no scrambling off Philippines
L16 G40 AeV(Axis) vs Snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries and 4 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 2 artilleries and 4 infantry
Anhwe : 1 artillery and 6 infantry
Kwangtung : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
4 artilleries, 1 fighter and 6 infantry moved from Yunnan to French Indo China
1 artillery moved from Shan State to French Indo China
2 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Spain to 112 Sea ZoneCombat - British
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Scramble 112?
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No scramble.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
4 artilleries, 1 fighter and 6 infantry moved from Yunnan to French Indo China
1 artillery moved from Shan State to French Indo China
2 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Spain to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 5 fighters
Germans defend with 1 cruiser and 4 submarines
4 submarines owned by the Germans Submerged
British roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Battle in French Indo China
British attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 5 infantry
AA fire in French Indo China : 0/1 hits
British roll dice for 5 artilleries, 1 fighter and 6 infantry in French Indo China, round 2 : 4/12 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 5 infantry in French Indo China, round 2 : 4/9 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 5 artilleries, 1 fighter and 2 infantry in French Indo China, round 3 : 4/8 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in French Indo China, round 3 : 3/6 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
British roll dice for 4 artilleries and 1 fighter in French Indo China, round 4 : 2/5 hits
Japanese roll dice for 2 fighters in French Indo China, round 4 : 1/2 hits
2 fighters owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 30
Casualties for British: 2 artilleries and 6 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 5 infantryNon Combat Move - British
1 fighter moved from French Indo China to India
1 aaGun moved from Yunnan to French Indo China
5 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Persia to Syria
1 mech_infantry moved from Saudi Arabia to Syria
1 artillery and 3 infantry moved from Trans-Jordan to Syria
2 armour and 5 mech_infantrys moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 fighter moved from 112 Sea Zone to Spain
1 fighter moved from 112 Sea Zone to Spain
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from India to Yunnan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 16 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Yunnan : 1 armour, 5 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Syria : 4 armour, 1 artillery, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Tobruk : 1 flag
Ethiopia : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 2 submarines
92 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Spain : 1 armour, 1 artillery, 2 fighters and 2 infantry
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Rostov, round 2 : 1/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 infantry moved from Switzerland to Northern Italy
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Ukraine to BryanskPlace Units - Italians
2 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from New South Wales to Queensland
1 fighter moved from Kwangsi to PhilippinesPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Philippines : 3 fighters
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 transports
44 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
Syria : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Syria : 1 fighter and 2 infantry
Tunisia : 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 fighter moved from Southern Italy to Caucasus
4 armour, 5 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 bombers moved from Western Germany to Russia
8 bombers moved from Yugoslavia to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 fighter moved from Southern Italy to Caucasus
4 armour, 5 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 bombers moved from Western Germany to Russia
8 bombers moved from Yugoslavia to RussiaCombat - Germans
Battle in Russia
Germans attack with 4 armour, 5 artilleries, 12 bombers, 1 fighter, 22 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_minor, 5 fighters, 19 infantry and 1 tactical_bomber
AA fire in Russia : 0/12 hits
Germans roll dice for 4 armour, 5 artilleries, 12 bombers, 1 fighter, 22 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 24/55 hits
Russians roll dice for 4 aaGuns, 17 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber in Russia, round 2 : 18/42 hits
19 infantry owned by the Russians, 1 artillery owned by the Russians, 4 aaGuns owned by the Russians and 18 infantry owned by the Germans lost in Russia
Germans roll dice for 4 armour, 5 artilleries, 12 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 19/37 hits
Russians roll dice for 16 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 3 : 8/22 hits
4 mech_infantrys owned by the Germans, 16 artilleries owned by the Russians, 2 fighters owned by the Russians, 4 infantry owned by the Germans and 1 tactical_bomber owned by the Russians lost in Russia
Germans roll dice for 4 armour, 5 artilleries, 12 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 22/29 hits
Russians roll dice for 3 fighters in Russia, round 4 : 2/3 hits
3 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 3 artilleries, 12 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 116
Casualties for Germans: 2 artilleries, 22 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 17 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber
Battle in Caucasus
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
8 bombers moved from Russia to Rostov
2 aaGuns moved from Bryansk to Rostov
4 bombers moved from Russia to Smolensk
1 mech_infantry moved from Bulgaria to Turkey
Germans take Turkey from Neutral_True
2 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Germany to Western Germany
5 infantry moved from France to Western Germany
3 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
4 submarines moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Novgorod to FinlandPlace Units - Germans
2 armour and 1 mech_infantry placed in Yugoslavia
1 destroyer placed in 112 Sea Zone
3 infantry placed in Germany
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Western Germany
1 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,2
Germans collect 58 PUs (2 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
I get an error while trying to open your last save file. Can you either repost it or email Ger8 to me please?
Thanks.
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I ran into some problems with my PC.
Will try to post it this weekend.
As far as to simply repost my turn i am not able to do so, because when I saved the file i also saved the error. So I have to recreate (edit) a downloadable map for you. -
No rush. I’m going to be swamped this weekend it looks like. I can recreate it when I have a chance to get around to it too, if that’s the case.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 fighter moved from Southern Italy to Caucasus
4 armour, 5 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 bombers moved from Western Germany to Russia
8 bombers moved from Yugoslavia to RussiaCombat - Germans
Battle in Russia
Germans attack with 4 armour, 5 artilleries, 12 bombers, 1 fighter, 22 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_minor, 5 fighters, 19 infantry and 1 tactical_bomber
Germans captures 25PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 4 artilleries, 12 bombers and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for Germans: 1 artillery, 1 fighter, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 17 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber
Battle in Caucasus
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 artillery
EDIT: Adding units owned by Germans to Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 5 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Caucasus to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Rostov
8 bombers moved from Russia to Rostov
2 aaGuns moved from Bryansk to Rostov
4 bombers moved from Russia to Smolensk
1 mech_infantry moved from Bulgaria to Turkey
Germans take Turkey from Neutral_True
2 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Germany to Western Germany
5 infantry moved from France to Western Germany
3 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
4 submarines moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Novgorod to FinlandPlace Units - Germans
2 armour and 1 mech_infantry placed in Yugoslavia
1 destroyer placed in 112 Sea Zone
3 infantry placed in Germany
1 armour placed in Novgorod
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3
Germans collect 58 PUs (2 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 4 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 7 infantry
Northern Italy : 2 artilleries and 5 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 2 aaGuns, 8 bombers, 3 fighters and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 4 bombers
112 Sea Zone : 1 destroyer
113 Sea Zone : 4 submarines
Turkey : 1 flag, 8 infantry and 1 mech_infantry
Bulgaria : 1 flag, 2 infantry and 2 mech_infantrys
Sweden : 1 flag, 7 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 3 armour -
I believe that is all correct to what happened.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 submarine moved from 109 Sea Zone to 92 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour and 1 infantry
Iraq : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 26 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 3 battleships owned by the Japanese and 1 carrier owned by the Japanese -
2nd Round of Combat and I better ask for your Ool.
Ool please.
Thank you for the recreation of the previous file. :-)
My PC is still slow but at least I can manage to Play some triple a again :-D. -
Destroyer x2, carrier x5, cruiser x2, tac bomb, fighterx3, battleship
That last destroyer insert in the order after the last sub is gone (or before the battleship at the latest).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 26 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/13 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 5/15 hits
Units damaged: 3 battleships owned by the Japanese and 1 carrier owned by the Japanese
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 4/12 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 11/14 hits
2 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 4 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 3 battleships, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 7/9 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 7/9 hits
3 fighters owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships and 1 transport in 26 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 26 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -36
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 armour and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
Americans roll dice for 1 armour in Hawaiian Islands, round 2 : 0/1 hits
1 armour owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Shantung
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 artilleries placed in Japan
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs





