c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO LOTR redrum (Evil) v dawgoneit (Good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 9 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 chariotArchers moved from Celduin to N. Rhun
3 spearInfantrys moved from Celduin to S. Dale
Rhun take S. Dale from Dale
1 spearInfantry moved from Rhun to S. Dale
4 spearInfantrys moved from Rhun to N. Rhun
2 spearInfantrys moved from Iron Hills to N. RhunCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 6 spearInfantrys
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Rhun from Dwarves with 1 chariotArchers and 5 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Dwarves: 1 axeInfantry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys placed in Iron Hills
5 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Saruman : 17 / 17
Freefolk : 20 / 20
Mordor : 22 / 23
Rohan : 14 / 14
Goblins : 17 / 18
Elves : 20 / 20
Haradrim : 21 / 23
Gondor : 33 / 33
Rhun : 23 / 23
Dale : 7 / 10
Khand : 12 / 12
Dwarves : 12 / 15Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Dwarves Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rhun Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 heavyCavalry and 1 spearInfantry moved from N. Dale to Celduin
2 spearInfantrys moved from Lake Town to N. DaleCombat - Dale
Battle in Celduin
Dale attack with 1 heavyCavalry and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 lightCavalry and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
4 raiderss, 4 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
3 raiderss and 1 xbowInfantry moved from E. Osg. to N. IthilienCombat - Khand
Battle in N. Ithilien
Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
Rohan defend with 1 heavyCavalry and 1 lightCavalry
Khand win, taking N. Ithilien from Gondor with 7 raiderss, 3 warWolvess and 3 xbowInfantrys remaining. Battle score for attacker is 6
Casualties for Khand: 1 warWolves
Casualties for Rohan: 1 heavyCavalry and 1 lightCavalryNon Combat Move - Khand
1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to S. Ithilien
2 xbowInfantrys moved from Khand to Harad RoadPlace Units - Khand
4 warWolvess placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Saruman : 17 / 17
Freefolk : 20 / 20
Mordor : 22 / 23
Rohan : 14 / 14
Goblins : 17 / 18
Elves : 20 / 20
Haradrim : 21 / 23
Gondor : 32 / 33
Rhun : 21 / 23
Dale : 9 / 9
Khand : 13 / 13
Dwarves : 12 / 15Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.812
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Gondor Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Khand Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 1 axeInfantry, 1 berzerkers and 1 phalanx; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry and 2 berzerkerss moved from Lonely Mtn. to N. Dale
1 axeInfantry moved from Withered Heath to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
1 axeInfantry, 1 berzerkers and 1 phalanx placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
3 orcss, 1 raiders, 3 siegeTowers, 9 urukhais and 1 wizard moved from Westfold to Helms Deep
2 trollss and 1 urukhai moved from Isengard to Helms DeepCombat - Saruman
Battle in Helms Deep
Saruman attack with 3 orcss, 1 raiders, 3 siegeTowers, 2 trollss, 10 urukhais and 1 wizard
Rohan defend with 1 castle, 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 tower
Saruman captures 14PUs while taking Rohan capital
Saruman win, taking Helms Deep from Rohan with 3 siegeTowers, 2 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is 15
Casualties for Saruman: 3 orcss, 1 raiders and 5 urukhais
Casualties for Rohan: 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 towerNon Combat Move - Saruman
1 orcs moved from Isengard to WestfoldPlace Units - Saruman
3 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 23 PUs; end with 37 PUs totalProduction/PUs Summary :
Saruman : 23 / 37
Freefolk : 20 / 20
Mordor : 22 / 23
Rohan : 8 / 0
Goblins : 17 / 18
Elves : 20 / 20
Haradrim : 21 / 23
Gondor : 32 / 33
Rhun : 21 / 23
Dale : 9 / 9
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.667
Median : 4.000
Variance : 2.021
Standard Deviation : 1.422
Total rolls : 96Saruman Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.721
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 61Rohan Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
1 spearInfantry moved from Rhudaur to Eregion
1 archers, 4 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion
1 lightCavalry moved from Bree to Eregion
1 archers, 3 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
1 archers and 1 spearInfantry moved from Bree to S. Downs
2 hobbitss moved from Shire to S. Downs
2 hobbitss moved from Breelands to S. Downs
2 hobbitss moved from Hobbiton to Shire
2 hobbitss moved from Fornost to Breelands
2 lightCavalrys moved from Lond Daer to Eregion
4 archerss, 4 hobbitss and 1 spearInfantry moved from Lond Daer to N. EnedwaithCombat - Freefolk
Battle in Eregion
Freefolk attack with 1 archers, 4 hobbitss, 3 lightCavalrys and 3 spearInfantrys
Goblins defend with 3 shooterss, 1 stabbers and 2 trollss
Freefolk win, taking Eregion from Goblins with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Goblins: 3 shooterss, 1 stabbers and 2 trollss
Casualties for Freefolk: 1 archers, 4 hobbitss and 2 spearInfantrysNon Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 lightCavalry placed in Lond Daer
1 archers, 1 hobbits and 1 spearInfantry placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in FornostTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
2 trollss moved from Anduin East Bank to N. Caves
1 nazgul moved from S. Mirkwood to N. Caves
1 trolls moved from S. Brown Lands to E. Emnet
2 nazguls moved from S. Mirkwood to E. EmnetCombat - Mordor
Battle in E. Emnet
Mordor attack with 2 nazguls and 1 trolls
Rohan defend with 1 lightCavalry and 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking E. Emnet from Rohan with 2 nazguls and 1 trolls remaining. Battle score for attacker is 7
Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
Battle in N. Caves
Mordor attack with 1 nazgul and 2 trollss
Elves defend with 1 castle and 2 hobbitss
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking N. Caves from Elves with 1 nazgul and 2 trollss remaining. Battle score for attacker is 4
Casualties for Elves: 2 hobbitssNon Combat Move - Mordor
1 nazgul moved from N. Caves to Drimrill Dale
2 nazguls moved from E. Emnet to Wold
1 orcs and 1 siegeTower moved from Anduin East Bank to Drimrill Dale
1 orcs moved from S. Mirkwood to Anduin East Bank
2 trollss moved from S. Brown Lands to Anduin East Bank
1 orcs moved from S. Mirkwood to Bight
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
3 orcss moved from Minas Morgul to N. IthilienPlace Units - Mordor
3 orcss and 1 siegeTower placed in Dol Goldur
2 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Saruman : 23 / 37
Freefolk : 21 / 21
Mordor : 26 / 26
Rohan : 4 / 0
Goblins : 18 / 18
Elves : 18 / 20
Haradrim : 21 / 23
Gondor : 32 / 33
Rhun : 21 / 23
Dale : 9 / 9
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.240
Median : 4.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25Mordor Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.400
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Elves Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Rohan Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Combat Move - Rohan
1 spearInfantry moved from Eastfold to E. Emnet
1 spearInfantry moved from Eastfold to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 1 spearInfantry
Saruman defend with 1 orcs
Saruman win with 1 orcs remaining. Battle score for attacker is -3
Casualties for Rohan: 1 spearInfantry
Battle in E. Emnet
Rohan attack with 1 spearInfantry
Mordor defend with 1 trolls
Mordor win with 1 trolls remaining. Battle score for attacker is -3
Casualties for Rohan: 1 spearInfantryNon Combat Move - Rohan
Turn Complete - Rohan
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters moved from Drimrill Dale to Anduin West Bank
Goblins take Anduin West Bank from Elves
2 batss, 2 shooterss and 3 stabberss moved from Moria to EregionCombat - Goblins
Battle in Eregion
Goblins attack with 2 batss, 2 shooterss and 3 stabberss
Freefolk defend with 3 lightCavalrys and 1 spearInfantry
Goblins win, taking Eregion from Freefolk with 2 batss, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 13
Casualties for Goblins: 1 stabbers
Casualties for Freefolk: 3 lightCavalrys and 1 spearInfantryNon Combat Move - Goblins
2 shooterss moved from Moria to Drimrill Dale
2 batss moved from Eregion to Drimrill DalePlace Units - Goblins
1 shooters and 1 stabbers placed in N. Caves
3 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 23 / 37
Freefolk : 20 / 21
Mordor : 26 / 26
Rohan : 4 / 0
Goblins : 20 / 20
Elves : 17 / 20
Haradrim : 21 / 23
Gondor : 32 / 33
Rhun : 21 / 23
Dale : 9 / 9
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.464
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Goblins Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Freefolk Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 1 eagles, 5 hobbitss and 1 hunters; Remaining resources: 0 PUs;Combat Move - Elves
1 eagles, 2 griffins, 2 hobbitss and 2 hunterss moved from Rivendell to Eregion
2 entss and 1 hunters moved from Carrock to Anduin West Bank
1 hunters moved from N. Mirkwood to E. Mirkwood
2 hobbitss moved from N. Mirkwood to W. MirkwoodCombat - Elves
Battle in Anduin West Bank
Elves attack with 2 entss and 1 hunters
Goblins defend with 1 shooters
Elves win, taking Anduin West Bank from Goblins with 2 entss and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Eregion
Elves attack with 1 eagles, 2 griffins, 2 hobbitss and 2 hunterss
Goblins defend with 2 shooterss and 2 stabberss
Elves win, taking Eregion from Goblins with 1 eagles, 2 griffins and 1 hunters remaining. Battle score for attacker is 0
Casualties for Goblins: 2 shooterss and 2 stabberss
Casualties for Elves: 2 hobbitss and 1 huntersNon Combat Move - Elves
1 eagles and 2 griffins moved from Eregion to RivendellPlace Units - Elves
2 hobbitss placed in High Mirkwood
1 eagles, 3 hobbitss and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Haradrim
1 caravel moved from Umbar Coast to Anduin Mouth
1 spearInfantry moved from Tolfolas to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
1 caravel moved from Umbar Coast to S. Gondor Coast
1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast
1 caravel, 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Gilrain to Lebennin
Haradrim take Lebennin from Gondor
1 corsairs moved from Gilrain to Belfalas
Haradrim take Belfalas from Gondor
2 rafts moved from Harnen to S. Gondor Coast
4 galleons moved from S. Gondor Coast to HarnenCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 trebuches placed in Umbar
2 spearInfantrys placed in N. Haradwaith
2 spearInfantrys placed in E. Osg.
1 spearInfantry placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Saruman : 23 / 37
Freefolk : 20 / 21
Mordor : 26 / 26
Rohan : 4 / 0
Goblins : 18 / 20
Elves : 19 / 19
Haradrim : 24 / 24
Gondor : 29 / 33
Rhun : 21 / 23
Dale : 9 / 9
Khand : 13 / 13
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry and 1 towerGuard moved from Anorien to E. Emnet
1 heavyCavalry moved from W. Osg. to E. Emnet
1 spearInfantry and 1 towerGuard moved from Lamedon to Lebennin
2 spearInfantrys moved from Lossarnach to Lebennin
2 spearInfantrys moved from Minas Tirith to Lossarnach
8 spearInfantrys moved from Minas Tirith to Anorien
1 towerGuard moved from Adorn to Westfold
1 spearInfantry moved from Anfalas to Anfalas Coast
1 raft and 1 spearInfantry moved from Anfalas Coast to Morthond
1 spearInfantry moved from Morthond to BelfalasCombat - Gondor
Battle in Lebennin
Gondor attack with 3 spearInfantrys and 1 towerGuard
Haradrim defend with 1 spearInfantry
Gondor win, taking Lebennin from Haradrim with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -3
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 2 spearInfantrys
Battle in Westfold
Gondor attack with 1 towerGuard
Saruman defend with 1 orcs
Gondor win, taking Westfold from Saruman with 1 towerGuard remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Battle in E. Emnet
Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
Mordor defend with 1 trolls
Mordor win with no units remaining. Battle score for attacker is -6
Casualties for Mordor: 1 trolls
Casualties for Gondor: 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
Battle in Belfalas
Gondor attack with 1 spearInfantry
Haradrim defend with 1 corsairs
Gondor win, taking Belfalas from Haradrim with 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Haradrim: 1 corsairsNon Combat Move - Gondor
Place Units - Gondor
2 spearInfantrys placed in W. Osg.
9 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
4 spearInfantrys moved from S. Dale to Celduin
5 spearInfantrys moved from Rhun to Celduin
1 chariotArchers moved from N. Rhun to CelduinCombat - Rhun
Battle in Celduin
Rhun attack with 1 chariotArchers and 9 spearInfantrys
Dale defend with 1 heavyCavalry and 1 spearInfantry
Rhun win, taking Celduin from Dale with 1 chariotArchers and 7 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
Casualties for Rhun: 2 spearInfantrysNon Combat Move - Rhun
1 spearInfantry moved from N. Rhun to S. Dale
3 spearInfantrys moved from N. Rhun to Iron HillsPlace Units - Rhun
2 spearInfantrys and 2 trebuches placed in Iron Hills
3 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Saruman : 19 / 37
Freefolk : 20 / 21
Mordor : 26 / 26
Rohan : 4 / 0
Goblins : 18 / 20
Elves : 19 / 19
Haradrim : 21 / 24
Gondor : 36 / 36
Rhun : 23 / 23
Dale : 7 / 9
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Dale Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Rhun Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.632
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
2 spearInfantrys moved from N. Dale to N. Rhun
1 lightCavalry moved from Lake Town to S. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 spearInfantry moved from Lake Town to N. DaleCombat - Dale
Battle in S. Dale
Dale attack with 1 lightCavalry
Rhun defend with 1 spearInfantry
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -4
Casualties for Dale: 1 lightCavalry
Battle in N. Rhun
Dale attack with 2 spearInfantrys
Rhun defend with 1 spearInfantry
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Dale: 2 spearInfantrysNon Combat Move - Dale
Place Units - Dale
3 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
sorry for the delay.
ended up in the hospital for a couple of days.
C.O.P.D. (Breathing problems). -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 3 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
7 raiderss, 3 warWolvess and 3 xbowInfantrys moved from N. Ithilien to Anorien
1 warWolves moved from S. Ithilien to AnorienCombat - Khand
Battle in Anorien
Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
Gondor defend with 11 spearInfantrys
7 raiderss, 1 warWolves and 3 xbowInfantrys retreated to N. Ithilien
Gondor win with 4 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Gondor: 7 spearInfantrys
Casualties for Khand: 3 warWolvessNon Combat Move - Khand
1 xbowInfantry moved from S. Ithilien to N. Ithilien
2 xbowInfantrys moved from Harad Road to S. Ithilien
4 warWolvess moved from Khand to S. IthilienPlace Units - Khand
3 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Saruman : 19 / 37
Freefolk : 20 / 21
Mordor : 26 / 26
Rohan : 4 / 0
Goblins : 18 / 20
Elves : 19 / 19
Haradrim : 21 / 24
Gondor : 36 / 36
Rhun : 23 / 23
Dale : 7 / 7
Khand : 13 / 13
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Gondor Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Khand Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
Np. Glad you are alright. Game on! :-)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 berzerkers moved from N. Dale to N. Rhun
1 axeInfantry moved from N. Dale to N. RhunCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 1 axeInfantry and 1 berzerkers
Rhun defend with 1 spearInfantry
Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry and 1 berzerkers remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dwarves
1 axeInfantry, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. DalePlace Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Saruman buy 11 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs moved from Isengard to Westfold
3 siegeTowers moved from Helms Deep to Eastfold
2 orcss and 2 siegeTowers moved from Isengard to S. Dunland
1 wizard moved from Helms Deep to Eastfold
1 urukhai moved from Helms Deep to Westfold
1 urukhai moved from Helms Deep to Westfold
2 trollss and 3 urukhais moved from Helms Deep to EastfoldCombat - Saruman
Battle in Eastfold
Saruman attack with 3 siegeTowers, 2 trollss, 3 urukhais and 1 wizard
Rohan defend with 1 castle and 4 fortificationss
Saruman win, taking Eastfold from Rohan with 2 siegeTowers, 2 trollss, 3 urukhais and 1 wizard remaining. Battle score for attacker is 4
Casualties for Saruman: 1 siegeTower
Casualties for Rohan: 4 fortificationss
Battle in S. Dunland
Saruman attack with 2 orcss and 2 siegeTowers
Neutral defend with 1 spearInfantry
Saruman loses 0 PUs for violating S. Dunlands neutrality.
Saruman win, taking S. Dunland from Neutral with 2 orcss and 2 siegeTowers remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Westfold
Saruman attack with 1 orcs and 2 urukhais
Gondor defend with 1 towerGuard
Saruman win, taking Westfold from Gondor with 1 orcs and 2 urukhais remaining. Battle score for attacker is 4
Casualties for Gondor: 1 towerGuardNon Combat Move - Saruman
Place Units - Saruman
5 orcss and 1 siegeTower placed in Helms Deep
6 orcss placed in IsengardTurn Complete - Saruman
Saruman collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Saruman : 28 / 28
Freefolk : 20 / 21
Mordor : 26 / 26
Rohan : 0 / 0
Goblins : 18 / 20
Elves : 19 / 19
Haradrim : 21 / 24
Gondor : 32 / 36
Rhun : 20 / 23
Dale : 7 / 7
Khand : 13 / 13
Dwarves : 15 / 15Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.645
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31Saruman Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 24Neutral Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Gondor Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rohan Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Freefolk
Freefolk buy 7 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers, 3 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
1 archers, 1 hobbits and 1 spearInfantry moved from N. Enedwaith to N. Dunland
2 archerss and 2 hobbitss moved from N. Enedwaith to Enedwaith
1 hobbits moved from Lond Daer to N. Enedwaith
1 archers and 1 hobbits moved from N. Enedwaith to Eregion
1 lightCavalry moved from Lond Daer to N. Enedwaith
1 archers, 4 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
2 hobbitss moved from Shire to S. Downs
1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
2 hobbitss moved from Hobbiton to Shire
2 hobbitss moved from Breelands to S. Downs
1 hobbits moved from Fornost to BreelandsCombat - Freefolk
Battle in N. Dunland
Freefolk attack with 1 archers, 1 hobbits and 1 spearInfantry
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 1 spearInfantry remaining. Battle score for attacker is -2
Casualties for Neutral: 1 spearInfantry
Casualties for Freefolk: 1 archers and 1 hobbitsNon Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 spearInfantry placed in Lond Daer
Freefolk undo move 1.
1 hobbits and 1 lightCavalry placed in Lond Daer
2 hobbitss and 1 spearInfantry placed in Bree
2 hobbitss placed in Hobbiton
2 hobbitss placed in FornostTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs total





