0% for April

16L G40 BM2 axis-dominion vs Adam (allies)

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    just a sec

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Persia to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Russians with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Persia to Northwest Persia
                1 aaGun and 2 infantry moved from Eastern Poland to Baltic States
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy

    Place Units - Italians
                7 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,3
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Kazakhstan: 1 fighter
                EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Kazakhstan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38179_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery, 2 fighters and 1 infantry moved from New Guinea to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to 54 Sea Zone
                1 cruiser and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38179_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    triplea_38179_Fre8.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                6 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Germans

    triplea_38179_Ger9.tsvg

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    scramble in 92? 6 ftrs + 2 dd

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                6 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 destroyers and 6 fighters
                    French defend with 1 cruiser; Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 fighters moved from 92 Sea Zone to Southern France
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Novgorod to Kazakhstan
                1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
                3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                7 armour and 17 mech_infantrys moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Western Germany to Baltic States
                2 bombers moved from Germany to Western Germany
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                5 mech_infantrys moved from Southern France to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                2 infantry and 1 marine moved from Finland to Vyborg
                1 infantry moved from France to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38179_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                6 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 destroyers and 6 fighters
                    French defend with 1 cruiser; Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 fighters moved from 92 Sea Zone to Southern France
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Novgorod to Kazakhstan
                1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
                3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                7 armour and 17 mech_infantrys moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Western Germany to Baltic States
                2 bombers moved from Germany to Western Germany
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                5 mech_infantrys moved from Southern France to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                2 infantry and 1 marine moved from Finland to Vyborg
                1 infantry moved from France to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Persia: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38179_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                6 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 destroyers and 6 fighters
                    French defend with 1 cruiser; Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 fighters moved from 92 Sea Zone to Southern France
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Novgorod to Kazakhstan
                1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
                3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                7 armour and 17 mech_infantrys moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Western Germany to Baltic States
                2 bombers moved from Germany to Western Germany
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                5 mech_infantrys moved from Southern France to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                2 infantry and 1 marine moved from Finland to Vyborg
                1 infantry moved from France to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Persia: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 7 artilleries
                EDIT: Adding units owned by Germans to France: 7 artilleries
                EDIT: Removing units owned by Germans from Southern France: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_38179_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 fighter moved from Caucasus to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Tsinghai
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Tsinghai to Volgograd
                1 aaGun and 2 infantry moved from Samara to Volgograd
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Rostov to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 artillery and 5 infantry moved from Bryansk to Belarus
                1 aaGun moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 fighter and 3 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Ukraine
                2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 3 infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_38179_Rus9.tsvg

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    gonna swap one inf for a mech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                4 fighters moved from 34 Sea Zone to Dutch New Guinea
                1 battleship moved from 34 Sea Zone to 45 Sea Zone
                1 cruiser moved from 34 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
                1 fighter moved from Japan to 8 Sea Zone
                1 bomber moved from Japan to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Korea to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Suiyuyan to Central Mongolia
                1 mech_infantry moved from Chahar to Central Mongolia
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
                2 infantry moved from Shan State to Burma
                2 fighters and 2 tactical_bombers moved from Shan State to Burma
                1 bomber moved from Shan State to Central Mongolia
                1 tactical_bomber moved from Szechwan to Central Mongolia
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Caucasus
                    Japanese attack with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun moved from Kazakhstan to Caucasus
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Central Mongolia to Shensi
                1 tactical_bomber moved from Central Mongolia to Suiyuyan
                1 bomber moved from Yakut S.S.R. to Amur
                3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
                4 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                3 infantry moved from 20 Sea Zone to Kiangsi
                4 carriers, 5 destroyers and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Szechwan to Northwest Persia
                1 aaGun moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Korea to Amur
                1 tactical_bomber moved from Southern Italy to Northwest Persia
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Northwest Persia
                1 marine moved from Paulau Island to 34 Sea Zone
                1 battleship and 1 marine moved from 34 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from Burma to Shan State
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Shan State to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 38 Sea Zone to Shan State
                1 tactical_bomber moved from 38 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                3 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_38179_Jap9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 marines moved from Gibraltar to 91 Sea Zone
                2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
                2 marines moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                4 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Persia
                      Americans take Persia from Italians

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines; Russians loiter and taunt
                    Germans defend with 1 destroyer
                    Americans win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 2 destroyers
                    Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 destroyers
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 3 artilleries, 9 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38179_Ame9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    triplea_38179_Chi9.tsvg

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 aaGun and 2 infantry moved from West India to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber moved from Egypt to Normandy Bordeaux
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                12 fighters moved from Gibraltar to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Libya to Algeria
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 mech_infantry placed in United Kingdom
                2 fighters placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 marine placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 marine
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 marine
                EDIT: Turning off Edit Mode

    triplea_38179_Bri9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 aaGun and 2 infantry moved from West India to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber moved from Egypt to Normandy Bordeaux
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                12 fighters moved from Gibraltar to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Libya to Algeria
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 mech_infantry placed in United Kingdom
                2 fighters placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 marine placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 marine
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 marine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to West India: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_38179_UK_9.tsvg

  • 25 24 22 21 20 19 18 16 15

    ok gg

    i give up on playing axis BM against your level. either you’re that much better than i am, or this is not balanced for axis. i had some pretty good luck in this one too…once again i tried something out of the box (germany helping italy early on with lots of air support) and russia became unbearable as a result. most likely if axis has any real chance at this level of play, it is within a very narrow range of options, and i mean very narrow.

  • 19 17

    @axis-dominion:

    ok gg

    i give up on playing axis BM against your level. either you’re that much better than i am, or this is not balanced for axis. i had some pretty good luck in this one too…once again i tried something out of the box (germany helping italy early on with lots of air support) and russia became unbearable as a result. most likely if axis has any real chance at this level of play, it is within a very narrow range of options, and i mean very narrow.

    Good game.

    Higher levels do narrow the range of options, but I still believe both sides have a wider range of options in BM than in vanilla at any level of play.

  • 25 24 22 21 20 19 18 16 15

    one big factor i noticed in this version is that anz can play way more naval than in vanilla. first it can easily afford it, but second, it has time on its side, since india and china are significantly harder to take out. in vanilla, india and china are toast pretty early on, so anz has to turtle up more on land. so it seems like allies have endless naval fodder in the pac…

  • 25 24 22 21 20 19 18 16 15

    how is that so? first, with vanilla+bid, there are simply way more possibilities…my game with omega was a perfect example of how different the game can turn out based on the bid. second, didn’t we already prove that in BM, G1 and G2 are no longer viable? and altho i haven’t tried for myself, i’m going off of what you told me that J1 too isn’t as appealing, which probably means it’s also not viable in BM. in vanilla, as axis i can play to an economic victory whereas in BM doesn’t seem possible. i can also afford to build more navy as axis and do the kinds of things i did in this match, but not so in BM. i think the only way to win at this level is for axis to throw as much as possible at russia, and even then it’d be really tough. but i think that’s really the only option.

    and anyway, i don’t think vanilla+bid is the answer either. i really love a lot of the rules in BM, including and especially vichy, china, cap capture rule, and such. i like the new NOs as well, but i think that’s where perhaps the problem lies. i think either the axis need a few more NOs (e.g., 5 bonus for china conquest) or allied NOs need to be cut down a bit more.

    anyway i know you’re pretty set in your opinion. i guess time and more expert players trying it will tell.

    @Adam514:

    @axis-dominion:

    ok gg

    i give up on playing axis BM against your level. either you’re that much better than i am, or this is not balanced for axis. i had some pretty good luck in this one too…once again i tried something out of the box (germany helping italy early on with lots of air support) and russia became unbearable as a result. most likely if axis has any real chance at this level of play, it is within a very narrow range of options, and i mean very narrow.

    Good game.

    Higher levels do narrow the range of options, but I still believe both sides have a wider range of options in BM than in vanilla at any level of play.

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