@dawgoneit Happy Christmas! :)
L16 G40 AeV (axis) vs Radiant (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Manchuria to Korea
Russians take Korea from Japanese
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to ShensiCombat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,1,4
Russians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
1 artillery and 7 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
3 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 46 Sea Zone to 63 Sea Zone
3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New Zealand
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 battleships and 2 carriers moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to NovosibirskCombat - Japanese
Battle in New Zealand
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in New Zealand, round 2 : 7/10 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/2 hits
1 infantry owned by the Americans lost in British Columbia
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/2 hits
British roll dice for 1 artillery in British Columbia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Korea, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Korea, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in QueenslandNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 fighter and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
2 fighters moved from Kwangtung to 20 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from 10 Sea Zone to British Columbia
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 fighter moved from 10 Sea Zone to British Columbia
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 8/13 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in British Columbia
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 2 fighters in British Columbia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 6 infantry moved from Morocco to Algeria
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from British Columbia to Western United States
1 fighter moved from British Columbia to 10 Sea Zone
1 fighter moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 infantry placed in Western United States
3 artilleries and 1 infantry placed in Eastern United States
1 battleship, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 artilleries and 29 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
2 artilleries and 8 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 8 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 artilleries and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
5 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Malaya to Burma
3 mech_infantrys moved from Malaya to Burma
1 artillery and 4 infantry moved from Chahar to Jehol
1 bomber moved from India to 56 Sea Zone
4 infantry moved from Malaya to Shan State
5 infantry moved from India to West IndiaCombat - British
Battle in 56 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 5 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
5 fighters moved from Trans-Jordan to Iraq
1 bomber moved from 56 Sea Zone to New South Wales
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Shantung to Jehol
1 aaGun moved from Shantung to Jehol
1 aaGun moved from Chahar to JeholPlace Units - British
1 airfield, 1 fighter and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 armour, 5 artilleries, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 5 artilleries, 2 fighters and 1 infantry
British defend with 2 infantry and 2 mech_infantrys; French defend with 1 infantry
Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/11 hits
British roll dice for 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/5 hits
2 infantry owned by the British and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/11 hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Urals to Kazakhstan
1 aaGun moved from Eastern Poland to Belarus
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Chahar to SuiyuyanCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from 54 Sea Zone to New South WalesPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,5,5,6,5,3,4,4,4,3
ANZAC collect 4 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Iraq to Northwest PersiaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 1 fighter moved from Ukraine to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo -
SBR on Moscow, do you want to intercept?
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Yes send the 2 fighters up, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 1 fighter moved from Ukraine to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian CongoCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Bryansk
Germans attack with 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Bryansk, round 2 : 4/17 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 2 armour and 2 infantry in Vologda, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 2/2 hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Ukraine
3 bombers moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
2 bombers and 6 mech_infantrys placed in Western Germany
2 infantry placed in Ukraine
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 destroyer placed in 93 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Germans undo move 1.
Germans undo move 4.
Germans undo move 3.
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 5.
3 mech_infantrys placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
4 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 5 PUs;
Russians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tambov to Samara
Russians take Samara from ItaliansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Russia
2 armour and 2 mech_infantrys moved from Shantung to HopeiPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South Australia from ANZAC to Japanese
EDIT: Adding units owned by Japanese to South Australia: 1 artillery
EDIT: Removing units owned by Japanese from Western Australia: 1 artillery
EDIT: Turning off Edit Mode
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
4 bombers moved from Caroline Islands to New South Wales
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 3 infantry and 4 transports moved from 63 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in New South Wales
Japanese attack with 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 bomber; ANZAC defend with 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
AA fire in New South Wales : 2/3 hits
2 tactical_bombers owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits
Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 2 : 10/16 hits
ANZAC roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters and 10 infantry in New South Wales, round 2 : 3/16 hits
3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 bomber owned by the British and 10 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters and 3 tactical_bombers in New South Wales, round 3 : 5/13 hits
ANZAC roll dice for 2 artilleries and 3 fighters in New South Wales, round 3 : 2/5 hits
2 artilleries owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 6PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 1 bomber
Casualties for ANZAC: 1 aaGun, 2 artilleries, 3 fighters and 10 infantry
Casualties for Japanese: 3 infantry and 4 tactical_bombers
Battle in Kiangsi
Japanese attack with 4 artilleries, 4 fighters and 5 infantry
Chinese defend with 1 artillery, 1 fighter and 8 infantry
Japanese roll dice for 4 artilleries, 4 fighters and 5 infantry in Kiangsi, round 2 : 5/13 hits
Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kiangsi, round 2 : 4/10 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 4 artilleries, 4 fighters and 1 infantry in Kiangsi, round 3 : 6/9 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 4/5 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 11
Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry
Casualties for Japanese: 3 artilleries and 5 infantryNon Combat Move - Japanese
4 fighters moved from Kiangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 bombers moved from New South Wales to Western Australia
3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 infantry and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
4 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports
Germans defend with 1 destroyer
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports in 93 Sea Zone, round 2 : 6/16 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alaska
Battle in Southern FranceNon Combat Move - Americans
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 3 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to TunisiaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 battleship and 3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 artilleries and 18 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 artilleries and 19 infantry moved from Jehol to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to 98 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
6 armour and 1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 transports
2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Iraq
5 fighters moved from Iraq to Russia
1 infantry moved from Iraq to Northwest Persia
5 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
5 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Burma to West India
4 infantry moved from Shan State to Burma
3 aaGuns, 1 artillery and 4 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern FrancePlace Units - British
2 armour and 1 infantry placed in Iraq
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 bomber moved from Egypt to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 3/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Italians attack with 4 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 6 armour and 1 mech_infantry
Italians roll dice for 4 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/7 hits
Russians roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 : 2/7 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 4 armour and 1 bomber in Caucasus, round 3 : 3/5 hits
Russians roll dice for 4 armour in Caucasus, round 3 : 0/4 hits
3 armour owned by the British lost in Caucasus
Italians roll dice for 4 armour and 1 bomber in Caucasus, round 4 : 5/5 hits
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 33
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 6 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
2 fighters moved from Trans-Jordan to Egypt
1 aaGun, 1 armour and 3 artilleries moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Belarus to BryanskPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total -
LOL okay the dice are getting crazy out of hand here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from Suiyuyan to KansuCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 1 harbour
Japanese win with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Turn Complete - ANZAC





