ACGTO 270BC dawgoneit (Anti-Romans) v DizzKneeLand33 (Romans)

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - RomanRepublic
                12 biremes and 8 triremes moved from SZ 33 to SZ 32
                2 legionaires moved from Patavium to Veldidena
                4 cavalrys moved from Senio to Veldidena
                1 ballista, 6 cavalrys and 4 legionaires moved from Nemausus to Narbo
                1 ballista and 6 legionaires moved from Logdunum to Augustoritum
                1 velites moved from Massilia to SZ 20
                1 bireme, 1 trireme and 1 velites moved from SZ 20 to SZ 23
                1 velites moved from SZ 23 to Caralis
                      RomanRepublic take Caralis from Carthage

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 9 cavalrys and 2 triremes; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in SZ 32
                    RomanRepublic attack with 12 biremes and 8 triremes
                    Carthage defend with 11 biremes and 3 triremes; Numidia defend with 2 biremes
                    RomanRepublic win with 2 biremes and 6 triremes remaining. Battle score for attacker is 33
                    Casualties for Carthage: 11 biremes and 3 triremes
                    Casualties for RomanRepublic: 10 biremes and 2 triremes
                    Casualties for Numidia: 2 biremes
                Battle in Narbo
                    RomanRepublic attack with 1 ballista, 6 cavalrys and 4 legionaires
                    Neutral defend with 1 cavalry and 2 swordmen
                    RomanRepublic loses 0 PUs for violating Narbos neutrality.
                    RomanRepublic win, taking Narbo from Neutral with 1 ballista, 6 cavalrys and 3 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Veldidena
                    RomanRepublic attack with 4 cavalrys and 2 legionaires
                    Neutral defend with 1 axeman and 1 swordman
                    RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                    RomanRepublic win, taking Veldidena from Neutral with 4 cavalrys and 2 legionaires remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 axeman and 1 swordman
                Battle in Augustoritum
                    RomanRepublic attack with 1 ballista and 6 legionaires
                    Neutral defend with 2 axemen
                    RomanRepublic loses 0 PUs for violating Augustoritums neutrality.
                    RomanRepublic win, taking Augustoritum from Neutral with 1 ballista and 5 legionaires remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 axemen
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - RomanRepublic
                1 legionaire moved from Massilia to Narbo

    Place Units - RomanRepublic
                3 biremes and 2 triremes placed in SZ 33
                4 cavalrys placed in Massilia
                5 cavalrys placed in Patavium

    Turn Complete - RomanRepublic
                RomanRepublic collect 90 PUs; end with 90 PUs total

    Territory Summary for RomanRepublic :

    Veldidena : 1 flag, 4 cavalrys and 2 legionaires
        Roma : 1 city
        Vindonissa : 1 flag
        Caralis : 1 flag, 1 velites
        Verona : 1 flag
        Messana : 1 city and 4 forts
        Mediolanum : 1 flag
        Narbo : 1 flag, 1 ballista, 6 cavalrys and 4 legionaires
        Massilia : 1 flag, 4 cavalrys and 1 city
        Syracuse : 1 legionaire and 3 velitess
        SZ 33 : 3 biremes and 2 triremes
        Logdunum : 1 flag
        SZ 32 : 2 biremes and 6 triremes
        Senio : 1 flag
        SZ 23 : 1 bireme and 1 trireme
        Lilybaeum : 1 flag, 1 cavalry, 1 city, 12 legionaires and 14 velitess
        Genua : 1 flag
        Nemausus : 1 flag
        Patavium : 1 flag, 5 cavalrys and 1 city
        Augustoritum : 1 flag, 1 ballista and 5 legionaires

    Production/PUs Summary :

    Carthage : 66 / 70
        RomanRepublic : 90 / 90
        GreekCityStates : 54 / 54
        Macedonia : 42 / 42
        Egypt : 49 / 54
        Seleucid : 41 / 50
        Parthia : 68 / 68
        Numidia : 25 / 25

    triplea_37323_Rom6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - GreekCityStates
                1 cavalry, 1 hoplite and 1 slingers moved from Attalia to Tarsus
                1 archer, 2 hoplites and 2 slingerss moved from Sardis to Halicarnassus
                4 hoplites moved from Attalia to Halicarnassus
                2 hoplites moved from Attalia to Halicarnassus
                1 archer, 1 cavalry, 1 hoplite and 1 slingers moved from Attalia to Halicarnassus

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys, 1 hoplite and 12 slingerss; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in Halicarnassus
                    GreekCityStates attack with 2 archers, 1 cavalry, 9 hoplites and 3 slingerss
                    Neutral defend with 3 archers and 5 spearmen
                    GreekCityStates loses 0 PUs for violating Halicarnassuss neutrality.
                    GreekCityStates win, taking Halicarnassus from Neutral with 2 archers, 1 cavalry, 9 hoplites and 1 slingers remaining. Battle score for attacker is 23
                    Casualties for Neutral: 3 archers and 5 spearmen
                    Casualties for GreekCityStates: 2 slingerss
                Battle in Tarsus
                    GreekCityStates attack with 1 cavalry, 1 hoplite and 1 slingers
                    Seleucid defend with 1 peltasts
                    GreekCityStates win, taking Tarsus from Seleucid with 1 cavalry, 1 hoplite and 1 slingers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - GreekCityStates
                2 hoplites and 5 slingerss moved from Corinth to Athens
                2 hoplites moved from Cydonia to SZ 67
                1 hoplite and 5 slingerss moved from Sparta to SZ 67
                3 hoplites and 5 slingerss moved from SZ 67 to Athens
                2 hoplites and 3 slingerss moved from Pergamum to Sardis

    Place Units - GreekCityStates
                6 cavalrys placed in Pergamum
                1 hoplite and 6 slingerss placed in Corinth
                6 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 64 PUs; end with 65 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 6 slingerss
        Halicarnassus : 1 flag, 2 archers, 1 cavalry, 9 hoplites and 1 slingers
        Corinth : 1 flag, 1 city, 1 hoplite and 6 slingerss
        Pergamum : 6 cavalrys and 1 city
        Athens : 3 archers, 1 cavalry, 8 hoplites and 12 slingerss
        SZ 67 : 2 biremes and 3 triremes
        Sardis : 1 flag, 2 hoplites and 3 slingerss
        Tarsus : 1 flag, 1 cavalry, 1 hoplite and 1 slingers
        Cydonia : 1 flag
        Lilybaeum : 2 cavalrys, 5 hoplites and 1 slingers
        Nicaea : 1 flag
        Attalia : 1 flag, 1 hoplite

    Production/PUs Summary :

    Carthage : 66 / 70
        RomanRepublic : 90 / 90
        GreekCityStates : 64 / 65
        Macedonia : 42 / 42
        Egypt : 49 / 54
        Seleucid : 36 / 50
        Parthia : 68 / 68
        Numidia : 25 / 25

    triplea_37323_Gre6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Macedonia
                2 cavalrys, 6 hoplites and 1 peltasts moved from Nicopolis to Axiopolis
                3 peltastss moved from Odessus to Axiopolis
                2 peltastss moved from Thessalonica to Odessus
                2 hoplites, 3 peltastss and 2 swordmen moved from Thessalonica to Larissa
                1 peltasts moved from Delphi to Larissa
                1 peltasts moved from Dodona to Delphi
                1 peltasts moved from Dodona to Apollonia
                1 cavalry, 1 hoplite and 2 peltastss moved from Dodona to Larissa

    Purchase Units - Macedonia
                Macedonia buy 1 cavalry, 2 hoplites and 14 peltastss; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Axiopolis
                    Macedonia attack with 2 cavalrys, 6 hoplites and 4 peltastss
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Macedonia loses 0 PUs for violating Axiopoliss neutrality.
                    Macedonia win, taking Axiopolis from Neutral with 2 cavalrys, 6 hoplites and 1 peltasts remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Macedonia: 3 peltastss

    Non Combat Move - Macedonia

    Place Units - Macedonia
                4 peltastss placed in Dodona
                1 cavalry and 5 peltastss placed in Thessalonica
                1 hoplite and 5 peltastss placed in Larissa
                Macedonia undo move 3.
                2 hoplites and 4 peltastss placed in Larissa
                1 peltasts were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 44 PUs; end with 44 PUs total

    triplea_37323_Mac6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Egypt
                1 axeman moved from Bostra to Damascus
                2 axemen moved from Jerusalem to Damascus

    Purchase Units - Egypt
                Egypt buy 6 archers, 2 chariots and 6 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 3 axemen
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Damascus from Seleucid with 2 axemen remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt
                1 chariot moved from Bostra to Jerusalem
                1 chariot moved from Pharan to Jerusalem
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Alexandria to Siwa
                1 archer and 3 axemen moved from Cyrene to Berenice
                1 trireme moved from SZ 52 to SZ 42

    Place Units - Egypt
                2 chariots placed in Alexandria
                5 archers and 3 spearmen placed in Jerusalem
                1 archer and 3 spearmen placed in Cyrene

    Turn Complete - Egypt
                Egypt collect 54 PUs; end with 54 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 1 chariot
        Jerusalem : 19 archers, 4 axemen, 9 chariots, 1 city and 18 spearmen
        Alexandria : 2 chariots and 1 city
        Berenice : 1 flag, 9 archers, 13 axemen, 7 chariots and 7 spearmen
        Damascus : 1 flag, 2 axemen
        Petra : 1 flag
        Cyrene : 1 flag, 1 archer, 1 city and 3 spearmen
        Bostra : 1 flag
        SZ 42 : 3 biremes and 2 triremes
        Paraetonium : 1 flag
        Paliurus : 1 flag
        Pharan : 1 chariot
        Aelana : 1 flag

    Production/PUs Summary :

    Carthage : 66 / 70
        RomanRepublic : 90 / 90
        GreekCityStates : 64 / 65
        Macedonia : 44 / 44
        Egypt : 54 / 54
        Seleucid : 31 / 50
        Parthia : 68 / 68
        Numidia : 25 / 25

    triplea_37323_Egy6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Seleucid
                5 peltastss moved from Sidon to Damascus
                1 peltasts moved from Antioch to Emesa
                1 peltasts moved from Edessa to Emesa
                1 peltasts moved from Antioch to Tarsus
                1 peltasts moved from Antioch to Tarsus
                1 cavalry moved from Antioch to Tarsus
                1 cavalry moved from Antioch to Emesa
                1 hoplite moved from Antioch to Tarsus
                1 hoplite moved from Antioch to Tarsus
                2 hoplites moved from Antioch to Emesa
                4 legionaires moved from Antioch to Tarsus
                2 legionaires moved from Sidon to Damascus
                4 legionaires moved from Antioch to Emesa
                1 hoplite moved from Antioch to Emesa
                1 cavalry moved from Sidon to Edessa
                5 hoplites, 5 legionaires and 2 peltastss moved from Sidon to Antioch
                1 legionaire moved from Antioch to Tarsus
                3 cavalrys moved from Sidon to Tarsus

    Purchase Units - Seleucid
                Seleucid buy 1 cavalry, 2 hoplites, 1 legionaire and 16 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Tarsus
                    Seleucid attack with 4 cavalrys, 2 hoplites, 5 legionaires and 2 peltastss
                    GreekCityStates defend with 1 cavalry, 1 hoplite and 1 slingers
                    Seleucid win, taking Tarsus from GreekCityStates with 4 cavalrys, 2 hoplites and 5 legionaires remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 2 peltastss
                    Casualties for GreekCityStates: 1 cavalry, 1 hoplite and 1 slingers
                Battle in Damascus
                    Seleucid attack with 2 legionaires and 5 peltastss
                    Egypt defend with 2 axemen
                    Seleucid win, taking Damascus from Egypt with 2 legionaires and 5 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen
                Battle in Emesa
                    Seleucid attack with 1 cavalry, 3 hoplites, 4 legionaires and 2 peltastss
                    Parthia defend with 1 archer, 1 cavalry and 1 spearman
                    Seleucid win, taking Emesa from Parthia with 1 cavalry, 3 hoplites, 4 legionaires and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 archer, 1 cavalry and 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid

    Place Units - Seleucid
                9 peltastss placed in Sidon
                1 cavalry, 2 hoplites, 1 legionaire and 7 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 45 PUs; end with 45 PUs total

    triplea_37323_Sel6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Parthia
                1 archer moved from Hatra to Edessa
                1 cataphract moved from Seleucia to Edessa
                1 cavalry moved from Seleucia to Edessa
                1 horsearcher and 6 spearmen moved from Hatra to Emesa
                3 cavalrys moved from Seleucia to Emesa
                3 cavalrys moved from Euphrates to Emesa
                1 cavalry moved from Euphrates to Emesa
                2 cataphracts, 2 cavalrys and 5 horsearchers moved from Palmyra to Damascus
                2 archers and 5 spearmen moved from Seleucia to Ninive
                3 horsearchers moved from Persepolis to Ninive
                1 cataphract, 1 cavalry and 1 horsearcher moved from Euphrates to Ninive

    Purchase Units - Parthia
                Parthia buy 5 cavalrys, 1 city, 2 horsearchers and 7 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Ninive
                    Parthia attack with 2 archers, 1 cataphract, 1 cavalry, 4 horsearchers and 5 spearmen
                    Neutral defend with 2 archers and 5 spearmen
                    Parthia loses 0 PUs for violating Ninives neutrality.
                    Parthia win, taking Ninive from Neutral with 2 archers, 1 cataphract, 1 cavalry and 4 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 5 spearmen
                Battle in Edessa
                    Parthia attack with 1 archer, 1 cataphract and 1 cavalry
                    Seleucid defend with 1 cavalry
                    Parthia win, taking Edessa from Seleucid with 1 archer, 1 cataphract and 1 cavalry remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 1 cavalry
                Battle in Emesa
                    Parthia attack with 7 cavalrys, 1 horsearcher and 6 spearmen
                    Seleucid defend with 1 cavalry, 3 hoplites, 4 legionaires and 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 5 cavalrys and 1 horsearcher remaining. Battle score for attacker is 11
                    Casualties for Parthia: 2 cavalrys and 6 spearmen
                    Casualties for Seleucid: 1 cavalry, 3 hoplites, 4 legionaires and 1 peltasts
                Battle in Damascus
                    Parthia attack with 2 cataphracts, 2 cavalrys and 5 horsearchers
                    Seleucid defend with 2 legionaires and 5 peltastss
                    Parthia win, taking Damascus from Seleucid with 2 cataphracts, 1 cavalry and 5 horsearchers remaining. Battle score for attacker is 14
                    Casualties for Parthia: 1 cavalry
                    Casualties for Seleucid: 2 legionaires and 5 peltastss

    Non Combat Move - Parthia
                1 archer and 6 spearmen moved from Susa to Seleucia
                2 cavalrys moved from Persepolis to Seleucia
                2 cataphracts moved from Persepolis to Seleucia
                2 cavalrys and 1 spearman moved from Euphrates to Palmyra

    Place Units - Parthia
                1 city placed in Seleucia
                7 spearmen placed in Susa
                5 cavalrys and 2 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 82 PUs; end with 82 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Damascus : 1 flag, 2 cataphracts, 1 cavalry and 5 horsearchers
        Edessa : 1 flag, 1 archer, 1 cataphract and 1 cavalry
        Babylon : 1 flag
        Ninive : 1 flag, 2 archers, 1 cataphract, 1 cavalry and 4 horsearchers
        SZ 86 : 1 bireme
        Hatra : 1 flag
        Vologesia : 1 flag
        Susa : 1 city and 7 spearmen
        Palmyra : 1 flag, 1 cataphract, 2 cavalrys, 3 horsearchers and 1 spearman
        Seleucia : 1 flag, 1 archer, 2 cataphracts, 2 cavalrys, 1 city and 6 spearmen
        Emesa : 1 flag, 5 cavalrys and 1 horsearcher
        Teredon : 1 flag
        Persepolis : 5 cavalrys, 1 city and 2 horsearchers

    Production/PUs Summary :

    Carthage : 66 / 70
        RomanRepublic : 90 / 90
        GreekCityStates : 59 / 65
        Macedonia : 44 / 44
        Egypt : 49 / 54
        Seleucid : 31 / 45
        Parthia : 82 / 82
        Numidia : 25 / 25

    triplea_37323_Par6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Numidia
                1 archer and 1 spearman moved from Oea to Leptis Magna
                2 cavalrys moved from Sabrata to Leptis Magna
                1 cavalry and 6 spearmen moved from Capsa to Thenae
                1 cavalry moved from Thenae to Sabrata
                4 cavalrys and 3 spearmen moved from Theveste to Capsa
                4 cavalrys moved from Capsa to Thenae
                3 spearmen moved from Cirta to Theveste
                1 archer, 1 spearman and 3 swordmen moved from Auzia to Cirta

    Purchase Units - Numidia
                Numidia buy 4 archers and 3 spearmen; Remaining resources: 0 PUs;

    Combat - Numidia

    Non Combat Move - Numidia

    Place Units - Numidia
                4 archers placed in Leptis Magna
                3 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

    triplea_37323_Num6.tsvg

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    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - Carthage
                2 swordmen moved from Carthago to SZ 31
                2 swordmen moved from SZ 31 to Caralis
                1 spearman moved from Tarraco to Barcino
                2 spearmen moved from Tarraco to Cesaraugusta
                1 cavalry moved from Tolosa to Cesaraugusta
                4 swordmen moved from Tolosa to Cesaraugusta
                1 cavalry and 4 swordmen moved from Palantia to Cesaraugusta
                4 spearmen moved from Valentia to Tarraco
                1 cavalry, 1 hoplite and 3 spearmen moved from Carthago Nova to Valentia
                1 cavalry moved from Valentia to Tarraco
                5 spearmen moved from Corduba to Carthago Nova

    Purchase Units - Carthage
                Carthage buy 10 biremes; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 2 swordmen
                    RomanRepublic defend with 1 velites
                    Carthage win, taking Caralis from RomanRepublic with 1 swordman remaining. Battle score for attacker is -1
                    Casualties for Carthage: 1 swordman
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Carthage
                3 cavalrys, 1 hoplite and 4 spearmen moved from Oea to Leptis Magna

    Place Units - Carthage
                10 biremes placed in SZ 31

    Turn Complete - Carthage
                Carthage collect 70 PUs; end with 70 PUs total

    triplea_37323_Car7.tsvg

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    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - RomanRepublic
                2 cavalrys moved from Massilia to Barcino
                1 ballista and 5 legionaires moved from Augustoritum to Tolosa
                      RomanRepublic take Tolosa from Carthage
                1 ballista, 6 cavalrys and 4 legionaires moved from Narbo to Tolosa
                1 bireme and 1 trireme moved from SZ 23 to SZ 31
                2 biremes and 6 triremes moved from SZ 32 to SZ 31
                2 legionaires and 3 velitess moved from Lilybaeum to SZ 33
                3 biremes, 2 legionaires, 2 triremes and 3 velitess moved from SZ 33 to SZ 32
                2 legionaires and 3 velitess moved from SZ 32 to Caralis

    Purchase Units - RomanRepublic
                RomanRepublic buy 6 biremes, 3 cavalrys and 3 triremes; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Caralis
                    RomanRepublic attack with 2 legionaires and 3 velitess
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Caralis from Carthage with 2 legionaires and 3 velitess remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 swordman
                Battle in Barcino
                    RomanRepublic attack with 2 cavalrys
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Barcino from Carthage with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 cavalry
                Battle in SZ 31
                    RomanRepublic attack with 3 biremes and 7 triremes
                    Carthage defend with 12 biremes
                    3 triremes owned by the RomanRepublic retreated to SZ 32
                    Carthage win with 5 biremes remaining. Battle score for attacker is -20
                    Casualties for Carthage: 7 biremes
                    Casualties for RomanRepublic: 3 biremes and 4 triremes

    Non Combat Move - RomanRepublic
                2 cavalrys moved from Massilia to Tolosa
                5 cavalrys moved from Patavium to Vindonissa
                2 legionaires moved from Veldidena to Vindonissa
                4 cavalrys moved from Veldidena to Nemausus

    Place Units - RomanRepublic
                3 biremes and 2 triremes placed in SZ 33
                3 biremes and 1 trireme placed in SZ 34
                3 cavalrys placed in Massilia

    Turn Complete - RomanRepublic
                RomanRepublic collect 96 PUs; end with 96 PUs total

    Territory Summary for RomanRepublic :

    Veldidena : 1 flag
        Barcino : 1 flag, 1 cavalry
        Tolosa : 1 flag, 2 ballistas, 8 cavalrys and 9 legionaires
        Roma : 1 city
        Vindonissa : 1 flag, 5 cavalrys and 2 legionaires
        Caralis : 1 flag, 2 legionaires and 3 velitess
        Verona : 1 flag
        Messana : 1 city and 4 forts
        Mediolanum : 1 flag
        Narbo : 1 flag
        Massilia : 1 flag, 3 cavalrys and 1 city
        Syracuse : 1 legionaire and 3 velitess
        SZ 33 : 3 biremes and 2 triremes
        Logdunum : 1 flag
        SZ 32 : 3 biremes and 5 triremes
        SZ 34 : 3 biremes and 1 trireme
        Senio : 1 flag
        Lilybaeum : 1 flag, 1 cavalry, 1 city, 10 legionaires and 11 velitess
        Genua : 1 flag
        Nemausus : 1 flag, 4 cavalrys
        Patavium : 1 flag, 1 city
        Augustoritum : 1 flag

    Production/PUs Summary :

    Carthage : 60 / 70
        RomanRepublic : 96 / 96
        GreekCityStates : 59 / 65
        Macedonia : 44 / 44
        Egypt : 49 / 54
        Seleucid : 31 / 45
        Parthia : 82 / 82
        Numidia : 25 / 25

    triplea_37323_Rom7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - GreekCityStates
                2 hoplites and 3 slingerss moved from Sardis to Pessinus
                1 cavalry moved from Halicarnassus to Pessinus
                6 cavalrys moved from Pergamum to Heraclea Pontica

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 archers, 6 cavalrys, 3 hoplites and 7 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Pessinus
                    GreekCityStates attack with 1 cavalry, 2 hoplites and 3 slingerss
                    Neutral defend with 2 spearmen
                    GreekCityStates loses 0 PUs for violating Pessinuss neutrality.
                    GreekCityStates win, taking Pessinus from Neutral with 1 cavalry, 2 hoplites and 3 slingerss remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen
                Battle in Heraclea Pontica
                    GreekCityStates attack with 6 cavalrys
                    Neutral defend with 3 spearmen
                    GreekCityStates loses 0 PUs for violating Heraclea Ponticas neutrality.
                    GreekCityStates win, taking Heraclea Pontica from Neutral with 5 cavalrys remaining. Battle score for attacker is 5
                    Casualties for Neutral: 3 spearmen
                    Casualties for GreekCityStates: 1 cavalry

    Non Combat Move - GreekCityStates
                2 archers, 9 hoplites and 1 slingers moved from Halicarnassus to Attalia
                1 hoplite and 6 slingerss moved from Corinth to Athens
                6 slingerss moved from Sparta to SZ 67
                6 slingerss moved from SZ 67 to Athens

    Place Units - GreekCityStates
                6 cavalrys placed in Pergamum
                3 archers, 3 hoplites and 1 slingers placed in Corinth
                6 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 65 PUs; end with 65 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 6 slingerss
        Halicarnassus : 1 flag
        Corinth : 1 flag, 3 archers, 1 city, 3 hoplites and 1 slingers
        Pergamum : 6 cavalrys and 1 city
        Pessinus : 1 flag, 1 cavalry, 2 hoplites and 3 slingerss
        Heraclea Pontica : 1 flag, 5 cavalrys
        Athens : 3 archers, 1 cavalry, 9 hoplites and 24 slingerss
        SZ 67 : 2 biremes and 3 triremes
        Sardis : 1 flag
        Cydonia : 1 flag
        Lilybaeum : 2 cavalrys, 5 hoplites and 1 slingers
        Nicaea : 1 flag
        Attalia : 1 flag, 2 archers, 10 hoplites and 1 slingers

    Production/PUs Summary :

    Carthage : 60 / 70
        RomanRepublic : 96 / 96
        GreekCityStates : 65 / 65
        Macedonia : 44 / 44
        Egypt : 49 / 54
        Seleucid : 31 / 45
        Parthia : 82 / 82
        Numidia : 25 / 25

    triplea_37323_Gre7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - Macedonia
                2 cavalrys, 6 hoplites and 1 peltasts moved from Axiopolis to Istropolis
                2 peltastss moved from Odessus to Istropolis
                1 cavalry moved from Thessalonica to Istropolis
                5 peltastss moved from Thessalonica to Larissa
                4 peltastss moved from Dodona to Larissa

    Purchase Units - Macedonia
                Macedonia buy 2 cavalrys, 2 hoplites, 11 peltastss and 1 swordman; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Istropolis
                    Macedonia attack with 3 cavalrys, 6 hoplites and 3 peltastss
                    Neutral defend with 4 swordmen
                    Macedonia loses 0 PUs for violating Istropoliss neutrality.
                    Macedonia win, taking Istropolis from Neutral with 2 cavalrys and 6 hoplites remaining. Battle score for attacker is 6
                    Casualties for Neutral: 4 swordmen
                    Casualties for Macedonia: 1 cavalry and 3 peltastss

    Non Combat Move - Macedonia

    Place Units - Macedonia
                2 hoplites, 3 peltastss and 1 swordman placed in Larissa
                4 peltastss placed in Dodona
                2 cavalrys and 4 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 47 PUs; end with 47 PUs total

    triplea_37323_Mac7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Purchase Units - Egypt
                Egypt buy 6 archers, 2 chariots and 6 spearmen; Remaining resources: 0 PUs;

    Non Combat Move - Egypt
                1 spearman moved from Cyrene to SZ 42
                3 biremes, 1 spearman and 2 triremes moved from SZ 42 to SZ 40
                1 spearman moved from SZ 40 to Syracuse
                1 archer and 2 spearmen moved from Cyrene to Berenice
                1 chariot moved from Siwa to Berenice
                2 chariots moved from Alexandria to Siwa
                1 chariot moved from Pharan to Jerusalem

    Place Units - Egypt
                2 archers and 2 spearmen placed in Cyrene
                4 archers and 4 spearmen placed in Jerusalem
                2 chariots placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 49 PUs; end with 49 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 2 chariots
        Jerusalem : 23 archers, 4 axemen, 10 chariots, 1 city and 22 spearmen
        Alexandria : 2 chariots and 1 city
        Berenice : 1 flag, 10 archers, 13 axemen, 8 chariots and 9 spearmen
        Petra : 1 flag
        Cyrene : 1 flag, 2 archers, 1 city and 2 spearmen
        Syracuse : 1 spearman
        Bostra : 1 flag
        SZ 40 : 3 biremes and 2 triremes
        Paraetonium : 1 flag
        Paliurus : 1 flag
        Aelana : 1 flag

    Production/PUs Summary :

    Carthage : 60 / 70
        RomanRepublic : 96 / 96
        GreekCityStates : 65 / 65
        Macedonia : 47 / 47
        Egypt : 49 / 49
        Seleucid : 31 / 45
        Parthia : 82 / 82
        Numidia : 25 / 25

    triplea_37323_Egy7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - Seleucid
                1 hoplite, 2 legionaires and 2 peltastss moved from Antioch to Edessa
                1 hoplite moved from Antioch to Emesa
                1 hoplite moved from Antioch to Edessa
                2 hoplites, 2 legionaires and 2 peltastss moved from Antioch to Emesa
                1 peltasts moved from Antioch to Emesa
                1 cavalry, 2 hoplites, 2 legionaires and 4 peltastss moved from Antioch to Damascus
                2 hoplites, 2 legionaires and 2 peltastss moved from Sidon to Damascus
                1 cavalry moved from Tarsus to Edessa
                1 cavalry moved from Tarsus to Emesa
                1 cavalry moved from Tarsus to Damascus

    Purchase Units - Seleucid
                Seleucid buy 1 hoplite, 1 legionaire and 18 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 2 cavalrys, 4 hoplites, 4 legionaires and 6 peltastss
                    Parthia defend with 2 cataphracts, 1 cavalry and 5 horsearchers
                    Seleucid win, taking Damascus from Parthia with 1 cavalry, 4 hoplites and 4 legionaires remaining. Battle score for attacker is 32
                    Casualties for Parthia: 2 cataphracts, 1 cavalry and 5 horsearchers
                    Casualties for Seleucid: 1 cavalry and 6 peltastss
                Battle in Emesa
                    Seleucid attack with 1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss
                    Parthia defend with 5 cavalrys and 1 horsearcher
                    Seleucid win, taking Emesa from Parthia with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts remaining. Battle score for attacker is 22
                    Casualties for Parthia: 5 cavalrys and 1 horsearcher
                    Casualties for Seleucid: 2 peltastss
                Battle in Edessa
                    Seleucid attack with 1 cavalry, 2 hoplites, 2 legionaires and 2 peltastss
                    Parthia defend with 1 archer, 1 cataphract and 1 cavalry
                    Seleucid win, taking Edessa from Parthia with 1 cavalry, 2 hoplites, 2 legionaires and 1 peltasts remaining. Battle score for attacker is 13
                    Casualties for Parthia: 1 archer, 1 cataphract and 1 cavalry
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                1 cavalry, 2 hoplites and 4 legionaires moved from Tarsus to Antioch

    Place Units - Seleucid
                1 hoplite, 1 legionaire and 9 peltastss placed in Antioch
                9 peltastss placed in Sidon

    Turn Complete - Seleucid
                Seleucid collect 45 PUs; end with 45 PUs total

    triplea_37323_Sel7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - Parthia
                1 cataphract, 1 cavalry and 4 horsearchers moved from Ninive to Edessa
                1 cataphract moved from Seleucia to Edessa
                1 cavalry moved from Seleucia to Edessa
                1 cataphract, 2 cavalrys, 3 horsearchers and 1 spearman moved from Palmyra to Emesa
                1 cataphract and 1 cavalry moved from Seleucia to Emesa

    Purchase Units - Parthia
                Parthia buy 1 archer, 6 cavalrys, 1 horsearcher and 16 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 2 cataphracts, 2 cavalrys and 4 horsearchers
                    Seleucid defend with 1 cavalry, 2 hoplites, 2 legionaires and 1 peltasts
                    Parthia win, taking Edessa from Seleucid with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is -2
                    Casualties for Parthia: 2 cavalrys and 3 horsearchers
                    Casualties for Seleucid: 1 cavalry, 2 hoplites, 2 legionaires and 1 peltasts
                Battle in Emesa
                    Parthia attack with 2 cataphracts, 3 cavalrys, 3 horsearchers and 1 spearman
                    Seleucid defend with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts
                    1 horsearcher owned by the Parthia and 2 cataphracts owned by the Parthia retreated to Palmyra
                    Seleucid win with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts remaining. Battle score for attacker is -27
                    Casualties for Parthia: 3 cavalrys, 2 horsearchers and 1 spearman

    Non Combat Move - Parthia
                1 spearman moved from Seleucia to Hatra
                1 archer and 5 spearmen moved from Seleucia to Palmyra
                7 spearmen moved from Susa to Seleucia
                5 cavalrys moved from Persepolis to Seleucia
                2 horsearchers moved from Persepolis to Palmyra
                2 archers moved from Ninive to Hatra

    Place Units - Parthia
                1 archer and 9 spearmen placed in Seleucia
                7 spearmen placed in Susa
                6 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 73 PUs; end with 73 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Edessa : 1 flag, 2 cataphracts and 1 horsearcher
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 2 archers and 1 spearman
        Vologesia : 1 flag
        Susa : 1 city and 7 spearmen
        Palmyra : 1 flag, 1 archer, 2 cataphracts, 3 horsearchers and 5 spearmen
        Seleucia : 1 flag, 1 archer, 5 cavalrys, 1 city and 16 spearmen
        Teredon : 1 flag
        Persepolis : 6 cavalrys, 1 city and 1 horsearcher

    Production/PUs Summary :

    Carthage : 60 / 70
        RomanRepublic : 96 / 96
        GreekCityStates : 65 / 65
        Macedonia : 47 / 47
        Egypt : 49 / 49
        Seleucid : 40 / 45
        Parthia : 73 / 73
        Numidia : 25 / 25

    triplea_37323_Par7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 7

    Combat Move - Numidia
                1 cavalry moved from Sabrata to Leptis Magna
                13 archers, 9 cavalrys and 19 spearmen moved from Leptis Magna to Berenice
                4 cavalrys and 6 spearmen moved from Thenae to Sabrata
                4 cavalrys moved from Sabrata to Oea
                3 spearmen moved from Capsa to Thenae
                3 spearmen moved from Theveste to Capsa
                1 archer, 4 spearmen and 3 swordmen moved from Cirta to Theveste

    Purchase Units - Numidia
                Numidia buy 1 archer and 7 spearmen; Remaining resources: 0 PUs;

    Combat - Numidia
                Battle in Berenice
                    Numidia attack with 13 archers, 9 cavalrys and 19 spearmen
                    Egypt defend with 10 archers, 13 axemen, 8 chariots and 9 spearmen
                    4 spearmen owned by the Numidia, 9 cavalrys owned by the Numidia and 13 archers owned by the Numidia retreated to Leptis Magna
                    Egypt win with 10 archers, 4 axemen, 8 chariots and 9 spearmen remaining. Battle score for attacker is -18
                    Casualties for Numidia: 15 spearmen
                    Casualties for Egypt: 9 axemen

    Non Combat Move - Numidia

    Place Units - Numidia
                1 archer and 3 spearmen placed in Leptis Magna
                4 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

    triplea_37323_Num7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 8

    Combat Move - Carthage
                1 bireme moved from SZ 36 to SZ 37
                1 cavalry and 2 spearmen moved from Tarraco to Barcino
                2 spearmen moved from Tarraco to Cesaraugusta
                1 hoplite and 3 spearmen moved from Valentia to Tarraco
                5 spearmen moved from Carthago Nova to Valentia

    Purchase Units - Carthage
                Carthage buy 2 spearmen and 16 swordmen; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 1 cavalry and 2 spearmen
                    RomanRepublic defend with 1 cavalry
                    Carthage win, taking Barcino from RomanRepublic with 1 cavalry and 1 spearman remaining. Battle score for attacker is 1
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - Carthage
                2 cavalrys, 2 spearmen and 9 swordmen moved from Cesaraugusta to Tarraco

    Place Units - Carthage
                2 spearmen and 8 swordmen placed in Carthago
                4 swordmen placed in Carthago Nova
                4 swordmen placed in Corduba

    Turn Complete - Carthage
                Carthage collect 64 PUs; end with 64 PUs total

    triplea_37323_Car8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 8

    Combat Move - Carthage
                1 bireme moved from SZ 36 to SZ 37
                1 cavalry and 2 spearmen moved from Tarraco to Barcino
                2 spearmen moved from Tarraco to Cesaraugusta
                1 hoplite and 3 spearmen moved from Valentia to Tarraco
                5 spearmen moved from Carthago Nova to Valentia

    Purchase Units - Carthage
                Carthage buy 2 spearmen and 16 swordmen; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 1 cavalry and 2 spearmen
                    RomanRepublic defend with 1 cavalry
                    Carthage win, taking Barcino from RomanRepublic with 1 cavalry and 1 spearman remaining. Battle score for attacker is 1
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - Carthage
                2 cavalrys, 2 spearmen and 9 swordmen moved from Cesaraugusta to Tarraco

    Place Units - Carthage
                2 spearmen and 8 swordmen placed in Carthago
                4 swordmen placed in Carthago Nova
                4 swordmen placed in Corduba

    Turn Complete - Carthage
                Carthage collect 64 PUs; end with 64 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Carthage from SZ 31: 5 biremes
                EDIT: Adding units owned by Carthage to SZ 30: 5 biremes
                EDIT: Turning off Edit Mode

    triplea_37323_Car8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I am going out of town until wednessday the first

  • 20 16 15 14

    Hope you have some fun Wayne, you deserve it.  :)

    See you soon!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I’m back :evil:

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