I just realized I left a Japanese cruiser hanging in SZ21. I edited it up to 37, if you’re OK with that…
16L G40 Zhukov (Axis) vs. ArtofWar (Allies + 23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Caucasus
7 fighters moved from Persia to Caucasus
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
Russians take Bryansk from Italians
2 fighters and 2 tactical_bombers moved from Volgograd to CaucasusCombat - British
Battle in Caucasus
British attack with 9 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 9 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 9 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 aaGuns, 5 armour, 7 artilleries, 11 infantry and 4 mech_infantrys moved from Persia to Iraq
9 fighters and 2 tactical_bombers moved from Caucasus to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from Volgograd to Tambov
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Finland: 8 fighters
EDIT: Removing units owned by British from Norway: 8 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Syria : 1 flag
Norway : 2 aaGuns, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 3 armour and 2 mech_infantrys
Tambov : 1 infantry
Caucasus : 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 3 aaGuns, 5 armour, 7 artilleries, 12 fighters, 11 infantry, 4 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Finland : 8 fightersProduction/PUs Summary :
Germans : 57 / 80
Russians : 12 / 11
Japanese : 74 / 84
Americans : 58 / 78
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to Cyprus
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
9 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Cyprus
3 infantry moved from Germany to Western GermanyCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Cyprus
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Cyprus from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
3 fighters moved from Cyprus to Greece
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Germany to Western Germany
1 bomber moved from Caucasus to GreecePlace Units - Italians
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun and 1 armour moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Volgograd to SamaraPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 2 armour, 3 fighters and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 3 submarines
62 Sea Zone : 1 transport
Samara : 2 infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 10 / 11
Japanese : 74 / 84
Americans : 58 / 78
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun and 1 armour moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Volgograd to SamaraPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 2 armour, 3 fighters and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 3 submarines
62 Sea Zone : 1 transport
Samara : 2 infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 10 / 11
Japanese : 74 / 84
Americans : 58 / 78
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Norway : 1 fighter
Volgograd : 1 infantry
91 Sea Zone : 3 infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 10 / 11
Japanese : 74 / 84
Americans : 58 / 78
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I meant to leave a UK AA in Iran with hope of, perhaps, taking 1 German bomber if they attack. If you wish to disallow this edit, I can certainly understand.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 artillery and 1 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
3 bombers moved from Southern Italy to Russia
3 bombers moved from Western Germany to Russia
1 mech_infantry moved from Urals to Russia
9 artilleries and 31 infantry moved from Rostov to Tambov
2 armour moved from Rostov to Bryansk
2 armour moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
14 mech_infantrys moved from Rostov to Tambov
3 armour moved from Rostov to Tambov
1 armour moved from Rostov to Bryansk
4 armour moved from Rostov to Tambov
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from India to Philippines
1 armour moved from Amur to Yakut S.S.R.
5 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Russia
Germans attack with 6 bombers and 1 mech_infantry
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 7 armour, 1 artillery, 4 infantry and 4 mech_infantrys
British defend with 3 armour and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for British: 3 armour and 2 mech_infantrys
Battle in Tambov
Germans attack with 7 armour, 9 artilleries, 31 infantry and 15 mech_infantrys
British defend with 1 infantry; Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 7 armour, 9 artilleries, 29 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Rostov to Tambov
1 bomber moved from Volgograd to Ukraine
5 bombers moved from Russia to Smolensk
1 infantry moved from Holland Belgium to Normandy Bordeaux
11 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 artilleries and 3 infantry moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 3 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Smolensk: 3 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Smolensk: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter placed in Western Germany
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Tambov: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 76 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
Eek, sorry about that edit, I had intended to hold some mech/armor units back from attacking Tambov, but then had a brainfart. So you can undo it edit if you wish, just let me know.
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The Allies situation is hopeless. I’ll post your victory. Good game on your part.
Let me know if you’d consider a rematch.
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Thanks for the game!
Yes, I’d do a rematch.
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Would you prefer we switch sides or rebid?





