38211_Dal5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry for the delay.
    ended up in the hospital for a couple of days.
    C.O.P.D. (Breathing problems).

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Khand
                Khand buy 3 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                7 raiderss, 3 warWolvess and 3 xbowInfantrys moved from N. Ithilien to Anorien
                1 warWolves moved from S. Ithilien to Anorien

    Combat - Khand
                Battle in Anorien
                    Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
                    Gondor defend with 11 spearInfantrys
                    7 raiderss, 1 warWolves and 3 xbowInfantrys retreated to N. Ithilien
                    Gondor win with 4 spearInfantrys remaining. Battle score for attacker is 12
                    Casualties for Gondor: 7 spearInfantrys
                    Casualties for Khand: 3 warWolvess

    Non Combat Move - Khand
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                2 xbowInfantrys moved from Harad Road to S. Ithilien
                4 warWolvess moved from Khand to S. Ithilien

    Place Units - Khand
                3 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Saruman : 19 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 21 / 24
        Gondor : 36 / 36
        Rhun : 23 / 23
        Dale : 7 / 7
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Khand Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    triplea_38211_Kha5.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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