@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 14 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 5 transports moved from 39 Sea Zone to 79 Sea Zone
3 artilleries and 2 infantry moved from West India to 79 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 marines moved from Eastern Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
Japanese take Persia from ANZAC
1 armour and 1 mech_infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Persia to Iraq
5 artilleries, 5 infantry and 2 marines moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
2 tactical_bombers moved from Caucasus to Iraq
2 bombers and 4 fighters moved from Caucasus to Iraq
1 fighter moved from 39 Sea Zone to Iraq
2 armour and 4 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 3 armour, 1 artillery and 5 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 5 infantry, 2 marines, 2 mech_infantrys and 5 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 5 mech_infantrys; Americans defend with 10 bombers and 2 fighters
Japanese win, taking Iraq from British with 2 armour, 1 artillery, 2 bombers, 5 fighters, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 150
Casualties for Japanese: 4 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for Americans: 10 bombers and 2 fighters
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
4 fighters moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to Persia
2 bombers moved from Iraq to Caucasus
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Kweichow to Sikang
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Sikang
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 fighter moved from 39 Sea Zone to Eastern Persia
1 fighter moved from Ukraine to Caucasus
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
3 infantry placed in West India
3 infantry placed in India
3 infantry placed in Manchuria
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
hmm that was pretty stupid, cant look at it right now
hmm that was pretty stupid, cant look at it right now
Yea, extremely costly to you, especially considering u didn’t get the chance to do anything useful with that bomber stack.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 destroyers and 4 submarines moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to Guam
1 battleship, 5 carriers, 3 cruisers, 6 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 4 carriers, 4 destroyers, 3 fighters, 6 infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Northwest Persia to Persia
Combat - Americans
Battle in Guam
Americans attack with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Guam from Japanese with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
Americans attack with 6 artilleries, 4 carriers, 4 destroyers, 7 fighters, 4 infantry, 1 submarine and 6 transports
Italians defend with 1 destroyer
Americans win with 4 carriers, 4 destroyers, 7 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Persia
Americans attack with 2 artilleries
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Persia from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
1 bomber moved from Caroline Islands to Wake Island
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 harbour placed in Wake Island
1 carrier placed in 10 Sea Zone
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,4,4,4,3,4,6,5,1,6,6,3,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 carriers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Egypt to Iraq
13 armour, 18 artilleries, 26 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iraq
British attack with 16 armour, 18 artilleries, 26 infantry and 9 mech_infantrys
Japanese defend with 2 armour, 1 artillery, 1 factory_minor and 2 marines
British win, taking Iraq from Japanese with 16 armour, 18 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour, 1 artillery and 2 marines
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 fighters moved from Northwest Persia to Egypt
3 aaGuns moved from Northwest Persia to Iraq
5 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - British
2 carriers placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,6,5,1,2,3,2,6,1,4,3,3,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
2 armour and 2 mech_infantrys moved from Caucasus to Persia
Italians take Northwest Persia from Americans
1 bomber moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 3 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 2 artilleries
Italians win, taking Persia from Americans with 3 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Caucasus
1 bomber and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 19 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,5,1,5,5
Italians collect 15 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from Caroline Islands to Guam
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Algeria to Morocco
1 fighter moved from Morocco to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Yunnan to 42 Sea Zone
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
10 armour moved from Caucasus to Persia
20 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Germany
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
3 fighters moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 aaGun moved from Turkmenistan to Eastern Persia
3 artilleries moved from Ukraine to Rostov
1 aaGun, 23 artilleries and 10 infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Caucasus to Persia
6 mech_infantrys moved from Caucasus to Persia
8 armour and 7 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from 42 Sea Zone to Yunnan
1 infantry moved from France to Western Germany
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Finland
2 mech_infantrys moved from Novgorod to Vyborg
Place Units - Germans
1 airfield placed in Germany
5 infantry placed in Western Germany
4 transports placed in 113 Sea Zone
4 artilleries placed in Western Germany
Germans undo move 4.
Germans undo move 2.
2 artilleries and 2 infantry placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,5,1,4,5
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
20 artilleries and 35 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
6 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
5 infantry moved from Russia to Samara
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kansu to Timguska
2 bombers moved from Caucasus to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 80 Sea Zone to 76 Sea Zone
5 fighters moved from Eastern Persia to 76 Sea Zone
1 tactical_bomber moved from Eastern Persia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
Combat - Japanese
Battle in 76 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Timguska
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Philippines to Manchuria
3 fighters moved from 35 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Caucasus to Germany
3 armour, 1 artillery and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 armour, 9 artilleries, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
5 fighters and 1 tactical_bomber moved from 76 Sea Zone to Persia
2 fighters moved from 35 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 80 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
4 carriers, 4 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 19 Sea Zone
4 carriers, 4 destroyers, 6 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Shensi to Kansu
3 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Burma to Hunan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Timguska to Kweichow
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in Manchuria
3 fighters and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in West India
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
2 destroyers and 8 submarines moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
7 submarines moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 18 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
8 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 carrier, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Algeria
4 fighters moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battles
Non Combat Move - British
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 marine placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,5,6,5,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries and 8 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Volgograd
26 artilleries moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
4 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 aaGun moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from Persia to Caucasus
2 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Finland
2 marines moved from Western Germany to 113 Sea Zone
4 carriers moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
2 marines moved from 115 Sea Zone to Finland
5 fighters moved from 113 Sea Zone to Western Germany
3 tactical_bombers moved from 113 Sea Zone to Germany
2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,1,5,4,6
Germans collect 52 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 24 artilleries and 42 infantry moved from Samara to Russia
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 6 artilleries, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
3 fighters moved from Shantung to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Persia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Kansu to Evenkiyskiy
2 bombers moved from Kweichow to Evenkiyskiy
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 17 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 carriers, 3 destroyers, 4 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to Manchuria
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 5 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Shantung
3 infantry moved from India to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry and 5 transports moved from 39 Sea Zone to 79 Sea Zone
5 infantry moved from West India to 79 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 8 infantry and 5 transports moved from 79 Sea Zone to 80 Sea Zone
8 infantry moved from 80 Sea Zone to Persia
3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from Persia to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 71 Sea Zone
4 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
3 armour and 7 mech_infantrys moved from Caucasus to Persia
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Shantung
2 bombers moved from Evenkiyskiy to Yakut S.S.R.
Place Units - Japanese
2 submarines placed in 37 Sea Zone
3 artilleries placed in West India
3 artilleries placed in India
1 armour and 2 infantry placed in Shantung
1 armour and 2 infantry placed in Manchuria
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 88 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
8 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 12 submarines, 2 tactical_bombers and 3 transports moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
6 submarines moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs