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16L G40 BM2 axis-dominion vs Adam (allies)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 1 fighter moved from Norway to Western Germany
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 22 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Norway to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to 110 Sea Zone
                1 marine moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 bombers moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Western United States to Gibraltar
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                2 fighters moved from Western United States to Wake Island
                1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                3 infantry placed in Norway
                1 bomber, 2 fighters and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38036_Ame9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Hopei to Chahar

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    triplea_38036_Chi9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tobruk to Libya
                2 fighters moved from 98 Sea Zone to Libya
                1 bomber moved from Egypt to Libya
                1 infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Battle in Syria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                    British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Libya
                    British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British win, taking Libya from Italians with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Libya to 98 Sea Zone
                1 bomber moved from Libya to Egypt
                1 aaGun moved from Tunisia to Libya
                2 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 battleship moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 aaGun and 8 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun, 1 armour, 5 artilleries, 7 infantry, 2 marines and 6 mech_infantrys moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_38036_UK_9.tsvg

  • 19 17

    Going to attack 22 with 1 ANZAC dd and planes, kamis?

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Holland Belgium to Western Germany

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Rostov to Volgograd

    Place Units - Italians
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,4,5,1,2,6,1,4,2
                Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total

    triplea_38036_Ita9.tsvg

  • 25 24 22 21 20 19 18 16 15

    yah sure, use one kami

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
                Battle in 22 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 22 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Queensland to Caroline Islands
                1 fighter and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38036_ANZ9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
                Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
                Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
                Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
                Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove
                Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
                Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove
                Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
                Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove
                Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove
                Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                Trigger French Liberate Southern France3: French captures territory Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                      French take Southern France from Neutral_Axis

    Combat - French
                Battle in Southern France
                    French attack with 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_38036_Fre9.tsvg

  • 25 24 22 21 20 19 18 16 15

    Damn I forgot about the French liberation rule, or else I would’ve just taken it.

  • 19 17

    @axis-dominion:

    Damn I forgot about the French liberation rule, or else I would’ve just taken it.

    Feel free to edit it to Italian (and inf in FWA also disbands), I wasn’t 100% sure what would happen either.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Shantung to 22 Sea Zone
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                Battle in 22 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 destroyer
                    ANZAC win, taking Finland from Americans with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Germans: 1 bomber

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Ukraine
                3 infantry moved from Persia to Iraq
                1 armour moved from India to Yunnan
                3 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from Western Germany to Southern Italy
                9 artilleries and 12 infantry moved from Western Germany to France
                1 fighter and 2 tactical_bombers moved from Germany to Western Germany
                8 mech_infantrys moved from Germany to Romania
                2 aaGuns moved from Germany to Western Germany
                5 artilleries moved from Volgograd to Rostov
                11 armour moved from Volgograd to Rostov
                7 mech_infantrys moved from Volgograd to Rostov
                5 mech_infantrys moved from Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                8 mech_infantrys moved from Romania to Ukraine
                2 bombers moved from Tambov to Rostov
                20 infantry moved from Volgograd to Rostov
                4 infantry moved from Volgograd to Rostov
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
                2 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 factory_minor placed in West India
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,5,4,6,3,1,4,3,4
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38036_Ger10.tsvg

  • 25 24 22 21 20 19 18 16 15

    man this is just not my game…i can’t even hit with bombers lol took 3 rounds to finally get a hit on your dd and of course that gave u 3 chances to get a 1  or 2. and how many times u got double hits with inf ? lol dice just ain’t liking me much this game

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Archangel to Russia
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_38036_Rus10.tsvg

  • 25 24 22 21 20 19 18 16 15

    it’s been an hour now of thinking about this turn and i can’t decide on what i wanna do. i really screwed myself by losing the german bomber……i know it was dumb, but i’ve been feeling more and more desperate to take risks and try to get lucky. i wouldn’t normally try that and risk my can opener. no doubt u will take advantage of that weakness now. i guess i’ll sleep on it and see if an idea comes to me tomorrow sometime.

  • 19 17

    Yeah I don’t think it was a risk worth taking considering the odds and the value of what you would be losing compared to what you would gain from it.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber and 5 tactical_bombers; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Shantung to Jehol
                1 tactical_bomber moved from Kwangsi to Jehol
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                3 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 battleship, 8 carriers, 3 destroyers, 11 fighters, 1 infantry, 3 submarines, 5 tactical_bombers and 4 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangsi to Hunan
                3 infantry moved from Malaya to Shan State
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to Burma
                1 fighter moved from Japan to Philippines
                2 tactical_bombers moved from French Indo China to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 bombers moved from French Indo China to Malaya

    Place Units - Japanese
                1 bomber placed in Malaya
                5 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_38036_Jap10.tsvg

  • 25 24 22 21 20 19 18 16 15

    ok i’m going to call it now. gg

    jehol was the straw that broke the camel’s back. too many little losses for me, your inf/dd defense has been exceptional…i keep missing at 3 or 4 and then u nail me at 1 or 2. too many planes lost that way and it has added up a lot, especially in an already difficult position for the axis.

    well played.

    i’m going to be busy working this weekend, but i will look for a rematch soon.

    i guess u have been able to prove yourself right with G1 in BM…seems allies can gain an enormous eco advantage that’s hard to overcome. i do think i gave up the ita navy too easily, tho, which contributed to that decisive allied advantage. not sure. doesn’t mean i’ll stop trying it here and there, especially on lesser players hahaha

  • 19 17

    Good game and well played to you too!

    Sounds good for the rematch.

    Good luck, I’m sure you can surprise some players with it.


  • @axis-dominion:

    doesn’t mean i’ll stop trying it here and there, especially on lesser players hahaha

    This game proves nothing. The dice were against you!

  • 25 24 22 21 20 19 18 16 15

    Yah that’s how it felt to me at least, but I’m also guilty of some bad decisions and moves, biggest I think was my not buying an ita dd to save my fleet. I also took some extra risks that I shouldn’t have, especially with my bomber can openers. I guess I felt I needed to take more risks. It’s hard playing someone like Adam cuz he knows how to lock everything up and make axis progress hard.

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