2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
16L G40 BM Giallo(axis) vs Oysteilo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from West India to India
1 artillery moved from West India to India
5 armour moved from West India to India
1 tactical_bomber moved from West India to India
3 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 5 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from India to Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Tobruk
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
2 fighters moved from Tambov to RussiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 bomber and 1 infantry placed in Egypt
1 factory_minor placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Eastern Poland to Rostov
3 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 5 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
2 mech_infantrys moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Celebes to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Algeria to TunisiaTurn Complete - French
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please move an anzac sub from 43 to 37
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please move an anzac sub from 43 to 37
make it two (I think I have enough movement for that)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Northern Italy to France
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
3 bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Western Germany to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
Germans collect 57 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
i reloaded so didnt make the edit yet free to do so
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to SikangPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to SikangPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to Chahar
1 bomber moved from Japan to Kweichow
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport; ANZAC defend with 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Guam
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 aaGun moved from Anhwe to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to KiangsuPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Korea
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,2
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to BurmaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Burma from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier and 1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from Egypt to India
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Sicily to 95 Sea Zone
1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 4 artilleries and 4 infantry
5 infantry owned by the Chinese retreated to Szechwan
Japanese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 artilleries moved from Northwest Persia to Persia
4 armour moved from India to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to EgyptPlace Units - British
2 tactical_bombers placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 5 fighters
EDIT: Adding units owned by British to Persia: 5 fighters
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode -
the USA fighter edit
1 fighter from western usa lands on carrier in sz 87. It is removed from hawaii sz because it moved there from western us during nc
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Bryansk to Kazakhstan
2 fighters moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Bryansk
2 fighters moved from Tambov to Eastern PolandTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2
Italians collect 8 PUs (7 lost to blockades); end with 23 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone -
scramble?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 39
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
1 carrier moved from 43 Sea Zone to 38 Sea Zone
3 fighters moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs