@Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?
16L G40 BM2 axis-dominion vs Adam (allies)
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Actually I might adjust some planes around, but I can’t do it now. Probably within an hour or two.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shan State to Burma
1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Tsinghai to Kazakhstan
1 marine moved from Shan State to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Shensi to Burma
1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Sikang
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 5 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Paulau Island
Battle in Kazakhstan
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Paulau Island from Americans, taking Kazakhstan from Russians with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Tsinghai to Kazakhstan
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
3 fighters moved from Iraq to Southern Italy
1 tactical_bomber moved from Iraq to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Sikang to Shan State
1 fighter moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
1 armour moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Guam to 21 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 marine and 1 submarine moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from Shensi to 37 Sea Zone
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Manchuria to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 bomber moved from Manchuria to Shan State
1 tactical_bomber moved from Iraq to Southern ItalyPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Amur: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Manchuria
2 infantry placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Szechwan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Aleutian IslandsNon Combat Move - Americans
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from British Columbia to Western United States
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to West India
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
2 mech_infantrys moved from Eastern Persia to India
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Trans-Jordan
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 104 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Persia to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Persia to Northwest Persia
1 aaGun and 2 infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyPlace Units - Italians
7 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,3
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs -
just a sec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Persia to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 armour, 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Persia to Northwest Persia
1 aaGun and 2 infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyPlace Units - Italians
7 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,3
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Kazakhstan: 1 fighter
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Kazakhstan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery, 2 fighters and 1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to 54 Sea Zone
1 cruiser and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
6 fighters moved from Southern Italy to 92 Sea ZoneCombat - Germans
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scramble in 92? 6 ftrs + 2 dd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
6 fighters moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 destroyers and 6 fighters
French defend with 1 cruiser; Americans defend with 1 destroyer
Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for French: 1 cruiser
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 fighters moved from 92 Sea Zone to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Novgorod to Kazakhstan
1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
7 armour and 17 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Baltic States
2 bombers moved from Germany to Western Germany
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Southern France to Western Germany
7 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 marine moved from Finland to Vyborg
1 infantry moved from France to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
6 fighters moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 destroyers and 6 fighters
French defend with 1 cruiser; Americans defend with 1 destroyer
Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for French: 1 cruiser
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 fighters moved from 92 Sea Zone to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Novgorod to Kazakhstan
1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
7 armour and 17 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Baltic States
2 bombers moved from Germany to Western Germany
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Southern France to Western Germany
7 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 marine moved from Finland to Vyborg
1 infantry moved from France to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
6 fighters moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 destroyers and 6 fighters
French defend with 1 cruiser; Americans defend with 1 destroyer
Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for French: 1 cruiser
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 fighters moved from 92 Sea Zone to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Novgorod to Kazakhstan
1 aaGun, 6 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
3 armour and 4 mech_infantrys moved from Vyborg to Baltic States
3 aaGuns, 6 artilleries and 7 infantry moved from Eastern Poland to Baltic States
7 armour and 17 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Baltic States
2 bombers moved from Germany to Western Germany
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Southern France to Western Germany
7 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 marine moved from Finland to Vyborg
1 infantry moved from France to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 7 artilleries
EDIT: Adding units owned by Germans to France: 7 artilleries
EDIT: Removing units owned by Germans from Southern France: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Caucasus to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Tsinghai to Volgograd
1 aaGun and 2 infantry moved from Samara to Volgograd
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Russia to Samara
1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery and 5 infantry moved from Bryansk to Belarus
1 aaGun moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter and 3 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
gonna swap one inf for a mech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
4 fighters moved from 34 Sea Zone to Dutch New Guinea
1 battleship moved from 34 Sea Zone to 45 Sea Zone
1 cruiser moved from 34 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 fighter moved from Japan to 8 Sea Zone
1 bomber moved from Japan to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Central Mongolia
1 mech_infantry moved from Chahar to Central Mongolia
1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to Central Mongolia
1 tactical_bomber moved from Szechwan to Central Mongolia
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Caucasus
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Kazakhstan to Caucasus
1 infantry moved from Malaya to Shan State
1 bomber moved from Central Mongolia to Shensi
1 tactical_bomber moved from Central Mongolia to Suiyuyan
1 bomber moved from Yakut S.S.R. to Amur
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
4 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
3 infantry moved from 20 Sea Zone to Kiangsi
4 carriers, 5 destroyers and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Szechwan to Northwest Persia
1 aaGun moved from Amur to Buryatia
1 artillery and 2 infantry moved from Korea to Amur
1 tactical_bomber moved from Southern Italy to Northwest Persia
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Northwest Persia
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from 38 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
Americans take Persia from ItaliansCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines; Russians loiter and taunt
Germans defend with 1 destroyer
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 2 destroyers
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 artilleries, 9 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 fighter, 3 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun and 2 infantry moved from West India to India
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Egypt to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
12 fighters moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Libya to Algeria
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 mech_infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 marine placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 marine
EDIT: Adding units owned by British to Normandy Bordeaux: 1 marine
EDIT: Turning off Edit Mode





