Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 4 infantry and 3 mech_infantrys moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Gibraltar to 110 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomber
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
5 fighters moved from Kenya to Iraq
1 aaGun moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Shantung
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Shantung
Place Units - British
2 artilleries placed in Quebec
2 armour and 1 artillery placed in Iraq
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,2,1,2,2,5,2
British collect 30 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
UK_Pacific collect 9 PUs (7 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Rostov to Tambov
Italians take Tambov from Russians
2 armour and 1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Egypt to Tobruk
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Volgograd
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
Italians win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Tobruk to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
Place Units - Italians
2 armour and 1 artillery placed in Egypt
1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from South Australia to New South Wales
3 fighters moved from Queensland to New South Wales
1 infantry moved from Anhwe to Chahar
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,4,4,5,1,1,6,4,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 83 PUs;
Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
7 armour, 6 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 4 infantry moved from Rostov to Bryansk
3 bombers moved from Western Germany to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Iceland
Battle in Bryansk
Germans attack with 9 armour, 9 artilleries, 3 bombers, 1 fighter, 14 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 4 artilleries and 43 infantry
Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 14 infantry, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/50 hits
Russians roll dice for 4 artilleries and 43 infantry in Bryansk, round 2 : 15/47 hits
14 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 14 infantry owned by the Germans lost in Bryansk
Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 12/35 hits
Russians roll dice for 4 artilleries and 29 infantry in Bryansk, round 3 : 13/33 hits
12 infantry owned by the Russians, 12 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 9 armour, 8 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 10/22 hits
Russians roll dice for 4 artilleries and 17 infantry in Bryansk, round 4 : 3/21 hits
10 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 9 armour, 5 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 10/19 hits
Russians roll dice for 4 artilleries and 7 infantry in Bryansk, round 5 : 6/11 hits
7 infantry owned by the Russians, 3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Bryansk
8 armour owned by the Germans retreated to Ukraine
Russians win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 9 artilleries, 14 infantry and 13 mech_infantrys
Casualties for Russians: 3 artilleries and 43 infantry
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to Belarus
3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Ukraine
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Manchuria to Korea
Russians take Korea from Japanese
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,1,4
Russians collect 12 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
1 artillery and 7 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
3 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 46 Sea Zone to 63 Sea Zone
3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New Zealand
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 battleships and 2 carriers moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Combat - Japanese
Battle in New Zealand
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in New Zealand, round 2 : 7/10 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/2 hits
1 infantry owned by the Americans lost in British Columbia
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/2 hits
British roll dice for 1 artillery in British Columbia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Korea, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Korea, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 fighter and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to British Columbia
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 fighter moved from 10 Sea Zone to British Columbia
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 8/13 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in British Columbia
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 2 fighters in British Columbia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 6 infantry moved from Morocco to Algeria
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from British Columbia to Western United States
1 fighter moved from British Columbia to 10 Sea Zone
1 fighter moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 infantry placed in Western United States
3 artilleries and 1 infantry placed in Eastern United States
1 battleship, 2 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 29 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
2 artilleries and 8 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 artilleries and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
5 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Malaya to Burma
3 mech_infantrys moved from Malaya to Burma
1 artillery and 4 infantry moved from Chahar to Jehol
1 bomber moved from India to 56 Sea Zone
4 infantry moved from Malaya to Shan State
5 infantry moved from India to West India
Combat - British
Battle in 56 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 5 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Iraq
1 bomber moved from 56 Sea Zone to New South Wales
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Shantung to Jehol
1 aaGun moved from Shantung to Jehol
1 aaGun moved from Chahar to Jehol
Place Units - British
1 airfield, 1 fighter and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 armour, 5 artilleries, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 5 artilleries, 2 fighters and 1 infantry
British defend with 2 infantry and 2 mech_infantrys; French defend with 1 infantry
Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/11 hits
British roll dice for 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/5 hits
2 infantry owned by the British and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/11 hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Urals to Kazakhstan
1 aaGun moved from Eastern Poland to Belarus
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Chahar to Suiyuyan
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,5,5,6,5,3,4,4,4,3
ANZAC collect 4 PUs (3 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Iraq to Northwest Persia
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 1 fighter moved from Ukraine to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
SBR on Moscow, do you want to intercept?
Yes send the 2 fighters up, thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 1 fighter moved from Ukraine to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Bryansk
Germans attack with 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Bryansk, round 2 : 4/17 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 2 armour and 2 infantry in Vologda, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 2/2 hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Ukraine
3 bombers moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 95 Sea Zone
Place Units - Germans
2 bombers and 6 mech_infantrys placed in Western Germany
2 infantry placed in Ukraine
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 destroyer placed in 93 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Germans undo move 1.
Germans undo move 4.
Germans undo move 3.
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 5.
3 mech_infantrys placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
4 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 5 PUs;
Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Samara
Russians take Samara from Italians
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Russia
2 armour and 2 mech_infantrys moved from Shantung to Hopei
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South Australia from ANZAC to Japanese
EDIT: Adding units owned by Japanese to South Australia: 1 artillery
EDIT: Removing units owned by Japanese from Western Australia: 1 artillery
EDIT: Turning off Edit Mode
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
4 bombers moved from Caroline Islands to New South Wales
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 3 infantry and 4 transports moved from 63 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
Combat - Japanese
Battle in New South Wales
Japanese attack with 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 bomber; ANZAC defend with 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
AA fire in New South Wales : 2/3 hits
2 tactical_bombers owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits
Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 2 : 10/16 hits
ANZAC roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters and 10 infantry in New South Wales, round 2 : 3/16 hits
3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 bomber owned by the British and 10 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters and 3 tactical_bombers in New South Wales, round 3 : 5/13 hits
ANZAC roll dice for 2 artilleries and 3 fighters in New South Wales, round 3 : 2/5 hits
2 artilleries owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 6PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 1 bomber
Casualties for ANZAC: 1 aaGun, 2 artilleries, 3 fighters and 10 infantry
Casualties for Japanese: 3 infantry and 4 tactical_bombers
Battle in Kiangsi
Japanese attack with 4 artilleries, 4 fighters and 5 infantry
Chinese defend with 1 artillery, 1 fighter and 8 infantry
Japanese roll dice for 4 artilleries, 4 fighters and 5 infantry in Kiangsi, round 2 : 5/13 hits
Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kiangsi, round 2 : 4/10 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 4 artilleries, 4 fighters and 1 infantry in Kiangsi, round 3 : 6/9 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 4/5 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 11
Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry
Casualties for Japanese: 3 artilleries and 5 infantry
Non Combat Move - Japanese
4 fighters moved from Kiangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 bombers moved from New South Wales to Western Australia
3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to Korea
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 unit repaired.
4 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports
Germans defend with 1 destroyer
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports in 93 Sea Zone, round 2 : 6/16 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alaska
Battle in Southern France
Non Combat Move - Americans
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 3 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 battleship and 3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs