ACGTO LOTR redrum (Evil) v dawgoneit (Good)

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    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 spearInfantry moved from Rhudaur to Eregion
                1 archers, 4 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion
                1 lightCavalry moved from Bree to Eregion
                1 archers, 3 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                2 hobbitss moved from Breelands to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                2 hobbitss moved from Fornost to Breelands
                2 lightCavalrys moved from Lond Daer to Eregion
                4 archerss, 4 hobbitss and 1 spearInfantry moved from Lond Daer to N. Enedwaith

    Combat - Freefolk
                Battle in Eregion
                    Freefolk attack with 1 archers, 4 hobbitss, 3 lightCavalrys and 3 spearInfantrys
                    Goblins defend with 3 shooterss, 1 stabbers and 2 trollss
                    Freefolk win, taking Eregion from Goblins with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Goblins: 3 shooterss, 1 stabbers and 2 trollss
                    Casualties for Freefolk: 1 archers, 4 hobbitss and 2 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 hobbits and 1 lightCavalry placed in Lond Daer
                1 archers, 1 hobbits and 1 spearInfantry placed in Bree
                2 hobbitss placed in Hobbiton
                1 hobbits placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    triplea_38211_Fre5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 trollss moved from Anduin East Bank to N. Caves
                1 nazgul moved from S. Mirkwood to N. Caves
                1 trolls moved from S. Brown Lands to E. Emnet
                2 nazguls moved from S. Mirkwood to E. Emnet

    Combat - Mordor
                Battle in E. Emnet
                    Mordor attack with 2 nazguls and 1 trolls
                    Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking E. Emnet from Rohan with 2 nazguls and 1 trolls remaining. Battle score for attacker is 7
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
                Battle in N. Caves
                    Mordor attack with 1 nazgul and 2 trollss
                    Elves defend with 1 castle and 2 hobbitss
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking N. Caves from Elves with 1 nazgul and 2 trollss remaining. Battle score for attacker is 4
                    Casualties for Elves: 2 hobbitss

    Non Combat Move - Mordor
                1 nazgul moved from N. Caves to Drimrill Dale
                2 nazguls moved from E. Emnet to Wold
                1 orcs and 1 siegeTower moved from Anduin East Bank to Drimrill Dale
                1 orcs moved from S. Mirkwood to Anduin East Bank
                2 trollss moved from S. Brown Lands to Anduin East Bank
                1 orcs moved from S. Mirkwood to Bight
                3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
                3 orcss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                2 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 26 PUs; end with 26 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 21 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 18
        Elves : 18 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.240
            Median : 4.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Elves Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Rohan Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38211_Mor5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Combat Move - Rohan
                1 spearInfantry moved from Eastfold to E. Emnet
                1 spearInfantry moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 spearInfantry
                    Saruman defend with 1 orcs
                    Saruman win with 1 orcs remaining. Battle score for attacker is -3
                    Casualties for Rohan: 1 spearInfantry
                Battle in E. Emnet
                    Rohan attack with 1 spearInfantry
                    Mordor defend with 1 trolls
                    Mordor win with 1 trolls remaining. Battle score for attacker is -3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Rohan

    Turn Complete - Rohan

    triplea_38211_Roh5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters moved from Drimrill Dale to Anduin West Bank
                      Goblins take Anduin West Bank from Elves
                2 batss, 2 shooterss and 3 stabberss moved from Moria to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 2 shooterss and 3 stabberss
                    Freefolk defend with 3 lightCavalrys and 1 spearInfantry
                    Goblins win, taking Eregion from Freefolk with 2 batss, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 13
                    Casualties for Goblins: 1 stabbers
                    Casualties for Freefolk: 3 lightCavalrys and 1 spearInfantry

    Non Combat Move - Goblins
                2 shooterss moved from Moria to Drimrill Dale
                2 batss moved from Eregion to Drimrill Dale

    Place Units - Goblins
                1 shooters and 1 stabbers placed in N. Caves
                3 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 20 / 20
        Elves : 17 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.464
            Median : 3.500
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

    Goblins Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Freefolk Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_38211_Gob5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Elves
                Elves buy 1 eagles, 5 hobbitss and 1 hunters; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles, 2 griffins, 2 hobbitss and 2 hunterss moved from Rivendell to Eregion
                2 entss and 1 hunters moved from Carrock to Anduin West Bank
                1 hunters moved from N. Mirkwood to E. Mirkwood
                2 hobbitss moved from N. Mirkwood to W. Mirkwood

    Combat - Elves
                Battle in Anduin West Bank
                    Elves attack with 2 entss and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin West Bank from Goblins with 2 entss and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Eregion
                    Elves attack with 1 eagles, 2 griffins, 2 hobbitss and 2 hunterss
                    Goblins defend with 2 shooterss and 2 stabberss
                    Elves win, taking Eregion from Goblins with 1 eagles, 2 griffins and 1 hunters remaining. Battle score for attacker is 0
                    Casualties for Goblins: 2 shooterss and 2 stabberss
                    Casualties for Elves: 2 hobbitss and 1 hunters

    Non Combat Move - Elves
                1 eagles and 2 griffins moved from Eregion to Rivendell

    Place Units - Elves
                2 hobbitss placed in High Mirkwood
                1 eagles, 3 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 19 PUs total

    triplea_38211_Elv5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Haradrim
                Haradrim buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 caravel moved from Umbar Coast to Anduin Mouth
                1 spearInfantry moved from Tolfolas to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to E. Osg.
                1 caravel moved from Umbar Coast to S. Gondor Coast
                1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast
                1 caravel, 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                      Haradrim take Lebennin from Gondor
                1 corsairs moved from Gilrain to Belfalas
                      Haradrim take Belfalas from Gondor
                2 rafts moved from Harnen to S. Gondor Coast
                4 galleons moved from S. Gondor Coast to Harnen

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 trebuches placed in Umbar
                2 spearInfantrys placed in N. Haradwaith
                2 spearInfantrys placed in E. Osg.
                1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 24 PUs; end with 24 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 24 / 24
        Gondor : 29 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    triplea_38211_Har5.tsvg

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    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Gondor
                Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry and 1 towerGuard moved from Anorien to E. Emnet
                1 heavyCavalry moved from W. Osg. to E. Emnet
                1 spearInfantry and 1 towerGuard moved from Lamedon to Lebennin
                2 spearInfantrys moved from Lossarnach to Lebennin
                2 spearInfantrys moved from Minas Tirith to Lossarnach
                8 spearInfantrys moved from Minas Tirith to Anorien
                1 towerGuard moved from Adorn to Westfold
                1 spearInfantry moved from Anfalas to Anfalas Coast
                1 raft and 1 spearInfantry moved from Anfalas Coast to Morthond
                1 spearInfantry moved from Morthond to Belfalas

    Combat - Gondor
                Battle in Lebennin
                    Gondor attack with 3 spearInfantrys and 1 towerGuard
                    Haradrim defend with 1 spearInfantry
                    Gondor win, taking Lebennin from Haradrim with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -3
                    Casualties for Haradrim: 1 spearInfantry
                    Casualties for Gondor: 2 spearInfantrys
                Battle in Westfold
                    Gondor attack with 1 towerGuard
                    Saruman defend with 1 orcs
                    Gondor win, taking Westfold from Saruman with 1 towerGuard remaining. Battle score for attacker is 3
                    Casualties for Saruman: 1 orcs
                Battle in E. Emnet
                    Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                    Mordor defend with 1 trolls
                    Mordor win with no units remaining. Battle score for attacker is -6
                    Casualties for Mordor: 1 trolls
                    Casualties for Gondor: 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                Battle in Belfalas
                    Gondor attack with 1 spearInfantry
                    Haradrim defend with 1 corsairs
                    Gondor win, taking Belfalas from Haradrim with 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Haradrim: 1 corsairs

    Non Combat Move - Gondor

    Place Units - Gondor
                2 spearInfantrys placed in W. Osg.
                9 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 36 PUs; end with 36 PUs total

    triplea_38211_Gon5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                4 spearInfantrys moved from S. Dale to Celduin
                5 spearInfantrys moved from Rhun to Celduin
                1 chariotArchers moved from N. Rhun to Celduin

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 1 chariotArchers and 9 spearInfantrys
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Rhun win, taking Celduin from Dale with 1 chariotArchers and 7 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from N. Rhun to S. Dale
                3 spearInfantrys moved from N. Rhun to Iron Hills

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                3 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 19 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 21 / 24
        Gondor : 36 / 36
        Rhun : 23 / 23
        Dale : 7 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Dale Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Rhun Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    triplea_38211_Rhu5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 spearInfantrys moved from N. Dale to N. Rhun
                1 lightCavalry moved from Lake Town to S. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 spearInfantry moved from Lake Town to N. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 lightCavalry
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -4
                    Casualties for Dale: 1 lightCavalry
                Battle in N. Rhun
                    Dale attack with 2 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Dale: 2 spearInfantrys

    Non Combat Move - Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total

    triplea_38211_Dal5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry for the delay.
    ended up in the hospital for a couple of days.
    C.O.P.D. (Breathing problems).

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Khand
                Khand buy 3 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                7 raiderss, 3 warWolvess and 3 xbowInfantrys moved from N. Ithilien to Anorien
                1 warWolves moved from S. Ithilien to Anorien

    Combat - Khand
                Battle in Anorien
                    Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
                    Gondor defend with 11 spearInfantrys
                    7 raiderss, 1 warWolves and 3 xbowInfantrys retreated to N. Ithilien
                    Gondor win with 4 spearInfantrys remaining. Battle score for attacker is 12
                    Casualties for Gondor: 7 spearInfantrys
                    Casualties for Khand: 3 warWolvess

    Non Combat Move - Khand
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                2 xbowInfantrys moved from Harad Road to S. Ithilien
                4 warWolvess moved from Khand to S. Ithilien

    Place Units - Khand
                3 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Saruman : 19 / 37
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 4 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 21 / 24
        Gondor : 36 / 36
        Rhun : 23 / 23
        Dale : 7 / 7
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Khand Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    triplea_38211_Kha5.tsvg

  • TripleA

    Np. Glad you are alright. Game on!  :-)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 berzerkers moved from N. Dale to N. Rhun
                1 axeInfantry moved from N. Dale to N. Rhun

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 1 axeInfantry and 1 berzerkers
                    Rhun defend with 1 spearInfantry
                    Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry and 1 berzerkers remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dwarves
                1 axeInfantry, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 15 PUs; end with 15 PUs total

    triplea_38211_Dwa5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Saruman
                Saruman buy 11 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Isengard to Westfold
                3 siegeTowers moved from Helms Deep to Eastfold
                2 orcss and 2 siegeTowers moved from Isengard to S. Dunland
                1 wizard moved from Helms Deep to Eastfold
                1 urukhai moved from Helms Deep to Westfold
                1 urukhai moved from Helms Deep to Westfold
                2 trollss and 3 urukhais moved from Helms Deep to Eastfold

    Combat - Saruman
                Battle in Eastfold
                    Saruman attack with 3 siegeTowers, 2 trollss, 3 urukhais and 1 wizard
                    Rohan defend with 1 castle and 4 fortificationss
                    Saruman win, taking Eastfold from Rohan with 2 siegeTowers, 2 trollss, 3 urukhais and 1 wizard remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 siegeTower
                    Casualties for Rohan: 4 fortificationss
                Battle in S. Dunland
                    Saruman attack with 2 orcss and 2 siegeTowers
                    Neutral defend with 1 spearInfantry
                    Saruman loses 0 PUs for violating S. Dunlands neutrality.
                    Saruman win, taking S. Dunland from Neutral with 2 orcss and 2 siegeTowers remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Westfold
                    Saruman attack with 1 orcs and 2 urukhais
                    Gondor defend with 1 towerGuard
                    Saruman win, taking Westfold from Gondor with 1 orcs and 2 urukhais remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Saruman

    Place Units - Saruman
                5 orcss and 1 siegeTower placed in Helms Deep
                6 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 28 PUs; end with 28 PUs total

    Production/PUs Summary :

    Saruman : 28 / 28
        Freefolk : 20 / 21
        Mordor : 26 / 26
        Rohan : 0 / 0
        Goblins : 18 / 20
        Elves : 19 / 19
        Haradrim : 21 / 24
        Gondor : 32 / 36
        Rhun : 20 / 23
        Dale : 7 / 7
        Khand : 13 / 13
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.233
            Standard Deviation : 0.483
            Total rolls : 31

    Saruman Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 24

    Neutral Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Gondor Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rohan Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_38211_Sar6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 7 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 3 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
                1 archers, 1 hobbits and 1 spearInfantry moved from N. Enedwaith to N. Dunland
                2 archerss and 2 hobbitss moved from N. Enedwaith to Enedwaith
                1 hobbits moved from Lond Daer to N. Enedwaith
                1 archers and 1 hobbits moved from N. Enedwaith to Eregion
                1 lightCavalry moved from Lond Daer to N. Enedwaith
                1 archers, 4 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                2 hobbitss moved from Shire to S. Downs
                1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                2 hobbitss moved from Breelands to S. Downs
                1 hobbits moved from Fornost to Breelands

    Combat - Freefolk
                Battle in N. Dunland
                    Freefolk attack with 1 archers, 1 hobbits and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating N. Dunlands neutrality.
                    Freefolk win, taking N. Dunland from Neutral with 1 spearInfantry remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 1 archers and 1 hobbits

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 hobbits and 1 spearInfantry placed in Lond Daer
                Freefolk undo move 1.
                1 hobbits and 1 lightCavalry placed in Lond Daer
                2 hobbitss and 1 spearInfantry placed in Bree
                2 hobbitss placed in Hobbiton
                2 hobbitss placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    triplea_38211_Fre6.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 6 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 units repaired.
                2 trollss moved from N. Caves to Anduin West Bank
                1 nazgul moved from Drimrill Dale to Anduin West Bank
                1 orcs moved from Anduin East Bank to Gladden
                1 nazgul moved from Wold to Anduin West Bank
                1 nazgul moved from Wold to W. Mirkwood
                2 trollss moved from Anduin East Bank to Gladden
                1 orcs and 1 siegeTower moved from Drimrill Dale to Anduin West Bank
                5 orcss and 4 siegeTowers moved from S. Mirkwood to W. Mirkwood

    Combat - Mordor
                Battle in Gladden
                    Mordor attack with 1 orcs and 2 trollss
                    Elves defend with 1 hobbits
                    Mordor win, taking Gladden from Elves with 1 orcs and 2 trollss remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                Battle in W. Mirkwood
                    Mordor attack with 1 nazgul, 5 orcss and 4 siegeTowers
                    Elves defend with 3 hobbitss
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking W. Mirkwood from Elves with 1 nazgul, 5 orcss and 4 siegeTowers remaining. Battle score for attacker is 6
                    Casualties for Elves: 3 hobbitss
                Battle in Anduin West Bank
                    Mordor attack with 2 nazguls, 1 orcs, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 1 hunters
                    Units damaged: 2 nazguls owned by the Mordor
                    Mordor win, taking Anduin West Bank from Elves with 2 nazguls, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 11
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 2 entss and 1 hunters

    Non Combat Move - Mordor
                3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 orcss moved from N. Ithilien to E. Osg.
                2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
                1 nazgul moved from W. Mirkwood to S. Mirkwood
                1 nazgul moved from Anduin West Bank to S. Mirkwood
                1 nazgul moved from Anduin West Bank to N. Caves

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                3 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 29 PUs; end with 29 PUs total

    Production/PUs Summary :

    Saruman : 28 / 28
        Freefolk : 21 / 21
        Mordor : 29 / 29
        Rohan : 0 / 0
        Goblins : 18 / 20
        Elves : 16 / 19
        Haradrim : 21 / 24
        Gondor : 32 / 36
        Rhun : 20 / 23
        Dale : 7 / 7
        Khand : 13 / 13
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.719
            Median : 4.000
            Variance : 0.774
            Standard Deviation : 0.880
            Total rolls : 32

    Mordor Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Elves Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    triplea_38211_Mor6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Turn Complete - Rohan

    triplea_38211_Roh6.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 6 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                5 shooterss and 11 stabberss moved from Moria to Eregion
                1 shooters and 1 stabbers moved from N. Caves to Eregion
                2 batss moved from Drimrill Dale to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 6 shooterss and 12 stabberss
                    Elves defend with 1 hunters; Freefolk defend with 2 archerss, 4 hobbitss and 1 spearInfantry
                    Goblins win, taking Eregion from Elves with 2 batss, 4 shooterss and 3 stabberss remaining. Battle score for attacker is -1
                    Casualties for Goblins: 2 shooterss and 9 stabberss
                    Casualties for Elves: 1 hunters
                    Casualties for Freefolk: 2 archerss, 4 hobbitss and 1 spearInfantry

    Non Combat Move - Goblins
                2 batss moved from Eregion to N. Caves
                2 shooterss moved from Drimrill Dale to N. Caves

    Place Units - Goblins
                2 stabberss placed in N. Caves
                1 shooters and 1 stabbers placed in S. Caves
                3 shooterss and 3 stabberss placed in Moria
                Goblins undo move 3.
                Goblins undo move 2.
                2 shooterss placed in S. Caves
                2 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Saruman : 28 / 28
        Freefolk : 21 / 21
        Mordor : 29 / 29
        Rohan : 0 / 0
        Goblins : 19 / 19
        Elves : 15 / 19
        Haradrim : 21 / 24
        Gondor : 32 / 36
        Rhun : 20 / 23
        Dale : 7 / 7
        Khand : 13 / 13
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 10 times
                6 was rolled 19 times
            Average roll : 3.473
            Median : 3.000
            Variance : 0.511
            Standard Deviation : 0.715
            Total rolls : 93

    Goblins Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.590
            Median : 3.000
            Variance : 0.289
            Standard Deviation : 0.538
            Total rolls : 39

    Mordor Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Elves Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.034
            Standard Deviation : 1.017
            Total rolls : 30

    triplea_38211_Gob6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I do believe you win.
    I will post it later.
    I think we have another game to play

  • TripleA

    Alright. GG. Yeah, I need to start our NWO game. I’ll do that tonight or tomorrow now that we got this one done.

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